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Kinda changing rules without telling players.
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<blockquote data-quote="Brown Jenkin" data-source="post: 812779" data-attributes="member: 2572"><p>As a player I would object to rule changes without my knowlege. As has been pointed out everyone has agreed to play a game by certain rules, and if rules are changed without my knowlege we are not playing the game I agreed to. How would you feel if you were playing chess and your opponnent moved his king five spaces. When you object he states that it is his board and peices and that you are therefore playing by his rules. When you ask if there are other rule changes he says that there might be but he won't tell you because he wants you to feel like you did when you first played chess. The only way around this I can see that would be in any way acceptable is if the DM before hand makes it clear to the players that he is trying to recapture the fun of playing for the first time so rules have been changed and the players will only find out those rules by trial and error. </p><p></p><p>I personally don't want to recaputure the fun of playing and not knowing the rules but that is me. If everyone else agrees that they want to play this way then fine but I feel that this is something that everyone has to be in on for it to be fun. I am not saying in a regular game that monsters can't be changed up but not the rules (the laws of physics and magic).</p><p></p><p>Spellcasters are taught and spells and knowledge are handed down. How Magic Weapon and Greater Magic weapon work should be known to the spellcasters. In 3E the laws of Physics and Magic state that magic trumps materials when it comes to DR (The concept of DR will also be known). If I am a spell caster I will choose and cast spells the way that they are known to work. As a player of a spellcaster I would be upset if I didn't know how my spells work since there is no reason that my character wouldn't know this. If the rules (the laws of physics and magic) state that magic doesn't always trump materials for DR that is something my character and myself should know. What a particular monsters vulnerability is should not neccesarily be known but whether magic trumps materials certainly will be.</p><p></p><p>I am not defending whining about a point over and over, but I do think that the players should know how the rules have been changed or that the rules are being changed without thier knowelege to bring surprise to the game. If they want to play that way fine, but everyone should be on the same page.</p><p></p><p>[Edit: Spelling]</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 812779, member: 2572"] As a player I would object to rule changes without my knowlege. As has been pointed out everyone has agreed to play a game by certain rules, and if rules are changed without my knowlege we are not playing the game I agreed to. How would you feel if you were playing chess and your opponnent moved his king five spaces. When you object he states that it is his board and peices and that you are therefore playing by his rules. When you ask if there are other rule changes he says that there might be but he won't tell you because he wants you to feel like you did when you first played chess. The only way around this I can see that would be in any way acceptable is if the DM before hand makes it clear to the players that he is trying to recapture the fun of playing for the first time so rules have been changed and the players will only find out those rules by trial and error. I personally don't want to recaputure the fun of playing and not knowing the rules but that is me. If everyone else agrees that they want to play this way then fine but I feel that this is something that everyone has to be in on for it to be fun. I am not saying in a regular game that monsters can't be changed up but not the rules (the laws of physics and magic). Spellcasters are taught and spells and knowledge are handed down. How Magic Weapon and Greater Magic weapon work should be known to the spellcasters. In 3E the laws of Physics and Magic state that magic trumps materials when it comes to DR (The concept of DR will also be known). If I am a spell caster I will choose and cast spells the way that they are known to work. As a player of a spellcaster I would be upset if I didn't know how my spells work since there is no reason that my character wouldn't know this. If the rules (the laws of physics and magic) state that magic doesn't always trump materials for DR that is something my character and myself should know. What a particular monsters vulnerability is should not neccesarily be known but whether magic trumps materials certainly will be. I am not defending whining about a point over and over, but I do think that the players should know how the rules have been changed or that the rules are being changed without thier knowelege to bring surprise to the game. If they want to play that way fine, but everyone should be on the same page. [Edit: Spelling] [/QUOTE]
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