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Killing the sense of wonder
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<blockquote data-quote="Hussar" data-source="post: 5337959" data-attributes="member: 22779"><p>Because, there's one more point you're missing.</p><p></p><p>Not only can none of the things I've, and other people, listed here in this thread happen, but also, whatever you're doing while those things aren't happening has to be sense of wonderable. (is that a word?)</p><p></p><p>So, it isn't enough that all the stars and planets line up at the same time, but also, you can't be in the tavern talking to the guy in the corner. What happens more often than not is you get this perfect zen moment of peace and gaming, but, you're poncing about buying rations for your journey to the mountains. By the time you finally get to the grand vista of wonderment, someone's cell phone rings, someone else has to go to the bathroom and the third guy's got his nose in the PHB looking up a new spell he just got.</p><p></p><p>That's why I say you can't really engineer sensawunda moments. Too many uncontrollable variables.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5337959, member: 22779"] Because, there's one more point you're missing. Not only can none of the things I've, and other people, listed here in this thread happen, but also, whatever you're doing while those things aren't happening has to be sense of wonderable. (is that a word?) So, it isn't enough that all the stars and planets line up at the same time, but also, you can't be in the tavern talking to the guy in the corner. What happens more often than not is you get this perfect zen moment of peace and gaming, but, you're poncing about buying rations for your journey to the mountains. By the time you finally get to the grand vista of wonderment, someone's cell phone rings, someone else has to go to the bathroom and the third guy's got his nose in the PHB looking up a new spell he just got. That's why I say you can't really engineer sensawunda moments. Too many uncontrollable variables. [/QUOTE]
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Killing the sense of wonder
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