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King Rabite! (Better see the Rabite thread first)
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<blockquote data-quote="Solarious" data-source="post: 2749145" data-attributes="member: 27346"><p>Nuuuu.... the King Rabite isn't a Zombie Master of rabites! It's ruuuuiiiinnnneeedddd..... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Besides my dispair over the King Rabite's desecration, it works well as some kind of mutant rabite... you could instead call it the Deathcaller Rabite and have it menace villages and small towns. I would be happier. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But whatever floats your boat.</p><p></p><p>The King Rabite's CR depends on how many rabites it manages to collect to overrun your PCs, and how many regular rabites are present when it activates the Rabite Rage ability. Things become especially hairy when rabites raise again as zombies, keeping meeler-cleavers swarmed and busy, blunting the power of AoE spells (which are sparce enough at level), the cleric especially busy, and generally making a rogue's life miserable. Also depends on how many rabites latch on to grapple a single character, since Rabites always, with one notable (<strong>BLACK</strong>) exception, attack in huge swarms. The Rabite King (but I will henceforth call it the Deathcaller Rabite) itself is a nice CR6 encounter on it's own, it's the fact that it has no real cap to the number of rabites it can potentially dominate to attack your players. Having a few numbers would work.</p></blockquote><p></p>
[QUOTE="Solarious, post: 2749145, member: 27346"] Nuuuu.... the King Rabite isn't a Zombie Master of rabites! It's ruuuuiiiinnnneeedddd..... :( :p Besides my dispair over the King Rabite's desecration, it works well as some kind of mutant rabite... you could instead call it the Deathcaller Rabite and have it menace villages and small towns. I would be happier. ;) But whatever floats your boat. The King Rabite's CR depends on how many rabites it manages to collect to overrun your PCs, and how many regular rabites are present when it activates the Rabite Rage ability. Things become especially hairy when rabites raise again as zombies, keeping meeler-cleavers swarmed and busy, blunting the power of AoE spells (which are sparce enough at level), the cleric especially busy, and generally making a rogue's life miserable. Also depends on how many rabites latch on to grapple a single character, since Rabites always, with one notable ([b]BLACK[/b]) exception, attack in huge swarms. The Rabite King (but I will henceforth call it the Deathcaller Rabite) itself is a nice CR6 encounter on it's own, it's the fact that it has no real cap to the number of rabites it can potentially dominate to attack your players. Having a few numbers would work. [/QUOTE]
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