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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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<blockquote data-quote="Victim" data-source="post: 4458516" data-attributes="member: 78"><p>Tharos wasn't bound by vines.</p><p></p><p>At a gesture from the wizard, a burning wall of fire springs into existence, roasting the briar witch, battle bushes, and stormrage.</p><p></p><p>[sblock]Autohit damage taking effect on their turns. BB 1: 16, BWD: 18, SR: 23, BB 2: 17.</p><p></p><p>As far as I can tell, creatures already inside the wall have LoS going to both sides, correct? It's only shooting from 1 side to the other that will have LoS issues.[/sblock]</p><p></p><p>Glib advances on the choker, attempting to curse the creature with his feybound powers. But as a fey creature itself, the creature seems to possess a resistance, and the monster is not affected.</p><p></p><p>[sblock]15 Misses with eyebite, as mentioned above.[/sblock]</p><p></p><p>The stormrage shambler shocks Xak.</p><p></p><p>[sblock]Lighting Aura deals damage to enemies at the start of their turn, or when they enter the aura. 5 lightning damage.[/sblock]</p><p></p><p>The dwarf paladin grits his teeth against the painful thorn wounds, withdrawing to the south. The battle briars attempt to pull him back into range with their long branches, but the dwarf's armor and shield fend off the attacks.</p><p></p><p>His hammer bashes the second eladrin.</p><p></p><p>[sblock]Second Wind: +33 HP, +2 to defenses until the start of Xak's next turn. </p><p></p><p>The battlebriars have Threatening Reach, and attempt OAs. </p><p>1d20+19; 1d8+11 → [10,19] = (29) MISS</p><p>1d20+19; 1d8+11 → [4,11] = (15) </p><p>1d20+19; 1d8+11 → [1,19] = (20) MISS</p><p>1d20+19; 1d8+11 → [4,11] = (15)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1725387/" target="_blank">Roll Lookup</a></p><p></p><p>Charge attack on Eladrin 2 hits for 11 damage.[/sblock]</p><p></p><p>The choker dashes to the west, and attempts to establish a chokehold on the dwarf. As it moves, the choker's appearence shifts to match. But Xak's heavy armor protects his neck quite well, and the creature can't get a grip. </p><p></p><p>[sblock]Recharge= failure <a href="http://invisiblecastle.com/roller/view/1725394/" target="_blank">Roll Lookup</a></p><p></p><p>Move: NW, NW, NW (D), (D) W, W (D)</p><p></p><p>Minor Action: Chamleon Hide: gain Concealment</p><p></p><p>Charge Xak: W, W, W: Flanking.</p><p><a href="http://invisiblecastle.com/roller/view/1725398/" target="_blank">Roll Lookup</a></p><p></p><p>1d20+20; 2d6+4 → [3,20] = (23) MISS</p><p>1d20+20; 2d6+4 → [4,4,4] = (12) </p><p>R 2; Choker charges Xak with Tentacle Claw +1 Charge, +2 flank Grabbed (-4 to escape on hit).[/sblock]</p><p></p><p></p><p></p><p>[sblock=Status/Initiative: Round 2]</p><p>36: Tharos. Blessed.</p><p>*Wall of Fire</p><p>[sblock=Powers used]Wall of Fire, D</p><p>[/sblock]</p><p></p><p></p><p>33: Glib. Fine. Blessed.</p><p>*Eyebite</p><p>[sblock=Powers used]Eyebite, E</p><p>[/sblock]</p><p></p><p>31: Xak. -33 HP. Blessed. Second Wind. 17/18 surges</p><p>*Second wind, charge eladrin 2.</p><p>[sblock=Powers used]Second Wind, E</p><p>[/sblock]</p><p></p><p>26: Fey Grove Choker. -26HP. Concealed</p><p></p><p>[sblock=Powers used]Vine Fetter, recharge 6.</p><p>[/sblock]</p><p></p><p></p><p>18: Starwinds. -22 HP. Blessed.</p><p></p><p>[sblock=Powers used]Bless, Daily.</p><p>[/sblock]</p><p></p><p>18: Briar Witch Dryad (delayed from 24)</p><p></p><p>18: Battle Briar 2. Concealment from plants.</p><p></p><p>18: Battle Briar 1. Bewitching Whispers +3. Quarry.</p><p></p><p></p><p>18: Eladrin 1. -<span style="color: Red">67 Bloodied</span> Quarry. Cursed</p><p></p><p></p><p>18: Eladrin 2. -27. Quarry. Cursed.</p><p></p><p></p><p>18: Shambling Mound. Quarry.</p><p></p><p></p><p>17: Erdric. Fine. Blessed.</p><p>[sblock=Powers used]Spray of Arrows, Daily[/sblock]</p><p></p><p>17: Reed. Fine. Blessed.</p><p>[sblock=Powers used]Bewitching Whispers, encounter[/sblock]</p><p></p><p>14: Narbel. Blessed.</p><p></p><p>13: Stormrage. -7 HP</p><p></p><p></p><p>12: Torment. Blessed.</p><p>[sblock=Powers used]Shake it Off, encounter[/sblock]</p><p></p><p>Blessed: +1 power bonus to attacks.</p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4458516, member: 78"] Tharos wasn't bound by vines. At a gesture from the wizard, a burning wall of fire springs into existence, roasting the briar witch, battle bushes, and stormrage. [sblock]Autohit damage taking effect on their turns. BB 1: 16, BWD: 18, SR: 23, BB 2: 17. As far as I can tell, creatures already inside the wall have LoS going to both sides, correct? It's only shooting from 1 side to the other that will have LoS issues.[/sblock] Glib advances on the choker, attempting to curse the creature with his feybound powers. But as a fey creature itself, the creature seems to possess a resistance, and the monster is not affected. [sblock]15 Misses with eyebite, as mentioned above.[/sblock] The stormrage shambler shocks Xak. [sblock]Lighting Aura deals damage to enemies at the start of their turn, or when they enter the aura. 5 lightning damage.[/sblock] The dwarf paladin grits his teeth against the painful thorn wounds, withdrawing to the south. The battle briars attempt to pull him back into range with their long branches, but the dwarf's armor and shield fend off the attacks. His hammer bashes the second eladrin. [sblock]Second Wind: +33 HP, +2 to defenses until the start of Xak's next turn. The battlebriars have Threatening Reach, and attempt OAs. 1d20+19; 1d8+11 → [10,19] = (29) MISS 1d20+19; 1d8+11 → [4,11] = (15) 1d20+19; 1d8+11 → [1,19] = (20) MISS 1d20+19; 1d8+11 → [4,11] = (15) [url=http://invisiblecastle.com/roller/view/1725387/]Roll Lookup[/url] Charge attack on Eladrin 2 hits for 11 damage.[/sblock] The choker dashes to the west, and attempts to establish a chokehold on the dwarf. As it moves, the choker's appearence shifts to match. But Xak's heavy armor protects his neck quite well, and the creature can't get a grip. [sblock]Recharge= failure [url=http://invisiblecastle.com/roller/view/1725394/]Roll Lookup[/url] Move: NW, NW, NW (D), (D) W, W (D) Minor Action: Chamleon Hide: gain Concealment Charge Xak: W, W, W: Flanking. [url=http://invisiblecastle.com/roller/view/1725398/]Roll Lookup[/url] 1d20+20; 2d6+4 → [3,20] = (23) MISS 1d20+20; 2d6+4 → [4,4,4] = (12) R 2; Choker charges Xak with Tentacle Claw +1 Charge, +2 flank Grabbed (-4 to escape on hit).[/sblock] [sblock=Status/Initiative: Round 2] 36: Tharos. Blessed. *Wall of Fire [sblock=Powers used]Wall of Fire, D [/sblock] 33: Glib. Fine. Blessed. *Eyebite [sblock=Powers used]Eyebite, E [/sblock] 31: Xak. -33 HP. Blessed. Second Wind. 17/18 surges *Second wind, charge eladrin 2. [sblock=Powers used]Second Wind, E [/sblock] 26: Fey Grove Choker. -26HP. Concealed [sblock=Powers used]Vine Fetter, recharge 6. [/sblock] 18: Starwinds. -22 HP. Blessed. [sblock=Powers used]Bless, Daily. [/sblock] 18: Briar Witch Dryad (delayed from 24) 18: Battle Briar 2. Concealment from plants. 18: Battle Briar 1. Bewitching Whispers +3. Quarry. 18: Eladrin 1. -[COLOR="Red"]67 Bloodied[/COLOR] Quarry. Cursed 18: Eladrin 2. -27. Quarry. Cursed. 18: Shambling Mound. Quarry. 17: Erdric. Fine. Blessed. [sblock=Powers used]Spray of Arrows, Daily[/sblock] 17: Reed. Fine. Blessed. [sblock=Powers used]Bewitching Whispers, encounter[/sblock] 14: Narbel. Blessed. 13: Stormrage. -7 HP 12: Torment. Blessed. [sblock=Powers used]Shake it Off, encounter[/sblock] Blessed: +1 power bonus to attacks. [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [/sblock] [/QUOTE]
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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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