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Kit's Animals & Vermin + Templates = Sadistic Fun thread
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<blockquote data-quote="demiurge1138" data-source="post: 933988" data-attributes="member: 7451"><p>Be afraid... be very afraid.</p><p></p><p>Thessal-rex (Tyrannosaur + Thessalmonster)</p><p>Gargantuan Aberration</p><p>Hit Dice: 21d8+126 (220 hp)</p><p>Initiative: +5</p><p>Speed: 30ft</p><p>AC:16 (-4 size, +1 Dex, +9 natural)</p><p>BAB/Grapple: +13/+38</p><p>Attacks: 8 bites +22 melee, bite +20 melee</p><p>Damage: Bite 2d8+13 plus 1d6 acid, bite 5d8+7 plus 1d6 acid</p><p>Face/Reach: 20ft/20ft</p><p>Special Attacks: Acid, improved grab, spit acid, swallow whole</p><p>Special Qualities: Acid immunity, scent</p><p>Saves: Fort +15, Ref +8, Will +14</p><p>Abilities: Str 36, Dex 12, Con 23, Int 2, Wis 15, Cha 10</p><p>Skills: Listen +18, Spot +18</p><p>Feats: Ability Focus (spit acid), Alertness, Cleave, Combat Reflexes (B), Great Cleave, Great Fortitude, Improved Initiative, Multiattack, Power Attack</p><p>Climate/Terrain: Warm forest, hill, plains, marsh and underground</p><p>Organization: Solitary</p><p>CR: 12</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 22-42 HD (Gargantuan), 43-63 HD (Colossal)</p><p></p><p>A thessal-rex is a massive creature shaped like a tyrannosaur, but with a wreath of eight serpentine heads surrounding the neck.</p><p></p><p>Improved Grab (Ex): Whenever a thessal-rex hits an opponent of Huge or smaller size with its secondary bite attack, it can make a grapple check as a free action without provoking an attack of opportunity (grapple bonus +38). If it gets a hold, it may conduct the grapple normally, dealing bite damage every round it maintains the hold, it may grapple using only its jaws (-20 to all grapple checks, but the thessal-rex is not considered grappled), or it may swallow the opponent whole.</p><p></p><p>Spit Acid (Ex): Line of acid 5ft high, 5ft wide and 40ft long. Reflex DC 28 half, 4d6 acid. The thessal-rex can use this attack once every 1d4 rounds.</p><p></p><p>Swallow Whole (Ex): By making a successful grapple check, a thessal- rex may swallow a held foe whole. Once swallowed, a victim takes 2d8+13 plus 3d6 acid damage every round until it escapes or dies. A successful grapple check allows the creature to climb out of the stomach and into the thessal-rex's mouth, where another grapple check is required to get free. Alternatively, the swallowed creature can escape by cutting its way out with either claws or a light slashing or piecing weapon. Dealing at least 50 points of damage (AC 20) in this fashion allows the creature to escape. Once a single swallowed creature exits, muscular action closes the whole; another swallowed creature must cut its way out as well. A thessal-rex's stomach can hold 2 Huge, 4 Large, 16 Medium-sized, 32 Small or 64 Tiny or smaller creatures. </p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 933988, member: 7451"] Be afraid... be very afraid. Thessal-rex (Tyrannosaur + Thessalmonster) Gargantuan Aberration Hit Dice: 21d8+126 (220 hp) Initiative: +5 Speed: 30ft AC:16 (-4 size, +1 Dex, +9 natural) BAB/Grapple: +13/+38 Attacks: 8 bites +22 melee, bite +20 melee Damage: Bite 2d8+13 plus 1d6 acid, bite 5d8+7 plus 1d6 acid Face/Reach: 20ft/20ft Special Attacks: Acid, improved grab, spit acid, swallow whole Special Qualities: Acid immunity, scent Saves: Fort +15, Ref +8, Will +14 Abilities: Str 36, Dex 12, Con 23, Int 2, Wis 15, Cha 10 Skills: Listen +18, Spot +18 Feats: Ability Focus (spit acid), Alertness, Cleave, Combat Reflexes (B), Great Cleave, Great Fortitude, Improved Initiative, Multiattack, Power Attack Climate/Terrain: Warm forest, hill, plains, marsh and underground Organization: Solitary CR: 12 Treasure: None Alignment: Always neutral Advancement: 22-42 HD (Gargantuan), 43-63 HD (Colossal) A thessal-rex is a massive creature shaped like a tyrannosaur, but with a wreath of eight serpentine heads surrounding the neck. Improved Grab (Ex): Whenever a thessal-rex hits an opponent of Huge or smaller size with its secondary bite attack, it can make a grapple check as a free action without provoking an attack of opportunity (grapple bonus +38). If it gets a hold, it may conduct the grapple normally, dealing bite damage every round it maintains the hold, it may grapple using only its jaws (-20 to all grapple checks, but the thessal-rex is not considered grappled), or it may swallow the opponent whole. Spit Acid (Ex): Line of acid 5ft high, 5ft wide and 40ft long. Reflex DC 28 half, 4d6 acid. The thessal-rex can use this attack once every 1d4 rounds. Swallow Whole (Ex): By making a successful grapple check, a thessal- rex may swallow a held foe whole. Once swallowed, a victim takes 2d8+13 plus 3d6 acid damage every round until it escapes or dies. A successful grapple check allows the creature to climb out of the stomach and into the thessal-rex's mouth, where another grapple check is required to get free. Alternatively, the swallowed creature can escape by cutting its way out with either claws or a light slashing or piecing weapon. Dealing at least 50 points of damage (AC 20) in this fashion allows the creature to escape. Once a single swallowed creature exits, muscular action closes the whole; another swallowed creature must cut its way out as well. A thessal-rex's stomach can hold 2 Huge, 4 Large, 16 Medium-sized, 32 Small or 64 Tiny or smaller creatures. Demiurge out. [/QUOTE]
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