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Kitsunemori - A New Campaign Setting
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<blockquote data-quote="kensanata" data-source="post: 3398836" data-attributes="member: 47845"><p><strong>Myobu NPC</strong></p><p></p><p>Our campaign has moved from M20 to D&D 3.5, and thus I got to create a real myobu NPC. Umisachihiko is known as a protector of lone travelers in the eastern regions of Sairyuukoe province, where my party met it him locked in a struggle over a magic bow with his evil brother Yamasachihiko. I'm treating level 9 as "name level" in my campaign. And here are the stats.</p><p></p><p>Umisachihiko, kitsune myobu 9.</p><p>CG medium fey</p><p>Init 0; Senses low-light vision; Listen +15; Spot +15</p><p>Languages Common, Kitsu, Tengu, Kappa</p><p></p><p>AC 10, touch 10, flat-footed 10</p><p>hp 40 (9d8)</p><p>Fort +6, Ref +3, Will +9</p><p></p><p>Ranged daikyu +8/+3 (1d8+2/x3)</p><p>Melee bo +6/+1 (1d6/x2)</p><p>Base Atk +6/+1; Grp +6</p><p>Atk Options Point Blank Shot</p><p>Special Actions Turn Undead (Clr 9)</p><p>Spell-Like Abilities Fox Magic (10/day): Basic Illusion, Advanced Illusion, Ephemeral Illusion, Craft Shrine Realm, Ghost Body, Shrine Sanctuary, Basic Disguise, Art of Healing 3d8</p><p></p><p>Abilities: Str 10 Dex 10 Con 10 Int 16 Wis 16 Cha 20</p><p>Prestige 18</p><p>Tails 7</p><p>Feats Martial Weapon Proficiency (daikyu), Point Blank Shot, two extra Fox Magic feats</p><p>Skills Bluff +10, Diplomacy +16, Disguise +16, Gather Information +10, Heal +15, Knowledge (local) +15, Listen +15, Sense Motive +9, Spot +15, Survival +15</p><p>Possessions longbow +2</p></blockquote><p></p>
[QUOTE="kensanata, post: 3398836, member: 47845"] [b]Myobu NPC[/b] Our campaign has moved from M20 to D&D 3.5, and thus I got to create a real myobu NPC. Umisachihiko is known as a protector of lone travelers in the eastern regions of Sairyuukoe province, where my party met it him locked in a struggle over a magic bow with his evil brother Yamasachihiko. I'm treating level 9 as "name level" in my campaign. And here are the stats. Umisachihiko, kitsune myobu 9. CG medium fey Init 0; Senses low-light vision; Listen +15; Spot +15 Languages Common, Kitsu, Tengu, Kappa AC 10, touch 10, flat-footed 10 hp 40 (9d8) Fort +6, Ref +3, Will +9 Ranged daikyu +8/+3 (1d8+2/x3) Melee bo +6/+1 (1d6/x2) Base Atk +6/+1; Grp +6 Atk Options Point Blank Shot Special Actions Turn Undead (Clr 9) Spell-Like Abilities Fox Magic (10/day): Basic Illusion, Advanced Illusion, Ephemeral Illusion, Craft Shrine Realm, Ghost Body, Shrine Sanctuary, Basic Disguise, Art of Healing 3d8 Abilities: Str 10 Dex 10 Con 10 Int 16 Wis 16 Cha 20 Prestige 18 Tails 7 Feats Martial Weapon Proficiency (daikyu), Point Blank Shot, two extra Fox Magic feats Skills Bluff +10, Diplomacy +16, Disguise +16, Gather Information +10, Heal +15, Knowledge (local) +15, Listen +15, Sense Motive +9, Spot +15, Survival +15 Possessions longbow +2 [/QUOTE]
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