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Kinda changing rules without telling players.
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<blockquote data-quote="JacktheRabbit" data-source="post: 812199" data-attributes="member: 525"><p>Ok, at last nights session I changed a rule without telling the party.</p><p></p><p>Basically I decided to go with the new DR rule as we have heard it explained for some were-creatures. So now the DR is only avoided by using a silver weapon. I reduced the overal DR of the creature from 15 down to 10 so I feel it is balanced.</p><p></p><p>Now I had at least one player who was kind of whining to me when they were attacking the were-rats. When they attacked and hit he would continually remind me that the weapon in question had magic weapon cast on it.</p><p></p><p>This was starting to get on my nerves for one basic reason. The characters playing last night were using brand new 2nd level characters. None of them in their history had ever seen a were-creature and two of them through very good skill rolls had heard legends that silver could hurt were-creatures. By the standard 3E rules of course any magic weapon will also negate DR. But these are brand new characters none of the CHARACTERS should have a clue about this effect . So the player in question was completely using META knowledge over and over again when he was "reminding" me that the character in question was using a weapon with Magic Weapon cast on it.</p><p></p><p></p><p>So was I being unfair? Sure I changed a rule without telling the party. But the rule I changed is one that their characters in question would know NOTHING about at all. The only confusion on their part would be due to META knowledge that they should not be using. Basically shame on the cleric for casting Magic Weapon if he did it knowing it would automatically defeat the DR and shame on the other player for continually reminding me of something that his character wouldn't have a clue about.</p><p></p><p>Opinions?</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 812199, member: 525"] Ok, at last nights session I changed a rule without telling the party. Basically I decided to go with the new DR rule as we have heard it explained for some were-creatures. So now the DR is only avoided by using a silver weapon. I reduced the overal DR of the creature from 15 down to 10 so I feel it is balanced. Now I had at least one player who was kind of whining to me when they were attacking the were-rats. When they attacked and hit he would continually remind me that the weapon in question had magic weapon cast on it. This was starting to get on my nerves for one basic reason. The characters playing last night were using brand new 2nd level characters. None of them in their history had ever seen a were-creature and two of them through very good skill rolls had heard legends that silver could hurt were-creatures. By the standard 3E rules of course any magic weapon will also negate DR. But these are brand new characters none of the CHARACTERS should have a clue about this effect . So the player in question was completely using META knowledge over and over again when he was "reminding" me that the character in question was using a weapon with Magic Weapon cast on it. So was I being unfair? Sure I changed a rule without telling the party. But the rule I changed is one that their characters in question would know NOTHING about at all. The only confusion on their part would be due to META knowledge that they should not be using. Basically shame on the cleric for casting Magic Weapon if he did it knowing it would automatically defeat the DR and shame on the other player for continually reminding me of something that his character wouldn't have a clue about. Opinions? [/QUOTE]
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