Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Killing In The Name Of Advancement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lylandra" data-source="post: 7743634" data-attributes="member: 6816692"><p>I stressed the humanoid and "basically human" aspects of these people in standard D&D to make things easier to communicate with the other posters in this thread who come from a very different outlook. </p><p></p><p>And to be honest, most D&D groups will play their elves like tall, long-lived, tree-hugging, nature-loving humans and their dwarves like stocky, beer-loving, underground-dwelling, cursing humans. That doesn't mean that I do that for my campaigns, but that's what I got from a lot of people. </p><p></p><p>Your people are definitely not "human", but they are sentient, intelligent beings and most of them are capable of making individual descisions. Also, they are really cool and well-designed, so kudos!</p><p></p><p>But they are also homebrew and definitely not standard D&D. What I'm trying to argue is that any "people" capable of making individual descisions, who are intelligent enough to be in the "human" range and who are sentient creatures should not be, per standard definition, born evil. Unless these individuals have some sort of planar background that kind of erases their free will. This is at its core a philosophical issue as it tackles the question on how to define peoplehood and how to deal with such beings.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7743634, member: 6816692"] I stressed the humanoid and "basically human" aspects of these people in standard D&D to make things easier to communicate with the other posters in this thread who come from a very different outlook. And to be honest, most D&D groups will play their elves like tall, long-lived, tree-hugging, nature-loving humans and their dwarves like stocky, beer-loving, underground-dwelling, cursing humans. That doesn't mean that I do that for my campaigns, but that's what I got from a lot of people. Your people are definitely not "human", but they are sentient, intelligent beings and most of them are capable of making individual descisions. Also, they are really cool and well-designed, so kudos! But they are also homebrew and definitely not standard D&D. What I'm trying to argue is that any "people" capable of making individual descisions, who are intelligent enough to be in the "human" range and who are sentient creatures should not be, per standard definition, born evil. Unless these individuals have some sort of planar background that kind of erases their free will. This is at its core a philosophical issue as it tackles the question on how to define peoplehood and how to deal with such beings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Killing In The Name Of Advancement
Top