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Kingsbarrow: A Point of Light
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<blockquote data-quote="Reynard" data-source="post: 4023930" data-attributes="member: 467"><p>PRIMING THE CANVAS</p><p>Date: 01-30-08</p><p></p><p>This isn't even broad strokes, but more like “priming the canvas” as a method of getting my initial ideas for the setting down. Nothing here is set in stone; everything is subject to change.</p><p></p><p>THE TOWN: Kingsbarrow is a town of about 1000 people. It is protected by earthen walls. there are two gates, one in the northeast and one in the southeast where both the Old Road and the High Road (see below) cross through the town – or, rather, where the town was built up on the Roads. It gets its name from the many ancient barrow mounds of long forgotten kings that dot landscape all around. The population is mostly human, but members of all races are represented in the community, even if in small numbers.</p><p></p><p>THE LOW ROAD: Kingsbarrow sits along an ancient road from a long lost empire known as the Low Road. It is seldom traveled and weeds grow between the broken granite paving stones. It runs Northeast into the Juntarch Mountains and Southeast down into the Pitchmoors. other than small farmsteads, there are no communities within 100 miles of Kngsbarrow. </p><p></p><p>THE HIGH ROAD: Along the Low Road runs the most impressive and enigmatic feature of the setting: The High Road. An massive and ancient aqueduct, the High Road is supported on unidentifiable stone columns 100 feet in the air. It is 50 feet wide in most places, but within the area of the setting there is a massive cistern where water once collected known as The Basin. The basin is 100 yards in diameter and long ago sediment collected within. Now the Basin is overgrown, teeming with trees and vines. Both the High Road and The Basin are home to some enigmatic, dangerous humanoids (I haven't decided what yet) that occasionally attack travelers or even Kigsbarrow itself.</p><p></p><p>THE BARROW MOUNDS AND STANDING STONES: Barrow mounds of ancient kings and enigmatic stone circles (think Salisbury Plain) are found everywhere within the region. Local people believe them to be haunted, and indeed they are, but what haunts them is different: in the barrow mounds, the dead guard ancient treasures, but the stone circles are gateways to the Feywild.</p><p></p><p>THE WITCHWYRD WOOD: This dense patch of forest is an archtypical “fairy tale” wood, but in the Grimm sense rather than the Disney one. Here, the veil between the Shadowfell and the World is thin and things slip back and forth. The ruins of a once proud Eladrin city are found deep within, however, along with the elves who have long since been twisted by the Shadowfell that guard it.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4023930, member: 467"] PRIMING THE CANVAS Date: 01-30-08 This isn't even broad strokes, but more like “priming the canvas” as a method of getting my initial ideas for the setting down. Nothing here is set in stone; everything is subject to change. THE TOWN: Kingsbarrow is a town of about 1000 people. It is protected by earthen walls. there are two gates, one in the northeast and one in the southeast where both the Old Road and the High Road (see below) cross through the town – or, rather, where the town was built up on the Roads. It gets its name from the many ancient barrow mounds of long forgotten kings that dot landscape all around. The population is mostly human, but members of all races are represented in the community, even if in small numbers. THE LOW ROAD: Kingsbarrow sits along an ancient road from a long lost empire known as the Low Road. It is seldom traveled and weeds grow between the broken granite paving stones. It runs Northeast into the Juntarch Mountains and Southeast down into the Pitchmoors. other than small farmsteads, there are no communities within 100 miles of Kngsbarrow. THE HIGH ROAD: Along the Low Road runs the most impressive and enigmatic feature of the setting: The High Road. An massive and ancient aqueduct, the High Road is supported on unidentifiable stone columns 100 feet in the air. It is 50 feet wide in most places, but within the area of the setting there is a massive cistern where water once collected known as The Basin. The basin is 100 yards in diameter and long ago sediment collected within. Now the Basin is overgrown, teeming with trees and vines. Both the High Road and The Basin are home to some enigmatic, dangerous humanoids (I haven't decided what yet) that occasionally attack travelers or even Kigsbarrow itself. THE BARROW MOUNDS AND STANDING STONES: Barrow mounds of ancient kings and enigmatic stone circles (think Salisbury Plain) are found everywhere within the region. Local people believe them to be haunted, and indeed they are, but what haunts them is different: in the barrow mounds, the dead guard ancient treasures, but the stone circles are gateways to the Feywild. THE WITCHWYRD WOOD: This dense patch of forest is an archtypical “fairy tale” wood, but in the Grimm sense rather than the Disney one. Here, the veil between the Shadowfell and the World is thin and things slip back and forth. The ruins of a once proud Eladrin city are found deep within, however, along with the elves who have long since been twisted by the Shadowfell that guard it. [/QUOTE]
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