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General Tabletop Discussion
*Pathfinder & Starfinder
Kits vs. Prestige Classes vs. Racial Variants
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<blockquote data-quote="delericho" data-source="post: 5810762" data-attributes="member: 22424"><p>None of the above.</p><p></p><p>3e was sort-of on the right track with feats, allowing characters to be customised right out of the gate. They then over-complicated matters with Prestige Classes and the like, which were just unnecessary.</p><p></p><p>4e was also sort-of on the right track with the powers structure, but failed by rigidly locking powers to classes (rather than also having selectable racial powers), and by adding the unnecessary complexities of Themes, Paragon Paths, and Epic Destinies.</p><p></p><p>The best way to customise characters, IMO, would be to have a whole load of powers, some associated with classes, some with races, perhaps some with alignments or patron deities, some associated with theme, and so on and so on. Basically, just have a whole bunch of these elements that people can choose from.</p><p></p><p>Character Kits, Prestige Classes, Paragon Paths, and Racial Variants then just become a matter of individual builds - if you want a Mountain Dwarf, take the appropriate set of Dwarf powers instead of the 'default' Hill Dwarf powers; if you want a Bladesinger, take <em>these</em> powers, and so on.</p></blockquote><p></p>
[QUOTE="delericho, post: 5810762, member: 22424"] None of the above. 3e was sort-of on the right track with feats, allowing characters to be customised right out of the gate. They then over-complicated matters with Prestige Classes and the like, which were just unnecessary. 4e was also sort-of on the right track with the powers structure, but failed by rigidly locking powers to classes (rather than also having selectable racial powers), and by adding the unnecessary complexities of Themes, Paragon Paths, and Epic Destinies. The best way to customise characters, IMO, would be to have a whole load of powers, some associated with classes, some with races, perhaps some with alignments or patron deities, some associated with theme, and so on and so on. Basically, just have a whole bunch of these elements that people can choose from. Character Kits, Prestige Classes, Paragon Paths, and Racial Variants then just become a matter of individual builds - if you want a Mountain Dwarf, take the appropriate set of Dwarf powers instead of the 'default' Hill Dwarf powers; if you want a Bladesinger, take [i]these[/i] powers, and so on. [/QUOTE]
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Kits vs. Prestige Classes vs. Racial Variants
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