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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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<blockquote data-quote="Victim" data-source="post: 4454778" data-attributes="member: 78"><p>Erdric fires a spray of arrows into the eldarin. The right one mostly dodges, taking a wound to the arm. The other, more aggressive, fey is not so fortunate; the arrow hits near the heart with a loud "THUNK!" She staggers back half a step, causing the other one to cry "<span style="color: Lime">Sister</span>!"</p><p></p><p>[sblock]Hit. And crit. Ouch.[/sblock]</p><p></p><p>Reed reachs out for the battlebriar's primitive mind, and finds it receptive to fey influence - but he can feel other fey powers pressing in against his own, waiting to reassert control.</p><p></p><p>[sblock]Hit. Battle briar is Bewitched, and will take OA against its allies at +3[/sblock]</p><p></p><p>Narbel's turn...</p><p></p><p>Stormrage Shambler will go, since I don't think our fighter can do anything to affect its action. Unhindered by the sludge, it moves southeast, and attacks the dwarf paladin. The monster heals, its malleable form partially filling in the magic missile impact craters.</p><p></p><p>The monster lands a telling blow on the battered dwarf, but the paladin's armor does absorb one electrified tendril.</p><p></p><p>The air nearby crackles with electric charge.</p><p></p><p>[sblock]Regen 10.</p><p>Move Action: SE x4. E. SE x 2. S</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/1722707/" target="_blank">Double Attack </a>on Xak. </p><p></p><p>1d20+14; 1d8+10; 1d8 → [20,14] = (34) CRIT!</p><p>1d20+14; 1d8+10; 1d8 → [5,10] = (15) </p><p>1d20+14; 1d8+10; 1d8 → [5] = (5) </p><p>1d20+14; 1d8+10; 1d8 → [9,14] = (23) Miss</p><p>1d20+14; 1d8+10; 1d8 → [8,10] = (18) </p><p>1d20+14; 1d8+10; 1d8 → [5] = (5) </p><p></p><p>It deals 26 damage if a critical, or 20 if the crit is negated.</p><p></p><p>Lightning Aura: Lightning Aura (Lightning) aura 2; enemies that enter or start their turns in the aura take 5 lightning damage.[/sblock]</p><p></p><p></p><p>[sblock=Status/Initiative]</p><p></p><p>36: Tharos. Blessed.</p><p>*Magic Missile on Stormrage.</p><p></p><p>33: Glib. Fine. Blessed.</p><p></p><p>*Deft Strike on choker</p><p></p><p>31: Xak. -61/55 HP</p><p>*move</p><p></p><p>26: Fey Grove Choker. -26HP. Concealed</p><p>*Vine Fetter used (recharge 6)</p><p></p><p>18: Starwinds. -22 HP</p><p>*Bless </p><p>[sblock=Powers used]Bless, Daily.</p><p>[/sblock]</p><p></p><p>18: Briar Witch Dryad (delayed from 24)</p><p>*Missed Briar Cage at Starwinds.</p><p></p><p>18: Battle Briar 2. Concealment from plants.</p><p>*Hit Xak -16</p><p></p><p>18: Battle Briar 1. Bewitching Whispers +3. Quarry.</p><p>*Hit Xak -19</p><p></p><p>18: Eladrin 1. -<span style="color: Red">55 Bloodied</span> Quarry. Cursed</p><p>*Charge Starwinds -22/15</p><p></p><p>18: Eladrin 2. -16. Quarry. Cursed.</p><p>*Double Move/Teleport</p><p></p><p>18: Shambling Mound. Quarry.</p><p>*Double Move</p><p></p><p>17: Erdric. Fine.</p><p>[sblock=Powers used]Spray of Arrows, Daily[/sblock]</p><p></p><p>17: Reed. Fine.</p><p>[sblock=Powers used]Bewitching Whispers, encounter[/sblock]</p><p></p><p>14: Narbel. Restrained (save ends)</p><p></p><p>13: Stormrage. -7 HP</p><p>*Double attack on Xak</p><p></p><p>12: Torment. Restrained (save ends)</p><p></p><p>Blessed: +1 power bonus to attacks.</p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4454778, member: 78"] Erdric fires a spray of arrows into the eldarin. The right one mostly dodges, taking a wound to the arm. The other, more aggressive, fey is not so fortunate; the arrow hits near the heart with a loud "THUNK!" She staggers back half a step, causing the other one to cry "[COLOR="Lime"]Sister[/COLOR]!" [sblock]Hit. And crit. Ouch.[/sblock] Reed reachs out for the battlebriar's primitive mind, and finds it receptive to fey influence - but he can feel other fey powers pressing in against his own, waiting to reassert control. [sblock]Hit. Battle briar is Bewitched, and will take OA against its allies at +3[/sblock] Narbel's turn... Stormrage Shambler will go, since I don't think our fighter can do anything to affect its action. Unhindered by the sludge, it moves southeast, and attacks the dwarf paladin. The monster heals, its malleable form partially filling in the magic missile impact craters. The monster lands a telling blow on the battered dwarf, but the paladin's armor does absorb one electrified tendril. The air nearby crackles with electric charge. [sblock]Regen 10. Move Action: SE x4. E. SE x 2. S Standard: [URL="http://invisiblecastle.com/roller/view/1722707/"]Double Attack [/URL]on Xak. 1d20+14; 1d8+10; 1d8 → [20,14] = (34) CRIT! 1d20+14; 1d8+10; 1d8 → [5,10] = (15) 1d20+14; 1d8+10; 1d8 → [5] = (5) 1d20+14; 1d8+10; 1d8 → [9,14] = (23) Miss 1d20+14; 1d8+10; 1d8 → [8,10] = (18) 1d20+14; 1d8+10; 1d8 → [5] = (5) It deals 26 damage if a critical, or 20 if the crit is negated. Lightning Aura: Lightning Aura (Lightning) aura 2; enemies that enter or start their turns in the aura take 5 lightning damage.[/sblock] [sblock=Status/Initiative] 36: Tharos. Blessed. *Magic Missile on Stormrage. 33: Glib. Fine. Blessed. *Deft Strike on choker 31: Xak. -61/55 HP *move 26: Fey Grove Choker. -26HP. Concealed *Vine Fetter used (recharge 6) 18: Starwinds. -22 HP *Bless [sblock=Powers used]Bless, Daily. [/sblock] 18: Briar Witch Dryad (delayed from 24) *Missed Briar Cage at Starwinds. 18: Battle Briar 2. Concealment from plants. *Hit Xak -16 18: Battle Briar 1. Bewitching Whispers +3. Quarry. *Hit Xak -19 18: Eladrin 1. -[COLOR="Red"]55 Bloodied[/COLOR] Quarry. Cursed *Charge Starwinds -22/15 18: Eladrin 2. -16. Quarry. Cursed. *Double Move/Teleport 18: Shambling Mound. Quarry. *Double Move 17: Erdric. Fine. [sblock=Powers used]Spray of Arrows, Daily[/sblock] 17: Reed. Fine. [sblock=Powers used]Bewitching Whispers, encounter[/sblock] 14: Narbel. Restrained (save ends) 13: Stormrage. -7 HP *Double attack on Xak 12: Torment. Restrained (save ends) Blessed: +1 power bonus to attacks. [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [/sblock] [/QUOTE]
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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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