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Knight of the Raven/Ordained Champion questions.
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<blockquote data-quote="vageta31" data-source="post: 5597027" data-attributes="member: 6669978"><p>Hey guys just a couple simple questions. I'm building a character as a Divine caster replacement in a 3.5 White Plume mountain campaign. I prefer to play a battle style Cleric so I'm looking at these 2 options but had a couple questions about them.</p><p></p><p>1. For Knight of the Raven does the Raven have the ability to attack normally as any other companion or is it only limited to the swift action special abilities? (ie; harry) The only thing I can find is they have half your hp total and use your base save modifiers along with any features of the celestial template. It doesn't say anything about the Raven gaining feats with HD or anything like that.</p><p></p><p>2. Even if it did would a Raven function ok in that campaign or is it simply too close quarters in the dungeon to be able to maneuver?</p><p></p><p>3. Ordained champion errata states that channel spell is now a move action and apparently can hold a spell for 8 hours. Is it released automatically on the next attack or can you save it and release when you'd like ala weapon storing? Was thinking about using it during some warblade or Crusader maneuvers if so.</p></blockquote><p></p>
[QUOTE="vageta31, post: 5597027, member: 6669978"] Hey guys just a couple simple questions. I'm building a character as a Divine caster replacement in a 3.5 White Plume mountain campaign. I prefer to play a battle style Cleric so I'm looking at these 2 options but had a couple questions about them. 1. For Knight of the Raven does the Raven have the ability to attack normally as any other companion or is it only limited to the swift action special abilities? (ie; harry) The only thing I can find is they have half your hp total and use your base save modifiers along with any features of the celestial template. It doesn't say anything about the Raven gaining feats with HD or anything like that. 2. Even if it did would a Raven function ok in that campaign or is it simply too close quarters in the dungeon to be able to maneuver? 3. Ordained champion errata states that channel spell is now a move action and apparently can hold a spell for 8 hours. Is it released automatically on the next attack or can you save it and release when you'd like ala weapon storing? Was thinking about using it during some warblade or Crusader maneuvers if so. [/QUOTE]
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Community
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Knight of the Raven/Ordained Champion questions.
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