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<blockquote data-quote="arscott" data-source="post: 2700535" data-attributes="member: 17969"><p>I don't have to beleive that all PCs should be of equal power in order to dislike inconsistent, screwy and unbalanced rules.</p><p></p><p>If some characters are supposed to be more powerful than others, the game rules should be built around that. It shouldn't be an artifact of bad design. And even in circumstances where some characters are vastly superior to others in terms of raw power, they should still have equal footing in terms of play time and ability to affect the outcome of an adventure.</p><p></p><p>Ars Magica is a perfect example of this. The Mages are more powerful than the companions and grogs, and are designed that way on purpose. But it's the companions and the grogs that have to deal with the mages needs, interact with the real world, and in general do everything useful while the mages are busy making lightning storms, barganing with the Faerie folk, or just off reading dusty old books.</p></blockquote><p></p>
[QUOTE="arscott, post: 2700535, member: 17969"] I don't have to beleive that all PCs should be of equal power in order to dislike inconsistent, screwy and unbalanced rules. If some characters are supposed to be more powerful than others, the game rules should be built around that. It shouldn't be an artifact of bad design. And even in circumstances where some characters are vastly superior to others in terms of raw power, they should still have equal footing in terms of play time and ability to affect the outcome of an adventure. Ars Magica is a perfect example of this. The Mages are more powerful than the companions and grogs, and are designed that way on purpose. But it's the companions and the grogs that have to deal with the mages needs, interact with the real world, and in general do everything useful while the mages are busy making lightning storms, barganing with the Faerie folk, or just off reading dusty old books. [/QUOTE]
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