D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

Do you personally feel that one or the other lends itself to the health of a long-running campaign?

Kitchen sink settings of course allow you to shift genres when desired and can handle many more player options. There is a risk of the flavor becoming dilluted over time.

A more narrow genre focus can help provide consistent flavor and, well, focus, to the game. There is a risk of feeling constrained and repetitive.

Looking at the more popular settings, examples of kitchen sink would be:

Forgotten Realms
Golarion
Greyhawk

Settings with a more narrow genre focus would be:

Ravenloft
Dark Sun
Midnight

There are some that could potentially fall somewhere in the middle depending on how you run the game, such as:

Eberron
Planescape

What do you think? What are your experiences and preferencs?
 

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I’ve run my Greyhawk setting since 1998 (over email).

I don’t consider it “kitchen sink”, but a focus on AD&D (1e) style gaming, with classic adventures from that period and similar feel adventures from the decades since.

The only “weird” stuff we’ve seen is the Elemental Nodes from TOEE, but they aren’t that weird and fit the “play the classics” theme.

I also think Forgotten Realms - especially if you were to concrete on the Sword Coast to Icewind Dale - is not kitchen sink but a specific thing.
 

I have used both, and there are certain advantages and disadvantages to both. In general, I tend to alternate between a more kitchen sink setting (typically Eberron, which itself is kitchen sink with a twist) and Ravenloft (which is narrower, but not so narrow as to hem me in too tightly). In general, though, I find the broader you can do, the better things run because you can always introduce new ideas as they come.
 

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