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*Pathfinder & Starfinder
Knife Fighter (Opinions and Playtesters Wanted)
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<blockquote data-quote="Elder-Basilisk" data-source="post: 340859" data-attributes="member: 3146"><p>I must say to start off that I agree with some of the other posters. As I see it, this kind of a concept is best suited to a prestige class.</p><p></p><p>Prestige classes are supposed to represent characters whose mastery of their fighting style gives them unique and dangerous advantages. Weapon Master, Lasher, Tempest, and Master of Chains are all examples of this type of prestige class. By making knife fighter a core class, you do several things:</p><p></p><p>1. Encourage characters of other classes to take one level of knife fighter for the bonus feats/goodies</p><p></p><p>2. Set up a campaign-wide game mechanic that makes fighting with daggers almost as effective as fighting with swords (a bit silly IMHO--most people historically used swords for a very good reasons).</p><p></p><p>3. Maintain that there is something unique about fighting with knives that make it different from fighting with swords.</p><p></p><p>I think that a combination of fighter and monk or fighter and rogue or even fighter and ranger would represent a knife fighter very well with the core rules. This would leave you the flexibility to create a prestige class that represents an order of master knife fighters who are as feared as swordsmen. It would also enable you to have more than one prestige class with distinct abilities if you wanted to represent rival schools of knife-fighting.</p><p></p><p>PS. If you want more comments on the class, I suggest you repost it in something like the following format:</p><p></p><p>Class Name:</p><p></p><p>Description:</p><p></p><p>Prereqs [If Prestige Class]</p><p></p><p>Weapon and Armor Proficiencies:</p><p></p><p>Skill Points per level; class skills list</p><p></p><p>BAB Fort Ref Will Special Abilities</p><p>+1 +2 +2 +0 Super Duper Knife Killaz</p><p>+2 +3 +3 +0 Knife Killaz Gizmo +1d6</p><p>+3 +3 +3 +1 Knife Parry +2</p><p>+4 +4 +4 +1 Knife Killaz Gizmo +2d6</p><p></p><p>Special Abilities Descriptions:</p><p></p><p><strong>Super Duper Knife Killaz:</strong> blah blah blah</p><p></p><p><strong>Knife Killaz Gizmo</strong> blah blah blah</p><p></p><p>The chart is really the big thing. It makes the attack bonus, saves, and ability progression really easy to read and mentally compare to other classes.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 340859, member: 3146"] I must say to start off that I agree with some of the other posters. As I see it, this kind of a concept is best suited to a prestige class. Prestige classes are supposed to represent characters whose mastery of their fighting style gives them unique and dangerous advantages. Weapon Master, Lasher, Tempest, and Master of Chains are all examples of this type of prestige class. By making knife fighter a core class, you do several things: 1. Encourage characters of other classes to take one level of knife fighter for the bonus feats/goodies 2. Set up a campaign-wide game mechanic that makes fighting with daggers almost as effective as fighting with swords (a bit silly IMHO--most people historically used swords for a very good reasons). 3. Maintain that there is something unique about fighting with knives that make it different from fighting with swords. I think that a combination of fighter and monk or fighter and rogue or even fighter and ranger would represent a knife fighter very well with the core rules. This would leave you the flexibility to create a prestige class that represents an order of master knife fighters who are as feared as swordsmen. It would also enable you to have more than one prestige class with distinct abilities if you wanted to represent rival schools of knife-fighting. PS. If you want more comments on the class, I suggest you repost it in something like the following format: Class Name: Description: Prereqs [If Prestige Class] Weapon and Armor Proficiencies: Skill Points per level; class skills list BAB Fort Ref Will Special Abilities +1 +2 +2 +0 Super Duper Knife Killaz +2 +3 +3 +0 Knife Killaz Gizmo +1d6 +3 +3 +3 +1 Knife Parry +2 +4 +4 +4 +1 Knife Killaz Gizmo +2d6 Special Abilities Descriptions: [b]Super Duper Knife Killaz:[/b] blah blah blah [b]Knife Killaz Gizmo[/b] blah blah blah The chart is really the big thing. It makes the attack bonus, saves, and ability progression really easy to read and mentally compare to other classes. [/QUOTE]
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Knife Fighter (Opinions and Playtesters Wanted)
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