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General Tabletop Discussion
*Pathfinder & Starfinder
Kits vs. Prestige Classes vs. Racial Variants
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<blockquote data-quote="Sunseeker" data-source="post: 5811076"><p>If I had to favor a system, I would like a hybrid of 4e's paragon paths and epic destinies and 3.x's prestige class system, as well as some "out the door" customization to all of the above.</p><p></p><p>I like the prestige class system for the ability to take specific abilities within almost any class and then take on almost any prestige class. I didn't like how undeveloped a lot of them were an how short lived they often were. This stems from the fact that I really don't like multiclassing, at least not to the insane degree 3.x often took it.</p><p></p><p>I like the paragon path system because although they were often limited by class alone, they felt like an extension of that class. 3.x's prestiege classes often felt like entirely and sometimes disharmonious extensions of your initial class(es). 4e's paragon and epic extensions really felt like "hey I'm becoming a much cooler and more awesome version of my base class"</p><p></p><p>And while I'm not real familiar with kits, ANY excuse to customize at any step of character creation is something that IMO is core to D&D.</p><p></p><p>EDIT: missed the racial variants. Yeah, racial variants are an absolute must. But I'd like to see them in the form of kits as well. There are varities of elves that I dream up and put into my settings that wizards doesn't, and I'd like to have those playable with minimal work.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5811076"] If I had to favor a system, I would like a hybrid of 4e's paragon paths and epic destinies and 3.x's prestige class system, as well as some "out the door" customization to all of the above. I like the prestige class system for the ability to take specific abilities within almost any class and then take on almost any prestige class. I didn't like how undeveloped a lot of them were an how short lived they often were. This stems from the fact that I really don't like multiclassing, at least not to the insane degree 3.x often took it. I like the paragon path system because although they were often limited by class alone, they felt like an extension of that class. 3.x's prestiege classes often felt like entirely and sometimes disharmonious extensions of your initial class(es). 4e's paragon and epic extensions really felt like "hey I'm becoming a much cooler and more awesome version of my base class" And while I'm not real familiar with kits, ANY excuse to customize at any step of character creation is something that IMO is core to D&D. EDIT: missed the racial variants. Yeah, racial variants are an absolute must. But I'd like to see them in the form of kits as well. There are varities of elves that I dream up and put into my settings that wizards doesn't, and I'd like to have those playable with minimal work. [/QUOTE]
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Kits vs. Prestige Classes vs. Racial Variants
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