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Kingmaker: Your City and Kingdom
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<blockquote data-quote="TarionzCousin" data-source="post: 5847494" data-attributes="member: 31304"><p>My group's choices, so far. We are nine months into the building phase of the second Kingmaker module.*</p><p></p><p>1. Our first city is located inside the bend of the river at the conjunction of hexes C7, D7, and D8--upriver a bit from Nettle's Crossing. Defensability was our first reason. The city is within reach of the Sootscale Caverns, too, for mining silver, tin, copper, etc.</p><p></p><p>2. Ravengard. We had an extremely difficult time choosing names. The city was called "Riverbend" for the first two sessions but everyone knew that was a temporary name. Ultimately, we settled on the raven because its heraldic charge meaning is "One who, having derived little from his ancestors, has through Providence become the architect of his own fortunes."</p><p></p><p>3. Viridian. The word is a synonym of "green," and we struggled for almost a month before choosing this. </p><p></p><p>4. We first built a road to Oleg's. At the same time we built a couple farms and began work on a watchtower and bridge. Aside from some more farms and housing, we subsequently aired out the Sootscale caverns so they could be mined, built up the entrance for defense, and built a road there from our city.</p><p></p><p>5. We are halfway done with a church in town, just finished a brewery, and will finish our first tavern next session.</p><p></p><p>*I should note that our DM designed his own rules for building, based on the given rules but altered almost beyond recognition. They are significantly more complex and flexible.</p></blockquote><p></p>
[QUOTE="TarionzCousin, post: 5847494, member: 31304"] My group's choices, so far. We are nine months into the building phase of the second Kingmaker module.* 1. Our first city is located inside the bend of the river at the conjunction of hexes C7, D7, and D8--upriver a bit from Nettle's Crossing. Defensability was our first reason. The city is within reach of the Sootscale Caverns, too, for mining silver, tin, copper, etc. 2. Ravengard. We had an extremely difficult time choosing names. The city was called "Riverbend" for the first two sessions but everyone knew that was a temporary name. Ultimately, we settled on the raven because its heraldic charge meaning is "One who, having derived little from his ancestors, has through Providence become the architect of his own fortunes." 3. Viridian. The word is a synonym of "green," and we struggled for almost a month before choosing this. 4. We first built a road to Oleg's. At the same time we built a couple farms and began work on a watchtower and bridge. Aside from some more farms and housing, we subsequently aired out the Sootscale caverns so they could be mined, built up the entrance for defense, and built a road there from our city. 5. We are halfway done with a church in town, just finished a brewery, and will finish our first tavern next session. *I should note that our DM designed his own rules for building, based on the given rules but altered almost beyond recognition. They are significantly more complex and flexible. [/QUOTE]
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