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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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<blockquote data-quote="Victim" data-source="post: 4461755" data-attributes="member: 78"><p>Tharos calls for Starwinds to vacate the blast zone and waits.</p><p></p><p>Glib tricks the mound of plant goo into a lunge, then cuts it as he dodge past. While the beast is distracted, he slips away and returns to the group, jumping over Reed's head as he clear the muck.</p><p></p><p>[sblock]</p><p></p><p>Hit Shambler for 12 damage.</p><p></p><p>To be honest, I'm not entirely sure how to handle a space swap with different sized combatants. I'm thinking that Glib will move into one square of its space, and then it will have to cover Glib's space with one square of its own. So considering you're intent to move W and N, Glib goes to the NW space of the Shambler, and then it fills in the remainder. </p><p> So you do end up 1 square further W. [/sblock]</p><p></p><p></p><p></p><p>[sblock=Status/Initiative: Round 3]</p><p>36: Tharos. Delays.</p><p></p><p>33: Glib. Fine. Blessed.</p><p>*Bait and Switch on Shambler.</p><p>[sblock=Powers used]Eyebite, E.</p><p>Bait and Switch, E</p><p>Elven Precision, E</p><p>[/sblock]</p><p></p><p>31: Xak. -49 HP. Blessed. Second Wind. 17/18 surges</p><p>*Second wind, charge eladrin 2.</p><p>[sblock=Powers used]Second Wind, E</p><p>[/sblock]</p><p></p><p>26: Fey Grove Choker. -<span style="color: red">45HP, Bloodied</span>. Quarry, Cursed. Concealed</p><p></p><p>[sblock=Powers used]Vine Fetter, recharge 6.</p><p>[/sblock]</p><p></p><p></p><p>18: Starwinds. -29 HP. Blessed. AP=0</p><p>[sblock=Powers used]Bless, Daily. Solar Wrath, E. Breath Weapon, E. Split the Sky, E. </p><p>[/sblock]</p><p></p><p>18: Tharos. -21 HP. Blessed.</p><p></p><p>[sblock=Powers used]Wall of Fire, D</p><p>[/sblock]</p><p></p><p></p><p>18: Briar Witch Dryad. -115 HP. Ongoing 13 radiant. AP=0 Quarry. Cursed.</p><p>*Briar Cage Torment and Narbel</p><p></p><p>18: Battle Briar 2. -34 HP. Quarry.</p><p>*Charge Erdric </p><p></p><p>18: Battle Briar 1. -16. Quarry. Cursed</p><p>*Attack Starwinds</p><p></p><p>18: Eladrin 2. <span style="color: Red">-81, Bloodied</span>. Dazed (End of Reed's turn) Cursed.</p><p>*Charge Tharos</p><p></p><p></p><p>18: Shambling Mound. -26 HP. </p><p>*Charge Glib</p><p></p><p>17: Erdric. -24 HP. Blessed.</p><p>*Evasive Strike BWD</p><p>*Will combine fire with any ranged attack against BWD.</p><p>[sblock=Powers used]Spray of Arrows, Daily. Evasive Strike, E[/sblock]</p><p></p><p>17: Reed. Fine. Blessed. Concealed. +2 defenses Otherwind</p><p>*Will of the Feywild Eladrin 1</p><p>[sblock=Powers used]Bewitching Whispers, encounter. Will of the Feywild, E. Otherwind Stride, E.[/sblock]</p><p></p><p>14: Narbel. -12 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (23 HP, resist 10 all, vulnerable cold 5.)</p><p>*Hack at damage </p><p></p><p>13: Stormrage. -39 HP. Cursed.</p><p>*Double Attack Xak</p><p></p><p>12: Torment. -11 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (19 HP, resist 10 all)</p><p>*Attack Cage</p><p>[sblock=Powers used]Shake it Off, encounter[/sblock]</p><p></p><p>Blessed: +1 power bonus to attacks.</p><p>[sblock=Restrained]You grant combat advantage. You’re immobilized.</p><p>You can’t be forced to move by a pull, a push, or a</p><p>slide.</p><p>You take a –2 penalty to attack rolls.[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4461755, member: 78"] Tharos calls for Starwinds to vacate the blast zone and waits. Glib tricks the mound of plant goo into a lunge, then cuts it as he dodge past. While the beast is distracted, he slips away and returns to the group, jumping over Reed's head as he clear the muck. [sblock] Hit Shambler for 12 damage. To be honest, I'm not entirely sure how to handle a space swap with different sized combatants. I'm thinking that Glib will move into one square of its space, and then it will have to cover Glib's space with one square of its own. So considering you're intent to move W and N, Glib goes to the NW space of the Shambler, and then it fills in the remainder. So you do end up 1 square further W. [/sblock] [sblock=Status/Initiative: Round 3] 36: Tharos. Delays. 33: Glib. Fine. Blessed. *Bait and Switch on Shambler. [sblock=Powers used]Eyebite, E. Bait and Switch, E Elven Precision, E [/sblock] 31: Xak. -49 HP. Blessed. Second Wind. 17/18 surges *Second wind, charge eladrin 2. [sblock=Powers used]Second Wind, E [/sblock] 26: Fey Grove Choker. -[COLOR="red"]45HP, Bloodied[/COLOR]. Quarry, Cursed. Concealed [sblock=Powers used]Vine Fetter, recharge 6. [/sblock] 18: Starwinds. -29 HP. Blessed. AP=0 [sblock=Powers used]Bless, Daily. Solar Wrath, E. Breath Weapon, E. Split the Sky, E. [/sblock] 18: Tharos. -21 HP. Blessed. [sblock=Powers used]Wall of Fire, D [/sblock] 18: Briar Witch Dryad. -115 HP. Ongoing 13 radiant. AP=0 Quarry. Cursed. *Briar Cage Torment and Narbel 18: Battle Briar 2. -34 HP. Quarry. *Charge Erdric 18: Battle Briar 1. -16. Quarry. Cursed *Attack Starwinds 18: Eladrin 2. [COLOR="Red"]-81, Bloodied[/COLOR]. Dazed (End of Reed's turn) Cursed. *Charge Tharos 18: Shambling Mound. -26 HP. *Charge Glib 17: Erdric. -24 HP. Blessed. *Evasive Strike BWD *Will combine fire with any ranged attack against BWD. [sblock=Powers used]Spray of Arrows, Daily. Evasive Strike, E[/sblock] 17: Reed. Fine. Blessed. Concealed. +2 defenses Otherwind *Will of the Feywild Eladrin 1 [sblock=Powers used]Bewitching Whispers, encounter. Will of the Feywild, E. Otherwind Stride, E.[/sblock] 14: Narbel. -12 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (23 HP, resist 10 all, vulnerable cold 5.) *Hack at damage 13: Stormrage. -39 HP. Cursed. *Double Attack Xak 12: Torment. -11 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (19 HP, resist 10 all) *Attack Cage [sblock=Powers used]Shake it Off, encounter[/sblock] Blessed: +1 power bonus to attacks. [sblock=Restrained]You grant combat advantage. You’re immobilized. You can’t be forced to move by a pull, a push, or a slide. You take a –2 penalty to attack rolls.[/sblock] [/sblock] [/QUOTE]
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[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
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