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General Tabletop Discussion
*Dungeons & Dragons
Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)
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<blockquote data-quote="earthsea_wizard" data-source="post: 9755262" data-attributes="member: 7049259"><p>Sure, it was thin on purpose because each answer is going to be really subjective no matter how I spun the question.</p><p></p><p>1. Whatever defines a long campaign to you and your group.</p><p></p><p>2. Again, doesn't need to be clarified. Because I am not positing an argument or answer to anything and because I am not looking for answers from just one kind of group who run their games in whatever narrow parameters I could set forth here.</p><p></p><p>As for my group, a campaign is a DMs game that takes place in the same world over time with various adventuring groups (sometimes played by the same players, sometimes multiple groups of players). Characters will get high in level and retire, only being brought out on special occasions, while the players get to roll up new characters and continue adventurning in the same world.</p><p></p><p>But that is of course not how everyone plays, so its for the person answers to clarify, not me.</p><p></p><p>3. It was a bit binary, though I left room for an "in between" as well and gave to examples. The examples were as broad as my entire post, because I can't possibly cover all of the interpreations, and if you've been playing the game for more than a few years you understand all of the implications of my post even with its thing posing (everyone has been able to answer in a nuanced enough way thus far, as expected).</p><p></p><p>4. "Campaign duration isn’t dictated by whether the setting is broad or narrow." That is actually just your answer to my question then, not a damning of how I posed it. Some people feel that it makes a difference, and I asked whether it "lends itself to the health of a long campaign", not whether it dictates whether it can happen or not.</p><p></p><p>5. As demonstrated above, long campaign doesn't mean the same characters and story to every group. It can mean many characters and many stories. But yes, it also can mean the same characters and same story. There are groups who like both. And no, not everyone wants a long campaign, but my question isn't about whether people want that or not, my question assumes people who do play long campaigns (whatever that means to them).</p><p></p><p>You kinda just gave me a very good and nuanced answer to my question but then framed it as if I asked a poor question haha.</p></blockquote><p></p>
[QUOTE="earthsea_wizard, post: 9755262, member: 7049259"] Sure, it was thin on purpose because each answer is going to be really subjective no matter how I spun the question. 1. Whatever defines a long campaign to you and your group. 2. Again, doesn't need to be clarified. Because I am not positing an argument or answer to anything and because I am not looking for answers from just one kind of group who run their games in whatever narrow parameters I could set forth here. As for my group, a campaign is a DMs game that takes place in the same world over time with various adventuring groups (sometimes played by the same players, sometimes multiple groups of players). Characters will get high in level and retire, only being brought out on special occasions, while the players get to roll up new characters and continue adventurning in the same world. But that is of course not how everyone plays, so its for the person answers to clarify, not me. 3. It was a bit binary, though I left room for an "in between" as well and gave to examples. The examples were as broad as my entire post, because I can't possibly cover all of the interpreations, and if you've been playing the game for more than a few years you understand all of the implications of my post even with its thing posing (everyone has been able to answer in a nuanced enough way thus far, as expected). 4. "Campaign duration isn’t dictated by whether the setting is broad or narrow." That is actually just your answer to my question then, not a damning of how I posed it. Some people feel that it makes a difference, and I asked whether it "lends itself to the health of a long campaign", not whether it dictates whether it can happen or not. 5. As demonstrated above, long campaign doesn't mean the same characters and story to every group. It can mean many characters and many stories. But yes, it also can mean the same characters and same story. There are groups who like both. And no, not everyone wants a long campaign, but my question isn't about whether people want that or not, my question assumes people who do play long campaigns (whatever that means to them). You kinda just gave me a very good and nuanced answer to my question but then framed it as if I asked a poor question haha. [/QUOTE]
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Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)
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