Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kip up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 2348120" data-attributes="member: 16814"><p>Thanks for all the replies.</p><p></p><p>Here is the root of my question: the player in question wishes to use the free-stand (thanks for the terminology correction!) as part of a 'undefeatable' trip combo. The character has 4 attacks a round with two weapon fighting and proceeds to dance, use maximum expertise, and fight defensively for a whopping big AC (around 40 IIRC). His attack bonus, of course, goes into the toilet, but is still high enough hit a touch AC more often that not. So the player attempts to trip, his AC saves him from the AoO, and he gets his attempt. Even if he fails and is counter tripped, he just stands for free using the free stand rules. While he doesn't accomplish much in the way of damage with this tactic, my big bad fighter types seem to spend an awful lot of time on the ground where thier tactical choices are few and most incur an AoO for standing.</p><p></p><p>I have no problem with the tactic, but the free stand seems to have removed all of the drawbacks from it. </p><p></p><p>Firelance: Im away from my book, but I do believe that failing a free stand means that it takes a move action to stand as normal, and that it is listed as such.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 2348120, member: 16814"] Thanks for all the replies. Here is the root of my question: the player in question wishes to use the free-stand (thanks for the terminology correction!) as part of a 'undefeatable' trip combo. The character has 4 attacks a round with two weapon fighting and proceeds to dance, use maximum expertise, and fight defensively for a whopping big AC (around 40 IIRC). His attack bonus, of course, goes into the toilet, but is still high enough hit a touch AC more often that not. So the player attempts to trip, his AC saves him from the AoO, and he gets his attempt. Even if he fails and is counter tripped, he just stands for free using the free stand rules. While he doesn't accomplish much in the way of damage with this tactic, my big bad fighter types seem to spend an awful lot of time on the ground where thier tactical choices are few and most incur an AoO for standing. I have no problem with the tactic, but the free stand seems to have removed all of the drawbacks from it. Firelance: Im away from my book, but I do believe that failing a free stand means that it takes a move action to stand as normal, and that it is listed as such. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kip up
Top