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*Dungeons & Dragons
Killing a Teammate
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<blockquote data-quote="n00b f00" data-source="post: 6795896" data-attributes="member: 6795700"><p>Well it seems we agree more than we disagree. Likely the main point of contention would be, when is the moment where it's crossed the danger line. Since we're talking about a general situation in a fantastic setting. There's not too much of a point in debating when they should cut the line. Since we likely have different assumptions about the lethality of the Underdark(not more dangerous than real life places to a step away from Hell), the abilities of the PCs to deal with them (clowns who can barely clear out mundane rats from a cellar to god killers), and most importantly the tone of the table and the campaign.</p><p></p><p>Keep in mind the possibility of killing her came about for the meta reason that the PC was unplayable, and the DM wouldn't let the player reroll. At most tables in this same situation it likely wouldn't be a big deal since it would come down to the table. If you're playing an ultra dangerous gritty horror campaign, she's as likely to be killed out of mercy instantly as she is to be fed to chasing monsters though maybe the party tries desperately and futiley to save her slowly being picked off. All good horror tropes. If you're playing something more heroic, it's likely to be handwaved away. The players hide her before they pick fights, and when they can't monsters generally ignore her, when they do go for her they are either easily repelled or she is easily rescued from their lair. </p><p></p><p>Even in the situation that started the topic, this seemed to be more a last ditch meta thing. There doesn't seem to be a big philosophical argument(what do we do with orc babies?), just players trying to salvage what seems to be a really crappy meta situation that the GM put them in. Us being the way we are arguing something for dozens and dozens of posts, where if we were honestly all playing at the same table, we'd probably settle pretty quickly without hurt feelings or raised voices.</p></blockquote><p></p>
[QUOTE="n00b f00, post: 6795896, member: 6795700"] Well it seems we agree more than we disagree. Likely the main point of contention would be, when is the moment where it's crossed the danger line. Since we're talking about a general situation in a fantastic setting. There's not too much of a point in debating when they should cut the line. Since we likely have different assumptions about the lethality of the Underdark(not more dangerous than real life places to a step away from Hell), the abilities of the PCs to deal with them (clowns who can barely clear out mundane rats from a cellar to god killers), and most importantly the tone of the table and the campaign. Keep in mind the possibility of killing her came about for the meta reason that the PC was unplayable, and the DM wouldn't let the player reroll. At most tables in this same situation it likely wouldn't be a big deal since it would come down to the table. If you're playing an ultra dangerous gritty horror campaign, she's as likely to be killed out of mercy instantly as she is to be fed to chasing monsters though maybe the party tries desperately and futiley to save her slowly being picked off. All good horror tropes. If you're playing something more heroic, it's likely to be handwaved away. The players hide her before they pick fights, and when they can't monsters generally ignore her, when they do go for her they are either easily repelled or she is easily rescued from their lair. Even in the situation that started the topic, this seemed to be more a last ditch meta thing. There doesn't seem to be a big philosophical argument(what do we do with orc babies?), just players trying to salvage what seems to be a really crappy meta situation that the GM put them in. Us being the way we are arguing something for dozens and dozens of posts, where if we were honestly all playing at the same table, we'd probably settle pretty quickly without hurt feelings or raised voices. [/QUOTE]
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