Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kir-Lanan ECL...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drnuncheon" data-source="post: 507427" data-attributes="member: 96"><p>One thing I want to mention first: Kir-lanans don't have a Cha penalty, they have a Wis penalty. Also note that the fort save on the negative energy touch only negates the Str damage, not the negative energy damage. And I missed the fact that the touch healed the kir-lanan, that makes it even better!</p><p></p><p>I agree that with most classes, they're going to be weak - especially with a spellcasting class, who are almost always a bad deal with ECL (unless you let natural spellcasters stack sorc levels on top of their natural levels).</p><p></p><p>But let's compare a human Ftr8 with a Kir-lanan Ftr2 (assuming ECL 6). Assume we're using the same stats for each character, before racial adjustments.</p><p></p><p>Fighter has BAB 8, Kir-lanan has BAB 6 (equal to the 'second string' warriors like clerics) So, advantage fighter at first glance. But, the kir-lanan is going to have strength 4 higher than the fighter - so they'll actually have equal attack values, and the kir-lanan will be doing 2-3 points more damage per hit.</p><p></p><p>Fighter has 8d10 hp (average 44), kir-lanan has 4d8+2d10 (avg 29). Advantage to the fighter, definitely.</p><p></p><p>Saves, the kir-lanan will rock all over the fighter on. The fighter is going to have +6/+2/+2 for his base saves (F/R/W). The kir-lanan has +4/+5/+3. Sure, the Fort save is lower, but the other two are better. I'd say advantage: kir-lanan.</p><p></p><p>Skills - the fighter's skill list sucks. The Kir-lanan dominates over the fighter here, with access to several rogue skills.</p><p></p><p>Feats - the fighter has 6, the kir-lanan has 3.</p><p></p><p>Since they get equal equipment allowances, the kir-lanan is going to have an AC of 4 higher than the fighter - 1 for Dex, 3 for natural armor.</p><p></p><p>The kir-lanan has flight for free.</p><p></p><p>So, basically, discounting the spell-like abilities, the kir-lanan is trading 15 hit points and 3 feats for great flight, +4 AC, +2 damage, better skills, and better saves. I think that's a more than fair trade.</p><p></p><p>Moving up in levels, I think the 'losses' you take for being a kir-lanan will shrink, not grow. Looking at 20th level characters (human ftr 20 vs. kir-lanan ftr 14):</p><p></p><p>BAB +20 vs. BAB +18 - still same number of hits, and the kir-lanan is still +4 str ahead of the human, so still hitting the same and doing 2-3 points more.</p><p></p><p>Hit points will still have the 15 point gap (ftr 110, kir-lanan 95) but that's a lot smaller at level 20 than it is at lower levels.</p><p></p><p>Saves: Ftr F/R/W of 12/6/6, kir-lanan of 10/9/7. Still better for the kir-lanan.</p><p></p><p>Skills: Gargoyle, still ahead.</p><p></p><p>Feats: 12 for the fighter, 9 for the gargoyle. This and hit points are the only place the fighter still has an advantage.</p><p></p><p>Flight and the natural armor are still equally useful - the fighter would have to spend 40000 gp just to catch up (wings of flying & amulet of natural armor), which is enough for the kir-lanan to get some other armor-boosting item (ring of protection +4 perhaps?) and maintain his lead.</p><p></p><p>Again, I think it's a fair trade - it's even better here than at the lower levels, because 15 hp and 3 feats doesn't mean nearly as much. </p><p></p><p>If you only made it ECL +4, the kir-lanan would wipe the floor with the human fighter, surpassing him in attacks and damage, almost catching up in hit points, getting even better saves, only being 2 feats behind...</p><p></p><p>Basically, ask yourself this: Would you, as a fighter, trade 2 feats and 4 hit points for +2 damage (on everything! That's more than a feat there), +2 dex, natural armor, and flight? I sure as hell would.</p><p></p><p>Now, a kir-lanan spellcaster would certainly suck, missing out on 6 levels - but hey, half-orc spellcasters suck too, and they don't get a discount for it.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 507427, member: 96"] One thing I want to mention first: Kir-lanans don't have a Cha penalty, they have a Wis penalty. Also note that the fort save on the negative energy touch only negates the Str damage, not the negative energy damage. And I missed the fact that the touch healed the kir-lanan, that makes it even better! I agree that with most classes, they're going to be weak - especially with a spellcasting class, who are almost always a bad deal with ECL (unless you let natural spellcasters stack sorc levels on top of their natural levels). But let's compare a human Ftr8 with a Kir-lanan Ftr2 (assuming ECL 6). Assume we're using the same stats for each character, before racial adjustments. Fighter has BAB 8, Kir-lanan has BAB 6 (equal to the 'second string' warriors like clerics) So, advantage fighter at first glance. But, the kir-lanan is going to have strength 4 higher than the fighter - so they'll actually have equal attack values, and the kir-lanan will be doing 2-3 points more damage per hit. Fighter has 8d10 hp (average 44), kir-lanan has 4d8+2d10 (avg 29). Advantage to the fighter, definitely. Saves, the kir-lanan will rock all over the fighter on. The fighter is going to have +6/+2/+2 for his base saves (F/R/W). The kir-lanan has +4/+5/+3. Sure, the Fort save is lower, but the other two are better. I'd say advantage: kir-lanan. Skills - the fighter's skill list sucks. The Kir-lanan dominates over the fighter here, with access to several rogue skills. Feats - the fighter has 6, the kir-lanan has 3. Since they get equal equipment allowances, the kir-lanan is going to have an AC of 4 higher than the fighter - 1 for Dex, 3 for natural armor. The kir-lanan has flight for free. So, basically, discounting the spell-like abilities, the kir-lanan is trading 15 hit points and 3 feats for great flight, +4 AC, +2 damage, better skills, and better saves. I think that's a more than fair trade. Moving up in levels, I think the 'losses' you take for being a kir-lanan will shrink, not grow. Looking at 20th level characters (human ftr 20 vs. kir-lanan ftr 14): BAB +20 vs. BAB +18 - still same number of hits, and the kir-lanan is still +4 str ahead of the human, so still hitting the same and doing 2-3 points more. Hit points will still have the 15 point gap (ftr 110, kir-lanan 95) but that's a lot smaller at level 20 than it is at lower levels. Saves: Ftr F/R/W of 12/6/6, kir-lanan of 10/9/7. Still better for the kir-lanan. Skills: Gargoyle, still ahead. Feats: 12 for the fighter, 9 for the gargoyle. This and hit points are the only place the fighter still has an advantage. Flight and the natural armor are still equally useful - the fighter would have to spend 40000 gp just to catch up (wings of flying & amulet of natural armor), which is enough for the kir-lanan to get some other armor-boosting item (ring of protection +4 perhaps?) and maintain his lead. Again, I think it's a fair trade - it's even better here than at the lower levels, because 15 hp and 3 feats doesn't mean nearly as much. If you only made it ECL +4, the kir-lanan would wipe the floor with the human fighter, surpassing him in attacks and damage, almost catching up in hit points, getting even better saves, only being 2 feats behind... Basically, ask yourself this: Would you, as a fighter, trade 2 feats and 4 hit points for +2 damage (on everything! That's more than a feat there), +2 dex, natural armor, and flight? I sure as hell would. Now, a kir-lanan spellcaster would certainly suck, missing out on 6 levels - but hey, half-orc spellcasters suck too, and they don't get a discount for it. J [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kir-Lanan ECL...
Top