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Killing In The Name Of Advancement
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<blockquote data-quote="Sunseeker" data-source="post: 7743633"><p>Dracula <em>was</em> a man, who gave in to evil. Frankenstein's Monster <em>wasn't even evil</em>. Dr. Frankenstein was a bit ghoulish and probably crazy, but he wasn't evil either. The Wolf Man is <em>literally</em> the definition of a normal person warped by an evil curse. Dracula being evil isn't the reason for killing him, it's all the evil deeds he's done with that power. The townsfolk only wanted to kill Frankenstein's Monster because he was big and scary. People wanted to kill the Wolf Man because while under the curse, he was a violent monster (not really evil tho). </p><p></p><p></p><p>If we are to presume that no creature is born evil, and it simply <em>does</em> evil for (reasons) the method of its production matters little. What matters to me is that it's <em>sentient</em> and capable of understanding good and evil, and making a choice between good and evil. It may be <em>ignorant</em> knowing only evil, but that's the place for the good guy to go "Wait a sec, maybe we can help instead of kill."</p><p></p><p></p><p>One of the biggest problems in today's society is that too many people believe that all preferences are equal. They're not.</p><p></p><p>Imagine if we took orcs out of the picture and replaced them with some IRL culture. Yes, it's still fantasy pretend I'll give you that, but it starts to beg the question of "Who would find a game centered around the idea that this IRL culture needs to be killed to be fun?" If we can ask <em>that</em></p><p>question, then we can ask the same question of "If we put a rubber mask on these guys, is killing them for fun now okay?"</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7743633"] Dracula [I]was[/I] a man, who gave in to evil. Frankenstein's Monster [I]wasn't even evil[/I]. Dr. Frankenstein was a bit ghoulish and probably crazy, but he wasn't evil either. The Wolf Man is [I]literally[/I] the definition of a normal person warped by an evil curse. Dracula being evil isn't the reason for killing him, it's all the evil deeds he's done with that power. The townsfolk only wanted to kill Frankenstein's Monster because he was big and scary. People wanted to kill the Wolf Man because while under the curse, he was a violent monster (not really evil tho). If we are to presume that no creature is born evil, and it simply [I]does[/I] evil for (reasons) the method of its production matters little. What matters to me is that it's [I]sentient[/I] and capable of understanding good and evil, and making a choice between good and evil. It may be [I]ignorant[/I] knowing only evil, but that's the place for the good guy to go "Wait a sec, maybe we can help instead of kill." One of the biggest problems in today's society is that too many people believe that all preferences are equal. They're not. Imagine if we took orcs out of the picture and replaced them with some IRL culture. Yes, it's still fantasy pretend I'll give you that, but it starts to beg the question of "Who would find a game centered around the idea that this IRL culture needs to be killed to be fun?" If we can ask [I]that[/I] question, then we can ask the same question of "If we put a rubber mask on these guys, is killing them for fun now okay?" [/QUOTE]
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