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*Dungeons & Dragons
Knight base class
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<blockquote data-quote="Ivocles" data-source="post: 7006649" data-attributes="member: 6872409"><p>I feel like the locking down multiple enemies has been covered by the order of the shield subclass, with it's immovable object feature (which gives an extra reaction). you are right about the damage mitigation, that was my concern too. Would it be too much to give the knight resistance to piercing, bludgeoning and slashing damage while in it's Immovable Object stance?</p><p></p><p>The order of the sword should be a more offensively focused archetype. you are right that the great cleave feature does not bring anything unique to the table. What i am looking for is a feature that improves upon its fighting challenge or damage somehow.</p><p></p><p>I think i am going to go with this for formally trained for now</p><p></p><p><strong>Formally trained</strong></p><p>You have trained extensively with a broad range of weapons, and can use them in creative ways.</p><p>You strike with the butt of your sword or axe, drive the point of your blade between the enemy's ribs, or smash armour with your morning star.</p><p></p><p>Using swords, axes,or halberds, you choose whether you deal slashing, bludgeoning or piercing damage. Its damage die remains the same.</p><p>If you are wielding a Mace, Maul, Warhammer, Warpick, Flail or Morning Star you have advantage on your attack rolls if your opponent is wearing heavy armour.</p></blockquote><p></p>
[QUOTE="Ivocles, post: 7006649, member: 6872409"] I feel like the locking down multiple enemies has been covered by the order of the shield subclass, with it's immovable object feature (which gives an extra reaction). you are right about the damage mitigation, that was my concern too. Would it be too much to give the knight resistance to piercing, bludgeoning and slashing damage while in it's Immovable Object stance? The order of the sword should be a more offensively focused archetype. you are right that the great cleave feature does not bring anything unique to the table. What i am looking for is a feature that improves upon its fighting challenge or damage somehow. I think i am going to go with this for formally trained for now [B]Formally trained[/B] You have trained extensively with a broad range of weapons, and can use them in creative ways. You strike with the butt of your sword or axe, drive the point of your blade between the enemy's ribs, or smash armour with your morning star. Using swords, axes,or halberds, you choose whether you deal slashing, bludgeoning or piercing damage. Its damage die remains the same. If you are wielding a Mace, Maul, Warhammer, Warpick, Flail or Morning Star you have advantage on your attack rolls if your opponent is wearing heavy armour. [/QUOTE]
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Knight base class
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