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Kingdom of Alwen Res: Sword of Power Campaign
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<blockquote data-quote="Kinger" data-source="post: 2357036" data-attributes="member: 31885"><p>The leaving of a note reminds me of something. Anybody who's read Catch-22 should remember Milo Minderbender (or something), who sets up a business syndicate that supposedly benefits everybody ("Everyone has a share!") but nobody ever sees it. He also used particularly <em>important</em> pieces of equipment for alternate ventures, like the cans of compressed gas that were <em>supposed</em> to inflate the life rafts of crashed bombers were instead used to make icecream sodas in the mess hall. Also, he removed all the morphene from every first aid kit and used it elsewhere. In every case, he'd leave a note saying that what was good for the syndicate was good for you, thought that made everything okay.</p><p> </p><p>ANYWAY...</p><p> </p><p>Hmm... Now, an interesting situation I'm in:</p><p>Clinging to wall, off of the ground. Below is water of some unknown depth. The THING that is my foe hovers in the air not twenty feet away.</p><p> </p><p>Now, I don't have Spring Attack, so I probably can't Jump out to the Crimson Death Mist Thing (tm), smack it, and continue on to another column, can I? Probably not.</p><p> </p><p>If I somehow continue on after the attack in some strange flyby-attack-like move anyway, there's no guarantee I land on anything (other than the floor far below).</p><p> </p><p>If I charge out to it anyway with a Flying Kick (go 3d12+15 damage, go!) I probably drop to the water of unknown depth below, and while I'm a Strong swimmer, I'm not a Skilled swimmer, if you catch my drift.</p><p> </p><p>Hmmm... I assume (character-wise) that a creature composed of mist cannot enter liquid water (which may or may not be true, I don't know), so if I notice that Ivana (as an iron golem) begins to sink, I hang on where I am and ready a kick against the mist if it approaches me. I think I might need to make a climb check to hang on, so I will now... Huh. How about that. 2, giving me 27. Hope that's enough. Attack roll of... 24. Damage of... 12. Miss chance... 0. Miss. Damn.</p><p> </p><p>If Ivana just lands with a splash, no sinkage or anything, and the water looks shallow enough that I would do the same, I Slow Fall down to the floor (making the DC 15 Jump and Tumble checks to shorten fall-damage-distance by 10 apiece), and move to a position next to her.</p><p> </p><p> </p><p>Regardless, I don't have my dex bonus to AC at the moment, since I'm climbing, right? Hmm... my Wisdom bonus thankfully remains, so...</p><p>Touch AC: 20</p><p>HP: 60/76</p><p>Mood: Focused and Determined</p><p> </p><p>Wait, this isn't a blog. Scratch that last one.</p></blockquote><p></p>
[QUOTE="Kinger, post: 2357036, member: 31885"] The leaving of a note reminds me of something. Anybody who's read Catch-22 should remember Milo Minderbender (or something), who sets up a business syndicate that supposedly benefits everybody ("Everyone has a share!") but nobody ever sees it. He also used particularly [i]important[/i] pieces of equipment for alternate ventures, like the cans of compressed gas that were [i]supposed[/i] to inflate the life rafts of crashed bombers were instead used to make icecream sodas in the mess hall. Also, he removed all the morphene from every first aid kit and used it elsewhere. In every case, he'd leave a note saying that what was good for the syndicate was good for you, thought that made everything okay. ANYWAY... Hmm... Now, an interesting situation I'm in: Clinging to wall, off of the ground. Below is water of some unknown depth. The THING that is my foe hovers in the air not twenty feet away. Now, I don't have Spring Attack, so I probably can't Jump out to the Crimson Death Mist Thing (tm), smack it, and continue on to another column, can I? Probably not. If I somehow continue on after the attack in some strange flyby-attack-like move anyway, there's no guarantee I land on anything (other than the floor far below). If I charge out to it anyway with a Flying Kick (go 3d12+15 damage, go!) I probably drop to the water of unknown depth below, and while I'm a Strong swimmer, I'm not a Skilled swimmer, if you catch my drift. Hmmm... I assume (character-wise) that a creature composed of mist cannot enter liquid water (which may or may not be true, I don't know), so if I notice that Ivana (as an iron golem) begins to sink, I hang on where I am and ready a kick against the mist if it approaches me. I think I might need to make a climb check to hang on, so I will now... Huh. How about that. 2, giving me 27. Hope that's enough. Attack roll of... 24. Damage of... 12. Miss chance... 0. Miss. Damn. If Ivana just lands with a splash, no sinkage or anything, and the water looks shallow enough that I would do the same, I Slow Fall down to the floor (making the DC 15 Jump and Tumble checks to shorten fall-damage-distance by 10 apiece), and move to a position next to her. Regardless, I don't have my dex bonus to AC at the moment, since I'm climbing, right? Hmm... my Wisdom bonus thankfully remains, so... Touch AC: 20 HP: 60/76 Mood: Focused and Determined Wait, this isn't a blog. Scratch that last one. [/QUOTE]
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