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Kingmaker AP in 5E With Bastions?
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<blockquote data-quote="TheSword" data-source="post: 9744751" data-attributes="member: 6879661"><p>I’ve done it both ways with kingdom building (PF1) and without (5e)</p><p></p><p>My honest opinion is that the kingdom building in Kingmaker and the Ultimate Campaign book is a hot mess, that very quickly goes down a rabbit hole. The calculations/bonuses and maths are quite oppressive. If you have a particular player that would get a kick out of the gamification of that then cool, but my players pretty much ignored it anyway or only casually ignored engaged. Pathfinder doesn’t respond well to casual anything.</p><p></p><p>I would absolutely use the Bastion rules to abstract the benefits of being a ruler. Alternatively you could use Matt Coleville’s Strongholds book to achieve the same thing. Lots of the encounters in the books could be repurposed as Bastion events I think,</p><p></p><p>In the campaign the exploration soon overtakes the kingdom building element. It seemed like the book was encouraging you to annex the heights to the east and the lands to the west but in truth I think that makes it very unwieldy. Better to keep the PC kingdom to the stolen lands and have the later adventures be abojt defending those lands.</p><p></p><p>Another piece of unsolicited advice if you want it… use some of the rules from Kolbald Press’ Tales of the Old Margrave to represent the Narlmarches Forest. Have the southern part of the forest be much more dangerous - if not impenetrable and move Thousand Needles there as the ‘heart of the forest’.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9744751, member: 6879661"] I’ve done it both ways with kingdom building (PF1) and without (5e) My honest opinion is that the kingdom building in Kingmaker and the Ultimate Campaign book is a hot mess, that very quickly goes down a rabbit hole. The calculations/bonuses and maths are quite oppressive. If you have a particular player that would get a kick out of the gamification of that then cool, but my players pretty much ignored it anyway or only casually ignored engaged. Pathfinder doesn’t respond well to casual anything. I would absolutely use the Bastion rules to abstract the benefits of being a ruler. Alternatively you could use Matt Coleville’s Strongholds book to achieve the same thing. Lots of the encounters in the books could be repurposed as Bastion events I think, In the campaign the exploration soon overtakes the kingdom building element. It seemed like the book was encouraging you to annex the heights to the east and the lands to the west but in truth I think that makes it very unwieldy. Better to keep the PC kingdom to the stolen lands and have the later adventures be abojt defending those lands. Another piece of unsolicited advice if you want it… use some of the rules from Kolbald Press’ Tales of the Old Margrave to represent the Narlmarches Forest. Have the southern part of the forest be much more dangerous - if not impenetrable and move Thousand Needles there as the ‘heart of the forest’. [/QUOTE]
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Kingmaker AP in 5E With Bastions?
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