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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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<blockquote data-quote="Victim" data-source="post: 4459005" data-attributes="member: 78"><p>Starwinds unleashes the power of Platinum Dragon. Thunder wraps around her mace, and the cleric's blow smashes the fey back and to the ground (it's more like hitting a tree than a squishy elf type though). Cold blasts from the dragonborn's mouth, and the two fey creatures suffer. The battle briar is unphased by the elements. And then Starwinds burns with the power of an angry star. The monsters are seared by the harsh light, and the priestess' prayer leaves a burning ray from the heavens focused on dryad witch.</p><p></p><p>The badly wounded eladrin, blasted by all three of Starwinds' attacks, does not stir, and an illusion fades to reveal the barky form of a dryad.</p><p></p><p>[sblock]</p><p>Damage on Close and Area attacks is only rolled once - you did the Solar Wrath right, but rolled twice on the breath weapon.</p><p></p><p>Split the Sky: HIT. 6 damage. pushed, knocked prone</p><p>Breath Weapon: E1: 21=HIT BB 1: 15=Miss. BWD: 28= HIT. Damage = 10</p><p>Solar Wrath: </p><p>1d20+15 → [17,15] = (32) E1: HIT</p><p>1d20+15 → [17,15] = (32) E2: HIT</p><p>1d20+15 → [3,15] = (18) BB1: MISS</p><p>1d20+15 → [1,15] = (16) BB 2: MISS</p><p>1d20+15 → [11,15] = (26) BWD: MISS</p><p>1d20+15 → [6,15] = (21) SR: HIT</p><p>1d20+15 → [16,15] = (31) S: HIT</p><p>1d20+15 → [6,15] = (21) C: HIT</p><p>E1,E2,BB1,BB2,witch,Storm-shambler,shambler choker </p><p></p><p>19 Damage.</p><p></p><p>AP: BWD has 13 radiant saves ends. Starwinds heals 10.</p><p></p><p>Damage total: E1: 35. BWD: 29 +ongoing. E2, SR, S, C: 19.</p><p></p><p>Eladrin 1 dies. Or should I say Dryad 1. [/sblock]</p><p></p><p>The other dryad disguised an eladrin seems upset by this turn of events: "<span style="color: Lime">You bastards with your axes and fire and stupid gods! You killed her</span>!" She turns to the briar witch, "<span style="color: lime">I know you're different now, but she's still our sister. Make them pay</span>!"</p><p></p><p>The Briar Witch burns from the holy light and wall of fire. The dryad touches the battlebriar and teleports, reappearing near Narbel. The creature swipes at her, but she's already gone. ""<span style="color: YellowGreen">Nature's wrath take you all</span>," the witch threatens, her eyes flaring with emerald light. She throws thorns which grow into Briar Cages at Narbel and Torment to get revenge, and gestures for the Battle Briars to advance.</p><p></p><p>[sblock]Take 18 fire, and 13 radiant.</p><p></p><p>Teleport SW x 6, S x 1.</p><p></p><p>Standard Action: Briar Cage on Narbel: 31 versus Reflex =HIT. Damage: 7.</p><p>Restrained, ongoing 5 (save ends both). Has cover. Briar Cage can be destroyed (25 HP, resist 10 all)</p><p></p><p>AP: Briar Cage @ Torment: 28=HIT. 6 damage plus Restrained, ongoing 5 (save ends both). Has cover. Briar Cage can be destroyed (25 HP, resist 10 all)</p><p></p><p>Save versus ongoing with +2 for elite: 2+2=4. FAIL</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1725499/" target="_blank">Roll Lookup</a></p><p><a href="http://invisiblecastle.com/roller/view/1725517/" target="_blank">Roll Lookup</a></p><p></p><p>[/sblock]</p><p></p><p>The battlebriars advance. The rearmost combat shrub brushes past the other bush - who attacks in its bewitched confusion, inflicted some damage and pulling it along - and advances on the ranger. Starwinds takes another swing as it passes, but her mace bounces off a tough branch. The Battle Briar snags the ranger with a thorny claw, pulling him closer.</p><p></p><p>[sblock=BB2]Burns for 17</p><p></p><p>BB2: Move W (4), S, SW, S*, S</p><p>*provokes OA from BB 1. Hit, for 17 damage, pull 1 SW</p><p></p><p>Charge Erdric: W, SW, S*. Attack +20 versus AC.</p><p>*Provoke from Starwinds 17=Miss</p><p><a href="http://invisiblecastle.com/roller/view/1725764/" target="_blank">Roll Lookup</a></p><p></p><p>33 = HIT, 18 damage. Pull NW.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1725508/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p>The commands of its normal fey masters reassert themselves, and the other briar monster swings west, then charges back towards Starwinds in a pincer movement. Distracted by the other plant's advance, the cleric takes a wound.</p><p></p><p>[sblock=BB 1]Burns for 16.</p><p></p><p>Move: W, W, W, SW, W</p><p>Charge Starwinds: SE, SE.</p><p></p><p>23+1 charging, +2 flanking= 26 HIT. 17 damage.</p><p><a href="http://invisiblecastle.com/roller/view/1725514/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p></p><p>The remaining disguised dryad teleports behind the group, then charges the mage. </p><p></p><p>[sblock]Teleport SW x 7, W. Then charge: E, NE, NE. 31 v AC = HIT. 21 damage. </p><p><a href="http://invisiblecastle.com/roller/view/1725521/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p>The viney blob of compost cuts off Rollie from the rest of the group, but isn't able to ensnare the agile cat burglar with a vine tentacle.</p><p></p><p>[sblock]Regen 5.</p><p></p><p>Move S x4.</p><p></p><p>Charge Glib: S x2, SE x 2. 18=MISS</p><p><a href="http://invisiblecastle.com/roller/view/1725512/" target="_blank">Roll Lookup</a>[/sblock]</p><p></p><p></p><p></p><p></p><p>[sblock=Status/Initiative: Round 2]</p><p>36: Tharos. -21 HP. Blessed.</p><p>*Wall of Fire</p><p>[sblock=Powers used]Wall of Fire, D</p><p>[/sblock]</p><p></p><p></p><p>33: Glib. Fine. Blessed.</p><p>*Eyebite</p><p>[sblock=Powers used]Eyebite, E</p><p>[/sblock]</p><p></p><p>31: Xak. -33 HP. Blessed. Second Wind. 17/18 surges</p><p>*Second wind, charge eladrin 2.</p><p>[sblock=Powers used]Second Wind, E</p><p>[/sblock]</p><p></p><p>26: Fey Grove Choker. -<span style="color: red">45HP, Bloodied</span>. Concealed</p><p></p><p>[sblock=Powers used]Vine Fetter, recharge 6.</p><p>[/sblock]</p><p></p><p></p><p>18: Starwinds. -29 HP. Blessed. AP=0</p><p></p><p>[sblock=Powers used]Bless, Daily. Solar Wrath, E. Breath Weapon, E. Split the Sky, E. </p><p>[/sblock]</p><p></p><p>18: Briar Witch Dryad. -60 HP. Ongoing 13 radiant. AP=0</p><p>*Briar Cage Torment and Narbel</p><p></p><p>18: Battle Briar 2. -34 HP.</p><p>*Charge Erdric </p><p></p><p>18: Battle Briar 1. -16. Quarry.</p><p>*Attack Starwinds</p><p></p><p>18: Eladrin 2. <span style="color: Red">-46, Bloodied</span>. Quarry. Cursed.</p><p>*Charge Tharos</p><p></p><p></p><p>18: Shambling Mound. -14 HP. Quarry.</p><p>*Charge Glib</p><p></p><p>17: Erdric. -18 HP. Blessed.</p><p>[sblock=Powers used]Spray of Arrows, Daily[/sblock]</p><p></p><p>17: Reed. Fine. Blessed.</p><p>[sblock=Powers used]Bewitching Whispers, encounter[/sblock]</p><p></p><p>14: Narbel. -7 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (25 HP, resist 10 all)</p><p></p><p>13: Stormrage. -26 HP</p><p></p><p>12: Torment. -6 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (25 HP, resist 10 all)</p><p>[sblock=Powers used]Shake it Off, encounter[/sblock]</p><p></p><p>Blessed: +1 power bonus to attacks.</p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[/sblock]</p><p></p><p>The Briar Witch's Curse of Thorns aura has now been added to the map.</p></blockquote><p></p>
[QUOTE="Victim, post: 4459005, member: 78"] Starwinds unleashes the power of Platinum Dragon. Thunder wraps around her mace, and the cleric's blow smashes the fey back and to the ground (it's more like hitting a tree than a squishy elf type though). Cold blasts from the dragonborn's mouth, and the two fey creatures suffer. The battle briar is unphased by the elements. And then Starwinds burns with the power of an angry star. The monsters are seared by the harsh light, and the priestess' prayer leaves a burning ray from the heavens focused on dryad witch. The badly wounded eladrin, blasted by all three of Starwinds' attacks, does not stir, and an illusion fades to reveal the barky form of a dryad. [sblock] Damage on Close and Area attacks is only rolled once - you did the Solar Wrath right, but rolled twice on the breath weapon. Split the Sky: HIT. 6 damage. pushed, knocked prone Breath Weapon: E1: 21=HIT BB 1: 15=Miss. BWD: 28= HIT. Damage = 10 Solar Wrath: 1d20+15 → [17,15] = (32) E1: HIT 1d20+15 → [17,15] = (32) E2: HIT 1d20+15 → [3,15] = (18) BB1: MISS 1d20+15 → [1,15] = (16) BB 2: MISS 1d20+15 → [11,15] = (26) BWD: MISS 1d20+15 → [6,15] = (21) SR: HIT 1d20+15 → [16,15] = (31) S: HIT 1d20+15 → [6,15] = (21) C: HIT E1,E2,BB1,BB2,witch,Storm-shambler,shambler choker 19 Damage. AP: BWD has 13 radiant saves ends. Starwinds heals 10. Damage total: E1: 35. BWD: 29 +ongoing. E2, SR, S, C: 19. Eladrin 1 dies. Or should I say Dryad 1. [/sblock] The other dryad disguised an eladrin seems upset by this turn of events: "[COLOR="Lime"]You bastards with your axes and fire and stupid gods! You killed her[/COLOR]!" She turns to the briar witch, "[COLOR="lime"]I know you're different now, but she's still our sister. Make them pay[/COLOR]!" The Briar Witch burns from the holy light and wall of fire. The dryad touches the battlebriar and teleports, reappearing near Narbel. The creature swipes at her, but she's already gone. ""[COLOR="YellowGreen"]Nature's wrath take you all[/COLOR]," the witch threatens, her eyes flaring with emerald light. She throws thorns which grow into Briar Cages at Narbel and Torment to get revenge, and gestures for the Battle Briars to advance. [sblock]Take 18 fire, and 13 radiant. Teleport SW x 6, S x 1. Standard Action: Briar Cage on Narbel: 31 versus Reflex =HIT. Damage: 7. Restrained, ongoing 5 (save ends both). Has cover. Briar Cage can be destroyed (25 HP, resist 10 all) AP: Briar Cage @ Torment: 28=HIT. 6 damage plus Restrained, ongoing 5 (save ends both). Has cover. Briar Cage can be destroyed (25 HP, resist 10 all) Save versus ongoing with +2 for elite: 2+2=4. FAIL [url=http://invisiblecastle.com/roller/view/1725499/]Roll Lookup[/url] [url=http://invisiblecastle.com/roller/view/1725517/]Roll Lookup[/url] [/sblock] The battlebriars advance. The rearmost combat shrub brushes past the other bush - who attacks in its bewitched confusion, inflicted some damage and pulling it along - and advances on the ranger. Starwinds takes another swing as it passes, but her mace bounces off a tough branch. The Battle Briar snags the ranger with a thorny claw, pulling him closer. [sblock=BB2]Burns for 17 BB2: Move W (4), S, SW, S*, S *provokes OA from BB 1. Hit, for 17 damage, pull 1 SW Charge Erdric: W, SW, S*. Attack +20 versus AC. *Provoke from Starwinds 17=Miss [url=http://invisiblecastle.com/roller/view/1725764/]Roll Lookup[/url] 33 = HIT, 18 damage. Pull NW. [url=http://invisiblecastle.com/roller/view/1725508/]Roll Lookup[/url][/sblock] The commands of its normal fey masters reassert themselves, and the other briar monster swings west, then charges back towards Starwinds in a pincer movement. Distracted by the other plant's advance, the cleric takes a wound. [sblock=BB 1]Burns for 16. Move: W, W, W, SW, W Charge Starwinds: SE, SE. 23+1 charging, +2 flanking= 26 HIT. 17 damage. [url=http://invisiblecastle.com/roller/view/1725514/]Roll Lookup[/url][/sblock] The remaining disguised dryad teleports behind the group, then charges the mage. [sblock]Teleport SW x 7, W. Then charge: E, NE, NE. 31 v AC = HIT. 21 damage. [url=http://invisiblecastle.com/roller/view/1725521/]Roll Lookup[/url][/sblock] The viney blob of compost cuts off Rollie from the rest of the group, but isn't able to ensnare the agile cat burglar with a vine tentacle. [sblock]Regen 5. Move S x4. Charge Glib: S x2, SE x 2. 18=MISS [url=http://invisiblecastle.com/roller/view/1725512/]Roll Lookup[/url][/sblock] [sblock=Status/Initiative: Round 2] 36: Tharos. -21 HP. Blessed. *Wall of Fire [sblock=Powers used]Wall of Fire, D [/sblock] 33: Glib. Fine. Blessed. *Eyebite [sblock=Powers used]Eyebite, E [/sblock] 31: Xak. -33 HP. Blessed. Second Wind. 17/18 surges *Second wind, charge eladrin 2. [sblock=Powers used]Second Wind, E [/sblock] 26: Fey Grove Choker. -[COLOR="red"]45HP, Bloodied[/COLOR]. Concealed [sblock=Powers used]Vine Fetter, recharge 6. [/sblock] 18: Starwinds. -29 HP. Blessed. AP=0 [sblock=Powers used]Bless, Daily. Solar Wrath, E. Breath Weapon, E. Split the Sky, E. [/sblock] 18: Briar Witch Dryad. -60 HP. Ongoing 13 radiant. AP=0 *Briar Cage Torment and Narbel 18: Battle Briar 2. -34 HP. *Charge Erdric 18: Battle Briar 1. -16. Quarry. *Attack Starwinds 18: Eladrin 2. [COLOR="Red"]-46, Bloodied[/COLOR]. Quarry. Cursed. *Charge Tharos 18: Shambling Mound. -14 HP. Quarry. *Charge Glib 17: Erdric. -18 HP. Blessed. [sblock=Powers used]Spray of Arrows, Daily[/sblock] 17: Reed. Fine. Blessed. [sblock=Powers used]Bewitching Whispers, encounter[/sblock] 14: Narbel. -7 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (25 HP, resist 10 all) 13: Stormrage. -26 HP 12: Torment. -6 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (25 HP, resist 10 all) [sblock=Powers used]Shake it Off, encounter[/sblock] Blessed: +1 power bonus to attacks. [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [/sblock] The Briar Witch's Curse of Thorns aura has now been added to the map. [/QUOTE]
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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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