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Kit's Animals & Vermin + Templates = Sadistic Fun thread
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<blockquote data-quote="Knightfall" data-source="post: 922392" data-attributes="member: 2012"><p><strong>Heh, Heh!</strong></p><p></p><p><strong><em>Epascro (Tauric Orc-Winged Ape)</em></strong></p><p><strong>Large Monstrous Humanoid</strong></p><p><strong>Hit Dice:</strong> 5d8+10 (32 hp)</p><p><strong>Initiative:</strong> +5 (Dex)</p><p><strong>Speed:</strong> 30 ft., climb 30 ft., fly 20 ft. (perfect)</p><p><strong>AC:</strong> 17 (-1 size, +5 Dex, +3 natural)</p><p><strong>Attacks:</strong> 2 claws +11 melee; or large battleaxe +11 melee; or mighty composite longbow (+2) +12 ranged</p><p><strong>Damage:</strong> Claw 1d6+9; or large battleaxe 2d6+6; or mighty composite longbow (+2) 1d8+2</p><p><strong>Face/Reach:</strong> 10 ft. / 5 ft.</p><p><strong>Special Qualities:</strong> Darkvision 60 ft., light sensitivity, scent</p><p><strong>Saves:</strong> Fort +3, Ref +9, Will +5</p><p><strong>Abilities:</strong> Str 22 (+6), Dex 19 (+5), Con 14 (+2), Int 9 (-1), Wis 8 (-1), Cha 8 (-1)</p><p><strong>Skills:</strong> Climb +8, Listen +4, Spot +4</p><p><strong>Feats:</strong> Alertness, Iron Will</p><p></p><p><strong>Climate/Terrain:</strong> Any mountains and forest</p><p><strong>Organization:</strong> Solitary or company (2–5)</p><p><strong>Challenge Rating:</strong> 4</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Usually chaotic evil</p><p><strong>Advancement:</strong> By character class</p><p><strong>Level Adjustment:</strong> +4</p><p></p><p>An epascro is an odd tauric creature with the lower body of an ape, the upper torso, arms, and head of an orc, and two strong, large wings, growing out of it’s ape-like body, that allows the creature to fly. The creature most often walks on its four ape-like limbs but can walk upright on its two rear limbs for short distances. It folds its wings over its back when not in flight.</p><p></p><p>An epascro speaks Orc.</p><p></p><p><strong>Combat</strong></p><p>An epascro may attack either with its two front ape-like limb’s claws or with weapons but never at the same time. The creature prefers to use enlarged battle-axes in melee but is also a good shot with a composite bow. An epascro is a ferocious opponent in combat with a taste for the flesh of its victims.</p><p></p><p><em>Light Sensitivity</em> (Ex): An epascro suffers a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.</p><p></p><p><em>Scent</em> (Ex): An epascro can detect approaching enemies, sniff out hidden foes, and track by sense of smell. Range is 30 ft. If upwind, the range increases to 60 ft.; if downwind, it drops to 15 ft.</p><p></p><p><strong>Epascro Characters</strong></p><p>An epascro favors the barbarian class.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 922392, member: 2012"] [b]Heh, Heh![/b] [b][i]Epascro (Tauric Orc-Winged Ape)[/i][/b] [b]Large Monstrous Humanoid[/b] [b]Hit Dice:[/b] 5d8+10 (32 hp) [b]Initiative:[/b] +5 (Dex) [b]Speed:[/b] 30 ft., climb 30 ft., fly 20 ft. (perfect) [b]AC:[/b] 17 (-1 size, +5 Dex, +3 natural) [b]Attacks:[/b] 2 claws +11 melee; or large battleaxe +11 melee; or mighty composite longbow (+2) +12 ranged [b]Damage:[/b] Claw 1d6+9; or large battleaxe 2d6+6; or mighty composite longbow (+2) 1d8+2 [b]Face/Reach:[/b] 10 ft. / 5 ft. [b]Special Qualities:[/b] Darkvision 60 ft., light sensitivity, scent [b]Saves:[/b] Fort +3, Ref +9, Will +5 [b]Abilities:[/b] Str 22 (+6), Dex 19 (+5), Con 14 (+2), Int 9 (-1), Wis 8 (-1), Cha 8 (-1) [b]Skills:[/b] Climb +8, Listen +4, Spot +4 [b]Feats:[/b] Alertness, Iron Will [b]Climate/Terrain:[/b] Any mountains and forest [b]Organization:[/b] Solitary or company (2–5) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] Standard [b]Alignment:[/b] Usually chaotic evil [b]Advancement:[/b] By character class [b]Level Adjustment:[/b] +4 An epascro is an odd tauric creature with the lower body of an ape, the upper torso, arms, and head of an orc, and two strong, large wings, growing out of it’s ape-like body, that allows the creature to fly. The creature most often walks on its four ape-like limbs but can walk upright on its two rear limbs for short distances. It folds its wings over its back when not in flight. An epascro speaks Orc. [b]Combat[/b] An epascro may attack either with its two front ape-like limb’s claws or with weapons but never at the same time. The creature prefers to use enlarged battle-axes in melee but is also a good shot with a composite bow. An epascro is a ferocious opponent in combat with a taste for the flesh of its victims. [i]Light Sensitivity[/i] (Ex): An epascro suffers a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell. [i]Scent[/i] (Ex): An epascro can detect approaching enemies, sniff out hidden foes, and track by sense of smell. Range is 30 ft. If upwind, the range increases to 60 ft.; if downwind, it drops to 15 ft. [b]Epascro Characters[/b] An epascro favors the barbarian class. [/QUOTE]
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