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Kingdoms of Kalamar - fill me in please
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<blockquote data-quote="BaldHero" data-source="post: 1948901" data-attributes="member: 13173"><p>The setting is made up of detailed cultures, realistic environments, and history that is both believable and interesting. No real fantastic ideas or concepts. Pretty low key stuff, what would seem possible without having to put out new rules or prestige classes to back up a cool new idea.</p><p>There is no metaplot for the campaign, so there is no need to keep buying supplements to find out what all the npcs did this month, or what the gods did this year. The heroes are the focus of plot, and are expected to be exceptional. There are no iconic super characters waiting to swoop in and save the world. </p><p>I like it since it is doesnt seem to be a mixture of everything under the sun. </p><p>I have run a campign in the same setting now for three years. My only complaint is that sometimes some of the races seem as though they are bland, and do not have the same flavor that the human cultures have, but i suspect that has more to do with licensing requirements than the settings design.</p></blockquote><p></p>
[QUOTE="BaldHero, post: 1948901, member: 13173"] The setting is made up of detailed cultures, realistic environments, and history that is both believable and interesting. No real fantastic ideas or concepts. Pretty low key stuff, what would seem possible without having to put out new rules or prestige classes to back up a cool new idea. There is no metaplot for the campaign, so there is no need to keep buying supplements to find out what all the npcs did this month, or what the gods did this year. The heroes are the focus of plot, and are expected to be exceptional. There are no iconic super characters waiting to swoop in and save the world. I like it since it is doesnt seem to be a mixture of everything under the sun. I have run a campign in the same setting now for three years. My only complaint is that sometimes some of the races seem as though they are bland, and do not have the same flavor that the human cultures have, but i suspect that has more to do with licensing requirements than the settings design. [/QUOTE]
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