Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 4467442" data-attributes="member: 46559"><p>Tharos ducks behind the tree and steps next to Torment. He raises his hands and shouts a word of power that seems to shake the ground itself. An earsplitting crack of thunder explodes in the middle of the battlefield, shattering tree branches and pushing foes back. </p><p></p><p>[sblock=ooc]</p><p>Minor: maintain wall of fire</p><p>Move: S, SE, E</p><p>Standard: Thunderlance. The blast is a 6x6 square with the BWD as its upper right corner. Due to arcane reach it doesn't have to be adjacent to me. Attacks vs. Reflex against BB1, BB2, Stormrage, BWD, Xak, including +1 from bless, which I've been forgetting: <a href="http://invisiblecastle.com/roller/view/1733279/" target="_blank">32, 17, 20, 34, 23</a>. Damage is <a href="http://invisiblecastle.com/roller/view/1733280/" target="_blank">26</a> on a hit. Here are the push directions for each if it's a hit (I omit BB2, since that's a natural 1):</p><p>BB1: W, W, W, N. two of those moves enter a stormcage wall square. </p><p>BB2: n/a</p><p>Stormrage: NW, N, NW, NW. One of those moves enters a stormcage square. </p><p>BWD: NW, NW, N, N. Two of those moves enter stormcage squares, and three of them enter wall of fire squares. </p><p>Xak: none</p><p></p><p>If I understand correctly, forced movement through hazards incurs damage the same as normal movement, so I think that's 20 lightning to BB1, 10 lightning to Stormrage (which heals it, ugh), 20 lightning and 9d6+27=64<a href="http://invisiblecastle.com/roller/view/1733292/" target="_blank">http://invisiblecastle.com/roller/view/1733292/</a> fire to the BWD. </p><p></p><p>After all of this, the stormcage wall disappears. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4467442, member: 46559"] Tharos ducks behind the tree and steps next to Torment. He raises his hands and shouts a word of power that seems to shake the ground itself. An earsplitting crack of thunder explodes in the middle of the battlefield, shattering tree branches and pushing foes back. [sblock=ooc] Minor: maintain wall of fire Move: S, SE, E Standard: Thunderlance. The blast is a 6x6 square with the BWD as its upper right corner. Due to arcane reach it doesn't have to be adjacent to me. Attacks vs. Reflex against BB1, BB2, Stormrage, BWD, Xak, including +1 from bless, which I've been forgetting: [url=http://invisiblecastle.com/roller/view/1733279/]32, 17, 20, 34, 23[/url]. Damage is [url=http://invisiblecastle.com/roller/view/1733280/]26[/url] on a hit. Here are the push directions for each if it's a hit (I omit BB2, since that's a natural 1): BB1: W, W, W, N. two of those moves enter a stormcage wall square. BB2: n/a Stormrage: NW, N, NW, NW. One of those moves enters a stormcage square. BWD: NW, NW, N, N. Two of those moves enter stormcage squares, and three of them enter wall of fire squares. Xak: none If I understand correctly, forced movement through hazards incurs damage the same as normal movement, so I think that's 20 lightning to BB1, 10 lightning to Stormrage (which heals it, ugh), 20 lightning and 9d6+27=64[url=http://invisiblecastle.com/roller/view/1733292/][/url] fire to the BWD. After all of this, the stormcage wall disappears. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[KK]Game 2: When Compost Attacks! (Encounter 2 pending)
Top