Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Kiss of Darkness: OOC: Part 1--A Hint of Shadow
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rystil Arden" data-source="post: 3325226" data-attributes="member: 29014"><p>Oh, that's exactly my plan for the new players--you've nailed it on the head. But I need to have at least some continuity though from the beginning. Have you ever had one of these moments:</p><p></p><p>The PCs can't carry all the stuff out of the dungeon, so they hire out an NPC merchant to port the stuff and sell it, and sign a contract that everyone can agree with. Several adventures and character deaths later, they come back for their money. The merchant says "I've never seen any of you before in my life," and he's right--none of the initial players remain. </p><p></p><p>In that sense, I don't want killing Baeleth to do this, if he ever gets killed (almost happened last time, for instance--could easily happen next time). If he's the only one of the four initial characters who sticks around, then one little roll (a crit for an orc, a failed save-or-die, etc) will do that to the party. I've also seen parties that fell flat because the lack of initial players ruined the impetus to actually do the adventure. No, I need to have a decent number of the initial characters around.</p><p></p><p>If someone were to take over Val, Verra, (or hey--even Rhaka), that would fix it. My ret-con idea would too.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3325226, member: 29014"] Oh, that's exactly my plan for the new players--you've nailed it on the head. But I need to have at least some continuity though from the beginning. Have you ever had one of these moments: The PCs can't carry all the stuff out of the dungeon, so they hire out an NPC merchant to port the stuff and sell it, and sign a contract that everyone can agree with. Several adventures and character deaths later, they come back for their money. The merchant says "I've never seen any of you before in my life," and he's right--none of the initial players remain. In that sense, I don't want killing Baeleth to do this, if he ever gets killed (almost happened last time, for instance--could easily happen next time). If he's the only one of the four initial characters who sticks around, then one little roll (a crit for an orc, a failed save-or-die, etc) will do that to the party. I've also seen parties that fell flat because the lack of initial players ruined the impetus to actually do the adventure. No, I need to have a decent number of the initial characters around. If someone were to take over Val, Verra, (or hey--even Rhaka), that would fix it. My ret-con idea would too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Kiss of Darkness: OOC: Part 1--A Hint of Shadow
Top