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General Tabletop Discussion
*Dungeons & Dragons
Killing a Teammate
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<blockquote data-quote="Ilbranteloth" data-source="post: 6795524" data-attributes="member: 6778044"><p>OK, I think this can be put to rest. Ha, ha.</p><p></p><p>Yes, as I and others have pointed out the coins need to stay there. Some mummies have been found with coins on their eyes, after which they were wrapped in bandages. So I am perfectly comfortable with the idea of wrapping the head or body to keep the coins there. I'd also expect the party to treat the body with respect for its journey back home.</p><p></p><p>In the 3rd edition, it did not mention that the coins needed to be there, and also specifically said that it makes the transportation of the fallen comrade more pleasant. </p><p></p><p>However, I still do not like the idea of killing somebody because you'll raise them later. It hasn't come to that in any of my games, but I can't guarantee it would work. In the past, high level spells cast on behalf of the party are usually reserved for either situations that the given temple finds worthy or for their own faithful.</p><p></p><p>Ilbranteloth</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6795524, member: 6778044"] OK, I think this can be put to rest. Ha, ha. Yes, as I and others have pointed out the coins need to stay there. Some mummies have been found with coins on their eyes, after which they were wrapped in bandages. So I am perfectly comfortable with the idea of wrapping the head or body to keep the coins there. I'd also expect the party to treat the body with respect for its journey back home. In the 3rd edition, it did not mention that the coins needed to be there, and also specifically said that it makes the transportation of the fallen comrade more pleasant. However, I still do not like the idea of killing somebody because you'll raise them later. It hasn't come to that in any of my games, but I can't guarantee it would work. In the past, high level spells cast on behalf of the party are usually reserved for either situations that the given temple finds worthy or for their own faithful. Ilbranteloth [/QUOTE]
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