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*Pathfinder & Starfinder
Kingmaker: Carnival of Tears?
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<blockquote data-quote="IronWolf" data-source="post: 5259137" data-attributes="member: 21076"><p>I think with some tweaks to either the XP in CoT or in Kingmaker during the time I ran this that I could handle the XP discrepancy. This could be dropping unnecessary encounters, decreasing XP in some spots or some such. It also helps that in my campaign we won't be doing strict bit-by-bit XP accounting and generally just following the guidelines in each AP module to be sure characters are level appropriate as needed.</p><p></p><p></p><p></p><p>Since expanses of time can pass in Kingmaker just by nature of kingdom building I think it will be relatively easy to drop this in in the appropriate season. There are sections of Kingmaker that mention letting the PCs let a year or two pass as they build their kingdom. </p><p></p><p>If I recall correctly the climate of the Stolen Lands is likely pretty brutal in the winter. It didn't seem unreasonable from the reading of the Paizo forums for the climate to be similar to Northern Montana/Southern Canada. So cold, harsh winters should work fine.</p><p></p><p></p><p></p><p>I see this as coming in as a Kingdom event, so it would certainly only be introduced after the characters have a start of a kingdom. If the characters are higher level, it is pretty easy to scale upwards if needed. Or possibly even just keep it the same and use it as an interesting diversion. I figure parts of the module can be cut out if needed if the length is too long to work it into the campaign better.</p><p></p><p>With the amount of exploration involved in Kingmaker, I think this module could offer a brief change of pace for the campaign.</p><p></p><p></p><p></p><p>I would certainly do some adaptation to tie it into the AP more closely. I am not viewing it as a "hands-off" drop-in, but as a module to tweak a bit to tie it into a Kingdom event better.</p><p></p><p>I think the fey aspect actually fits into the Kingmaker AP quite well.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5259137, member: 21076"] I think with some tweaks to either the XP in CoT or in Kingmaker during the time I ran this that I could handle the XP discrepancy. This could be dropping unnecessary encounters, decreasing XP in some spots or some such. It also helps that in my campaign we won't be doing strict bit-by-bit XP accounting and generally just following the guidelines in each AP module to be sure characters are level appropriate as needed. Since expanses of time can pass in Kingmaker just by nature of kingdom building I think it will be relatively easy to drop this in in the appropriate season. There are sections of Kingmaker that mention letting the PCs let a year or two pass as they build their kingdom. If I recall correctly the climate of the Stolen Lands is likely pretty brutal in the winter. It didn't seem unreasonable from the reading of the Paizo forums for the climate to be similar to Northern Montana/Southern Canada. So cold, harsh winters should work fine. I see this as coming in as a Kingdom event, so it would certainly only be introduced after the characters have a start of a kingdom. If the characters are higher level, it is pretty easy to scale upwards if needed. Or possibly even just keep it the same and use it as an interesting diversion. I figure parts of the module can be cut out if needed if the length is too long to work it into the campaign better. With the amount of exploration involved in Kingmaker, I think this module could offer a brief change of pace for the campaign. I would certainly do some adaptation to tie it into the AP more closely. I am not viewing it as a "hands-off" drop-in, but as a module to tweak a bit to tie it into a Kingdom event better. I think the fey aspect actually fits into the Kingmaker AP quite well. [/QUOTE]
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