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Killing a Wizard is Easy... if you know how.
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<blockquote data-quote="TheYeti1775" data-source="post: 5896063" data-attributes="member: 20914"><p>Forced Multi-classing</p><p></p><p>No one can take more than 1 (2 or 3 or 4 you decide what) levels of a class in a row.</p><p></p><p>1 Wizard 1 </p><p>2 Rogue 1</p><p>3 Wizard 2</p><p>4 Rogue 2</p><p></p><p>This essentially would cap you at 5th level spells across the board.</p><p></p><p>It won't stop your Wiz/Cleric combos, but its a flat rule for everyone.</p><p>And it's usually at 5th level magic where most games begin to feel the pinch of the wizard overcoming most things.</p><p></p><p>Now you have to bear in mind this greatly effects the CR's of many critters at the 'name levels' and up (8+).</p><p></p><p>-------------------------------------------</p><p>As a side note, I'm actually playing a melee guy right now and having a ton of fun doing it.</p></blockquote><p></p>
[QUOTE="TheYeti1775, post: 5896063, member: 20914"] Forced Multi-classing No one can take more than 1 (2 or 3 or 4 you decide what) levels of a class in a row. 1 Wizard 1 2 Rogue 1 3 Wizard 2 4 Rogue 2 This essentially would cap you at 5th level spells across the board. It won't stop your Wiz/Cleric combos, but its a flat rule for everyone. And it's usually at 5th level magic where most games begin to feel the pinch of the wizard overcoming most things. Now you have to bear in mind this greatly effects the CR's of many critters at the 'name levels' and up (8+). ------------------------------------------- As a side note, I'm actually playing a melee guy right now and having a ton of fun doing it. [/QUOTE]
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