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*Dungeons & Dragons
Killing a Teammate
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<blockquote data-quote="Desh-Rae-Halra" data-source="post: 6796361" data-attributes="member: 81852"><p>Yes, and that makes the choice very binary and ignores human experience. </p><p>Its probably not worth it to play "What if", because that extends the possibilities ad infinitum. </p><p>if you have known anyone that has suffered real world debilitation, particularly psychological, you might have discovered that they have days/times where they think they cant go on, even if you say "Hey, by March this will be ok". </p><p></p><p>If your players dont mind the stuttered campaign, then go for it, leave the Underdark and walk all the way back to town, get homey healed, then go back to where you left off. </p><p>And especially if this is at the GM's insistence, then please dont go pressing on about how important getting to whatever is in the Underdark is. </p><p></p><p>If you could narrate that happening then fine, take 15 minutes, but if you are talking about the player sitting out for a bunch of sessions, that seems lame and about some out of game control issues.</p></blockquote><p></p>
[QUOTE="Desh-Rae-Halra, post: 6796361, member: 81852"] Yes, and that makes the choice very binary and ignores human experience. Its probably not worth it to play "What if", because that extends the possibilities ad infinitum. if you have known anyone that has suffered real world debilitation, particularly psychological, you might have discovered that they have days/times where they think they cant go on, even if you say "Hey, by March this will be ok". If your players dont mind the stuttered campaign, then go for it, leave the Underdark and walk all the way back to town, get homey healed, then go back to where you left off. And especially if this is at the GM's insistence, then please dont go pressing on about how important getting to whatever is in the Underdark is. If you could narrate that happening then fine, take 15 minutes, but if you are talking about the player sitting out for a bunch of sessions, that seems lame and about some out of game control issues. [/QUOTE]
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