Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Killing In The Name Of Advancement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 7743405" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>Saelorn, bro, you? Me? ...same wave-length, dude..., same wave-length. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>As with Saelorn, you, me, same wave-length. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think the OP is either missing, or not quite understanding that different Genre's have a different contextual meaning of "Heroic". Reality is the same way (to me, heroics means putting others ahead of your own well-being, without regard (or with complete acceptance) for the consequences to yourself). Giving to charity is not "heroic". It's nice. Helping the homeless...also not heroic. Just a nice thing to do. Pushing a homeless guy out of the way of a bus, knowing that you are going to be hit by it and very likely die...THAT is Heroic. Go do that if you want to be seen as a hero. </p><p></p><p>But in the context of...</p><p></p><p>Super Hero Genre: Killing is BAD!</p><p></p><p>Horror Genre: Killing HUMANS is BAD...everything else is fair game if not encouraged.</p><p></p><p>Sword & Sorcery: Killing is something that happens often enough that in "civilization" it is frowned upon. But on in the wilderness, with no guardsmen or law around...killing is often necessary.</p><p></p><p>Survival Genre: Killing HUMANS is a toss up; some folks will help and share with you to survive...others will kill you and take your boots off you as you lie there choking on your own blood. It's a gamble.</p><p></p><p>Post-Apocalyptic: Killing is a fact of life. When the very air and plant life is trying to kill you, you don't take chances. Shoot first and then run the other direction. Killing in "civilized" towns/settlements is very much frowned upon (group survival and all that).</p><p></p><p>Sci-Fi: Depends on the "state of the universe", really. This is probably the MOST varied of all the genres, IMHO. You can have Star Trek, where killing is BAD. Or you can have Warhammer 30k where killing is GOOD. Most fall in between.</p><p></p><p>As for D&D...which is classified now as "Heroic Fantasy", oddly enough... I would put in the "Killing the civilized races is BAD. Killing the non-civilized races is either/or. Killing the evil monster races is almost always a GOOD thing. As Mistwell mentioned, the evil races (orcs, goblins, troglodytes, trolls, gnolls, kobolds, etc) were created by Evil Gods and Goddesses so that they could carry out and spread the dictates of Evil across the world. </p><p></p><p>I use this game often, but I'll use it again: <a href="http://www.powersandperils.org" target="_blank">Powers & Perils</a>. Back in '84(?) I go this for Christmas. In it, one thing that kinda struck me was that of Alignment. Yes, it has Alignments...but different than AD&D's. Anyway, the gods created races in their 'image'. Humans are the exception. Humans are not born with an Alignment; they have "free will/choice" and become Aligned with any of the Alignments. Everyone who isn't Human, is born with an Alignment. Period. If you are a Dwarf, Elf, or Faerry, you are of the Elder Alignment. Period. You will not find a "Lawful Dwarf", or a "Chaos Efl", or a "Khotothi Faerry". Well, not <em>entirely</em> true. A really bad, Abysmal Failure, with magic may magically change and tie a character to that spells Alignment. It's fantasy...there's always exceptions! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> This is something that I've always sort of "carried over" into my AD&D games; the non-humans and non-demihumans (re: monsters) are born "tied, spiritually, metaphysically" to the deity that created them. That's it. ALL goblins are Evil. ALL Swanmay are Good. Etc, etc, etc. But, as I said, it's fantasy, so there are always exceptions; but those exceptions come from 'outside'. An orc can never truly be anything other than Evil. "It's in their nature", so to speak.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7743405, member: 45197"] Hiya! Saelorn, bro, you? Me? ...same wave-length, dude..., same wave-length. :) As with Saelorn, you, me, same wave-length. :) I think the OP is either missing, or not quite understanding that different Genre's have a different contextual meaning of "Heroic". Reality is the same way (to me, heroics means putting others ahead of your own well-being, without regard (or with complete acceptance) for the consequences to yourself). Giving to charity is not "heroic". It's nice. Helping the homeless...also not heroic. Just a nice thing to do. Pushing a homeless guy out of the way of a bus, knowing that you are going to be hit by it and very likely die...THAT is Heroic. Go do that if you want to be seen as a hero. But in the context of... Super Hero Genre: Killing is BAD! Horror Genre: Killing HUMANS is BAD...everything else is fair game if not encouraged. Sword & Sorcery: Killing is something that happens often enough that in "civilization" it is frowned upon. But on in the wilderness, with no guardsmen or law around...killing is often necessary. Survival Genre: Killing HUMANS is a toss up; some folks will help and share with you to survive...others will kill you and take your boots off you as you lie there choking on your own blood. It's a gamble. Post-Apocalyptic: Killing is a fact of life. When the very air and plant life is trying to kill you, you don't take chances. Shoot first and then run the other direction. Killing in "civilized" towns/settlements is very much frowned upon (group survival and all that). Sci-Fi: Depends on the "state of the universe", really. This is probably the MOST varied of all the genres, IMHO. You can have Star Trek, where killing is BAD. Or you can have Warhammer 30k where killing is GOOD. Most fall in between. As for D&D...which is classified now as "Heroic Fantasy", oddly enough... I would put in the "Killing the civilized races is BAD. Killing the non-civilized races is either/or. Killing the evil monster races is almost always a GOOD thing. As Mistwell mentioned, the evil races (orcs, goblins, troglodytes, trolls, gnolls, kobolds, etc) were created by Evil Gods and Goddesses so that they could carry out and spread the dictates of Evil across the world. I use this game often, but I'll use it again: [URL="http://www.powersandperils.org"]Powers & Perils[/URL]. Back in '84(?) I go this for Christmas. In it, one thing that kinda struck me was that of Alignment. Yes, it has Alignments...but different than AD&D's. Anyway, the gods created races in their 'image'. Humans are the exception. Humans are not born with an Alignment; they have "free will/choice" and become Aligned with any of the Alignments. Everyone who isn't Human, is born with an Alignment. Period. If you are a Dwarf, Elf, or Faerry, you are of the Elder Alignment. Period. You will not find a "Lawful Dwarf", or a "Chaos Efl", or a "Khotothi Faerry". Well, not [I]entirely[/I] true. A really bad, Abysmal Failure, with magic may magically change and tie a character to that spells Alignment. It's fantasy...there's always exceptions! :) This is something that I've always sort of "carried over" into my AD&D games; the non-humans and non-demihumans (re: monsters) are born "tied, spiritually, metaphysically" to the deity that created them. That's it. ALL goblins are Evil. ALL Swanmay are Good. Etc, etc, etc. But, as I said, it's fantasy, so there are always exceptions; but those exceptions come from 'outside'. An orc can never truly be anything other than Evil. "It's in their nature", so to speak. ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Killing In The Name Of Advancement
Top