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*Pathfinder & Starfinder
Knight core class
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<blockquote data-quote="hong" data-source="post: 505139" data-attributes="member: 537"><p><strong>Re: Re: Knight core class</strong></p><p></p><p></p><p></p><p>I'd make it a bonus feat that can be selected if the player wants it. Not all knights have entourages.</p><p></p><p></p><p></p><p>Um, the samurai also has an alignment restriction.</p><p></p><p>IMO, it would be more odd to have a code of honour that essentially said you had to behave in a good-guy fashion, but not follow through with any requirements on alignment. Alignment is just a game mechanic that's used to represent the underlying concept. Personally, I try not to fixate on the mechanic; as long as the player is RPing the character well, and not cynically trying to rort the system, I'm happy. The map is not the terrain, as the saying goes.</p><p></p><p></p><p></p><p></p><p>Well, the main thing here is that the code is what defines the knight, and that code mandates behaviour that correlates with what most "normal" societies would call good and upstanding conduct. Unless you have that code of honour, there's no difference between you and a bog-standard fighter. I've made it a bit more flexible than the paladin's code, so that you can be LN and NG as well as LG, but the point remains: if you don't live up to the code, you really shouldn't be a knight.</p><p></p><p></p><p></p><p></p><p>I solved this problem in my campaign by getting rid of elves and dwarves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The problem here is that we're talking about completely different source material. You don't get stereotypical "knights in shining armour" in LOTR, except in a peripheral manner (Imrahil at the battle of the Pelennor Fields), so the underlying archetype needs to be modified to fit. I guess you could say that the difference is that an elf knight takes his responsibilities to abstract concepts like truth, justice, and the elven way more seriously than the average elf fighter or warrior, whose loyalties might lie with more concrete things like his family, his tribe, or whatever. That's not a particularly rigorous handwave, and there'll be exceptions to the rule -- but then, you could also ask what's the difference between a paladin and a fighter, or a paladin and a cleric. The fact is that the roles overlap, and they'll continue to do so when you replace the paladin with the knight. Whether this overlap is sufficient reason to remove the class is something for the individual DM to decide.</p></blockquote><p></p>
[QUOTE="hong, post: 505139, member: 537"] [b]Re: Re: Knight core class[/b] I'd make it a bonus feat that can be selected if the player wants it. Not all knights have entourages. Um, the samurai also has an alignment restriction. IMO, it would be more odd to have a code of honour that essentially said you had to behave in a good-guy fashion, but not follow through with any requirements on alignment. Alignment is just a game mechanic that's used to represent the underlying concept. Personally, I try not to fixate on the mechanic; as long as the player is RPing the character well, and not cynically trying to rort the system, I'm happy. The map is not the terrain, as the saying goes. Well, the main thing here is that the code is what defines the knight, and that code mandates behaviour that correlates with what most "normal" societies would call good and upstanding conduct. Unless you have that code of honour, there's no difference between you and a bog-standard fighter. I've made it a bit more flexible than the paladin's code, so that you can be LN and NG as well as LG, but the point remains: if you don't live up to the code, you really shouldn't be a knight. I solved this problem in my campaign by getting rid of elves and dwarves. :) The problem here is that we're talking about completely different source material. You don't get stereotypical "knights in shining armour" in LOTR, except in a peripheral manner (Imrahil at the battle of the Pelennor Fields), so the underlying archetype needs to be modified to fit. I guess you could say that the difference is that an elf knight takes his responsibilities to abstract concepts like truth, justice, and the elven way more seriously than the average elf fighter or warrior, whose loyalties might lie with more concrete things like his family, his tribe, or whatever. That's not a particularly rigorous handwave, and there'll be exceptions to the rule -- but then, you could also ask what's the difference between a paladin and a fighter, or a paladin and a cleric. The fact is that the roles overlap, and they'll continue to do so when you replace the paladin with the knight. Whether this overlap is sufficient reason to remove the class is something for the individual DM to decide. [/QUOTE]
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