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Kinda changing rules without telling players.
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<blockquote data-quote="Ravellion" data-source="post: 817110" data-attributes="member: 538"><p>If that is your idea of fun go sit at home and make some characcters. If I introduce a new organisation with a new prestige class in my game and offer it to you as a player, I am nerfing your fun because you hadn't planned that out? Male bovine excrements!</p><p></p><p>You can pick your feat when you level up. Cahracter creation can be fun, but if that's how it's going to be (going to make just a stupid analogy as you just made<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> : ), I am going to tell my DM that there is no use in going to 20 levels worth of adventure, since I have got my character all planned out anyway.</p><p></p><p>To the main discussion again: The creature might have read: DR 30/+5</p><p></p><p>Special vulnerability: Silver weapons do normal damage to this creature</p><p></p><p>Completely within 3e rules, doesn't change the situation <strong>at all</strong>. So the player is a metagaming git. DOne. Over.</p><p></p><p>And Tom Cashel... I think it is a bit rude to state a bottom line in a discussion which is merely your own opinion, and not the true bottom line at all.</p><p></p><p>Rav's Bottom Line:</p><p></p><p>Since it is the DM's prerogative to change creatures as much as he wants, and the rule change can be <em>easily</em> explained as a creature variation completely within the rules, any player who restates that his weapon should damage the creature, which he doesn't even know is a wererat, is metagaming.</p><p></p><p>Edit: Im a one slow typer... my position has been stated three time sin the alst few posts. I disagree with Tsyr, because the players simply can not know which was made: rules or creature.</p></blockquote><p></p>
[QUOTE="Ravellion, post: 817110, member: 538"] If that is your idea of fun go sit at home and make some characcters. If I introduce a new organisation with a new prestige class in my game and offer it to you as a player, I am nerfing your fun because you hadn't planned that out? Male bovine excrements! You can pick your feat when you level up. Cahracter creation can be fun, but if that's how it's going to be (going to make just a stupid analogy as you just made:) : ), I am going to tell my DM that there is no use in going to 20 levels worth of adventure, since I have got my character all planned out anyway. To the main discussion again: The creature might have read: DR 30/+5 Special vulnerability: Silver weapons do normal damage to this creature Completely within 3e rules, doesn't change the situation [b]at all[/b]. So the player is a metagaming git. DOne. Over. And Tom Cashel... I think it is a bit rude to state a bottom line in a discussion which is merely your own opinion, and not the true bottom line at all. Rav's Bottom Line: Since it is the DM's prerogative to change creatures as much as he wants, and the rule change can be [i]easily[/i] explained as a creature variation completely within the rules, any player who restates that his weapon should damage the creature, which he doesn't even know is a wererat, is metagaming. Edit: Im a one slow typer... my position has been stated three time sin the alst few posts. I disagree with Tsyr, because the players simply can not know which was made: rules or creature. [/QUOTE]
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