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*Pathfinder & Starfinder
Knight core class
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<blockquote data-quote="Chun-tzu" data-source="post: 505018" data-attributes="member: 1441"><p>I like the idea of a Knight core class and Paladin prestige class. Both of you, Kidd and Hong, have designed interesting and very viable classes. Personally, I'd try to design a Paladin PrC that meshes smoothly with the Knight, and so that might affect certain abilities. For example, what's the difference between a mounted Knight and a mounted Paladin? Should Paladins get special mounts, or should all Knights have access to special mounts? I haven't decided.</p><p></p><p>Anyway, let's get to some specifics. Kidd, I like both Aura of Courage and the bonus feats. The Mount is also good, but I'm torn between making it the same as the Paladin's, and toning it down. Maybe some of the mounted combat feats should be wired into the Knight's abilities (but he still gets some bonus feats). The Knight should be an expert at mounted combat, but he should also be very viable without a mount. And since many campaigns don't necessarily use mounted combat often, they would be good as freebies. Maybe that's a little overpowered, I'm not sure.</p><p></p><p>At first, Favored Enemy seemed odd, but now that I think about it, I can see it as very appropriate in campaigns with clearly defined regions, like the Forgotten Realms. But choice of Favored Enemies should be very restricted. I wouldn't add more Favored Enemies at higher levels.</p><p></p><p>The entourage is also fitting to a Knight, but I'm not sure what the best way to do it is. The simplest would seem to be a free Leadership feat, with some notes on the types of followers that may be selected.</p><p></p><p>Knights also have more authority than common adventurers. Fo example, the Blade of the Emperor (from Path of the Sword) gets bonuses that let him request aid, supplies, or information from loyal citizens. I've seen several variations of this concept, but none that really stood out mechanically.</p><p></p><p>Hong, I like your version of the Knight. There are a couple things I would think about changing, if I used it. I'm not sure if I'd use an alignment restriction. Although I see it as very appropriate, I'd probably do it more like the Samurai. The code is more of a cultural/role-play thing, and there are unfortunately many Knights who completely fail to live up to it, but aren't necessarily Black Knights. I'm also not sure about losing Mounted Combat with Elves, Dwarves, and so on. Again, I see why you did it, but now it seems to lose something to me. It becomes hard to tell the difference between an Elven Fighter and an Elven Knight.</p></blockquote><p></p>
[QUOTE="Chun-tzu, post: 505018, member: 1441"] I like the idea of a Knight core class and Paladin prestige class. Both of you, Kidd and Hong, have designed interesting and very viable classes. Personally, I'd try to design a Paladin PrC that meshes smoothly with the Knight, and so that might affect certain abilities. For example, what's the difference between a mounted Knight and a mounted Paladin? Should Paladins get special mounts, or should all Knights have access to special mounts? I haven't decided. Anyway, let's get to some specifics. Kidd, I like both Aura of Courage and the bonus feats. The Mount is also good, but I'm torn between making it the same as the Paladin's, and toning it down. Maybe some of the mounted combat feats should be wired into the Knight's abilities (but he still gets some bonus feats). The Knight should be an expert at mounted combat, but he should also be very viable without a mount. And since many campaigns don't necessarily use mounted combat often, they would be good as freebies. Maybe that's a little overpowered, I'm not sure. At first, Favored Enemy seemed odd, but now that I think about it, I can see it as very appropriate in campaigns with clearly defined regions, like the Forgotten Realms. But choice of Favored Enemies should be very restricted. I wouldn't add more Favored Enemies at higher levels. The entourage is also fitting to a Knight, but I'm not sure what the best way to do it is. The simplest would seem to be a free Leadership feat, with some notes on the types of followers that may be selected. Knights also have more authority than common adventurers. Fo example, the Blade of the Emperor (from Path of the Sword) gets bonuses that let him request aid, supplies, or information from loyal citizens. I've seen several variations of this concept, but none that really stood out mechanically. Hong, I like your version of the Knight. There are a couple things I would think about changing, if I used it. I'm not sure if I'd use an alignment restriction. Although I see it as very appropriate, I'd probably do it more like the Samurai. The code is more of a cultural/role-play thing, and there are unfortunately many Knights who completely fail to live up to it, but aren't necessarily Black Knights. I'm also not sure about losing Mounted Combat with Elves, Dwarves, and so on. Again, I see why you did it, but now it seems to lose something to me. It becomes hard to tell the difference between an Elven Fighter and an Elven Knight. [/QUOTE]
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