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<blockquote data-quote="Voneth" data-source="post: 733124" data-attributes="member: 1016"><p>The whole level thing is relative, I played in a AD&D game where the whole party was 14th or 16th level within on or two years of real time and about the same amount of game time. </p><p></p><p>My phanton PC cleric (remember those flying monkies?) was being worshipped as a demigod and we had defeated a "crystal" demi-lich that had been a world-wide tyrant for centuries -- despite all the elves tried to do to stop them.</p><p></p><p>The same game had a GM who was nuts about elves, the whole world owed it's existance to elves and all the races were elven offshoots of one type or another. Elves had no racial limits and had oodles of multiclass levels. Heck even as a cleric of the Monkey God, even I did as the Elven Gods commanded.</p><p></p><p>Now here is the difference between 2e and 3e, not saying that it is a postive or negative thing.</p><p></p><p>This GM had tons of house rules to pull off his vision in 2e. Heck, I think he actualy liked making up all those new rules for his Tolkein/Elfquest world.</p><p></p><p>Now for those who didn't like making up all those house rules to wrestle their own vision out of AD&D's and G.G.'s concept of a Tolkein/Jack Vance world, 3e helps alot.</p><p></p><p>Besides, I don't mind saying "yes" AND "no" to my players. I liked what one DM on this board did. He saw that the "class" books for 3e were going to take a year to publish. He immeaditely said, "No PrCs for a year" everyone multiclassed their concepts and no one really complained, he said.</p></blockquote><p></p>
[QUOTE="Voneth, post: 733124, member: 1016"] The whole level thing is relative, I played in a AD&D game where the whole party was 14th or 16th level within on or two years of real time and about the same amount of game time. My phanton PC cleric (remember those flying monkies?) was being worshipped as a demigod and we had defeated a "crystal" demi-lich that had been a world-wide tyrant for centuries -- despite all the elves tried to do to stop them. The same game had a GM who was nuts about elves, the whole world owed it's existance to elves and all the races were elven offshoots of one type or another. Elves had no racial limits and had oodles of multiclass levels. Heck even as a cleric of the Monkey God, even I did as the Elven Gods commanded. Now here is the difference between 2e and 3e, not saying that it is a postive or negative thing. This GM had tons of house rules to pull off his vision in 2e. Heck, I think he actualy liked making up all those new rules for his Tolkein/Elfquest world. Now for those who didn't like making up all those house rules to wrestle their own vision out of AD&D's and G.G.'s concept of a Tolkein/Jack Vance world, 3e helps alot. Besides, I don't mind saying "yes" AND "no" to my players. I liked what one DM on this board did. He saw that the "class" books for 3e were going to take a year to publish. He immeaditely said, "No PrCs for a year" everyone multiclassed their concepts and no one really complained, he said. [/QUOTE]
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