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Kinda changing rules without telling players.
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<blockquote data-quote="Baron Von StarBlade" data-source="post: 817314" data-attributes="member: 1522"><p>True I was just illustrating the Enhancements bypassing DR is in the PHB so according to the rules DocM described it is fair game for character knowledge.</p><p></p><p></p><p></p><p> This right here is the key to the conversation. I feel that a spellcasting character will have intimate knowledge of any spell that they can currently cast. What this translates to is that your knowledge of that spell as a player will be accessible to the character.</p><p></p><p> Now following this idea, it is natural that when a Player reads the description of Magic weapon and he gets to the term Enhancement Bonus, he want to understand the benefits and drawbacks from using it (ie whether or not it stacks with other bonuses of the same type, what it will actually do). This is where he would scour the PHB looking for references to enhancement bonuses and see that from the Ki Strike ability, a +1 weapon will bypass DR or n/+1 or less. The next step in this process is finding out what DR means and what is less than n/+1 DR. This would point the player to the Glossary and read up on Damage Reduction and finding out that a +1 weapon will indeed bypass 10/Silver. I characterize this as the character (not the player) doing his research when learning a new spell.</p><p></p><p></p><p> This may be the case, but since a spellcaster would have an understanding of what an enhancement bonus is, they would naturally know what benefits you get from it. I agree that they shouldn't know that a Wererat is 15/silver, but they would know that anything with N/silver can be damaged via a magical weapon.</p><p></p><p></p><p> This would fall under the category of item creation so a spellcaster would know what it means to have an enhancement bonus applied to a weapon or armor. So if a character can actually provide an enhancement bonus somehow (read Magic Weapon), then again they should know what it does.</p><p></p><p></p><p></p><p>Now let's take a look at the the opposite end of the spectrum, let's say you have a newbie player and he is following these guidelines that you & Doc have put forth (ie only have access to PHB and only if they are on the character ability list). Let's say he casts Magic Weapon upon his dagger the first round, and not knowing the mechanics of Enhancement bonuses tries to cast Magic Weapon on it the next round to get a +2 bonus. Would you as the DM let the player do this and have him waste the spell because he as a player didn't know the rules, or would you say you can't do that because enhancement bonuses don't stack?</p></blockquote><p></p>
[QUOTE="Baron Von StarBlade, post: 817314, member: 1522"] True I was just illustrating the Enhancements bypassing DR is in the PHB so according to the rules DocM described it is fair game for character knowledge. This right here is the key to the conversation. I feel that a spellcasting character will have intimate knowledge of any spell that they can currently cast. What this translates to is that your knowledge of that spell as a player will be accessible to the character. Now following this idea, it is natural that when a Player reads the description of Magic weapon and he gets to the term Enhancement Bonus, he want to understand the benefits and drawbacks from using it (ie whether or not it stacks with other bonuses of the same type, what it will actually do). This is where he would scour the PHB looking for references to enhancement bonuses and see that from the Ki Strike ability, a +1 weapon will bypass DR or n/+1 or less. The next step in this process is finding out what DR means and what is less than n/+1 DR. This would point the player to the Glossary and read up on Damage Reduction and finding out that a +1 weapon will indeed bypass 10/Silver. I characterize this as the character (not the player) doing his research when learning a new spell. This may be the case, but since a spellcaster would have an understanding of what an enhancement bonus is, they would naturally know what benefits you get from it. I agree that they shouldn't know that a Wererat is 15/silver, but they would know that anything with N/silver can be damaged via a magical weapon. This would fall under the category of item creation so a spellcaster would know what it means to have an enhancement bonus applied to a weapon or armor. So if a character can actually provide an enhancement bonus somehow (read Magic Weapon), then again they should know what it does. Now let's take a look at the the opposite end of the spectrum, let's say you have a newbie player and he is following these guidelines that you & Doc have put forth (ie only have access to PHB and only if they are on the character ability list). Let's say he casts Magic Weapon upon his dagger the first round, and not knowing the mechanics of Enhancement bonuses tries to cast Magic Weapon on it the next round to get a +2 bonus. Would you as the DM let the player do this and have him waste the spell because he as a player didn't know the rules, or would you say you can't do that because enhancement bonuses don't stack? [/QUOTE]
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