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<blockquote data-quote="Henry" data-source="post: 733328" data-attributes="member: 158"><p>I'd like to take a look at the 2nd edition kits for just a second.</p><p></p><p>Looking at the Swashbuckler kit, a person taking this kit receives the following:</p><p></p><p>-Spiffy Name</p><p>-Extra Weapon Proficiency Slots, with which he may specialize in his weapon of choice</p><p>-Bonus nonweapon proficiencies for etiquette and tumbling</p><p>-special abilities, including a bonus to armor class, a bonus on his reactions from the opposite sex, and a reduction to his cost for buying skills in "roguish" skills.</p><p></p><p>Now, could this be recreated in 3E?</p><p></p><p>Going the fighter route, you gain all necessary weapon proficiencies at first level. The weapon specialization can be replaced by weapon focus (going with the idea that the differences in power balance between the two editions necessaitates restructuring specialization). You can take proficiencies in Etiquette and Tumbling easily at first level, and be basically proficient with them. The fighter, gaining extra feats, can take feats which alter his ability to be hit, such as the dodge feat. Using feats, even the bonus reactions can be emulated by taking a proficiency that increases skills in diplomacy and bluff. The reduction in rogue skills comes in 3E by way of multiclassing to the rogue class, attainable by second level.</p><p></p><p>Can we attain this by starting as a first level rogue? We will not be as close on the martial side of our goal, but we have closer application on the skill-side of our goal. We have unparalleled social grace and charm and acrobatic ability, but we start off merely proficient with our weapons, instead of having a bonus with them.</p><p></p><p></p><p>So, we have the ability to take close approximations to everything that the swashbuckler received in 2nd edition, with differences to represent differences in power balance between the two games. (In 3E, one cannot start off being highly proficient in both skills and arms, but can attain such by gaining levels.)</p><p></p><p>Taking the bounty hunter, it is even easier to fill. Bounty hunters gained a "non-thief" weapon, tracking, and a spiffy title. You can have ALL of these things as a 1st level Rogue in D&D - except for the title.</p><p></p><p>The only thing that 3E cannot give that 2E can, is a title. This is why it is hard for me to see your quandry.</p></blockquote><p></p>
[QUOTE="Henry, post: 733328, member: 158"] I'd like to take a look at the 2nd edition kits for just a second. Looking at the Swashbuckler kit, a person taking this kit receives the following: -Spiffy Name -Extra Weapon Proficiency Slots, with which he may specialize in his weapon of choice -Bonus nonweapon proficiencies for etiquette and tumbling -special abilities, including a bonus to armor class, a bonus on his reactions from the opposite sex, and a reduction to his cost for buying skills in "roguish" skills. Now, could this be recreated in 3E? Going the fighter route, you gain all necessary weapon proficiencies at first level. The weapon specialization can be replaced by weapon focus (going with the idea that the differences in power balance between the two editions necessaitates restructuring specialization). You can take proficiencies in Etiquette and Tumbling easily at first level, and be basically proficient with them. The fighter, gaining extra feats, can take feats which alter his ability to be hit, such as the dodge feat. Using feats, even the bonus reactions can be emulated by taking a proficiency that increases skills in diplomacy and bluff. The reduction in rogue skills comes in 3E by way of multiclassing to the rogue class, attainable by second level. Can we attain this by starting as a first level rogue? We will not be as close on the martial side of our goal, but we have closer application on the skill-side of our goal. We have unparalleled social grace and charm and acrobatic ability, but we start off merely proficient with our weapons, instead of having a bonus with them. So, we have the ability to take close approximations to everything that the swashbuckler received in 2nd edition, with differences to represent differences in power balance between the two games. (In 3E, one cannot start off being highly proficient in both skills and arms, but can attain such by gaining levels.) Taking the bounty hunter, it is even easier to fill. Bounty hunters gained a "non-thief" weapon, tracking, and a spiffy title. You can have ALL of these things as a 1st level Rogue in D&D - except for the title. The only thing that 3E cannot give that 2E can, is a title. This is why it is hard for me to see your quandry. [/QUOTE]
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