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Knightfall's "CC2 Cartography" Thread (Retired: Apr 16/05)
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<blockquote data-quote="Knightfall" data-source="post: 795407" data-attributes="member: 2012"><p><strong>My Version of Mor's End</strong></p><p></p><p>Ok, I had to rework an entire region of my continent of Harqual so that I could make my own version of the EN World City Project fit into my world. This includes <strong>Mor's End</strong>, <strong>Kul Moren</strong> and <strong>Lalaton</strong>, as well as my own little additions to the region - the ruined castle known as <strong>Helguar</strong>, an evil magic tower called <strong>Nonar Kyll</strong>, and the small ruins of <strong>Farfox</strong>.</p><p></p><p><strong>Note:</strong> This isn't anything official about Mor's End but it does show that with a little work the city can fit into any campaign setting.</p><p></p><p>The other major addition to this map is <strong>Cauldron, The Shackled City</strong>. Anyone who has been following the latest developments in Dungeon Magazine should know what this is. (For those that don't, Cauldron first appears in <em>Dungeon Magazine # 97</em>.) In my world, Cauldron holds sway over the town I call <strong>Ialin</strong>.</p><p></p><p>Also on this map is an eastern porton of the <strong>Kingdom of Izmer</strong>, which I've also 'homebrewed' into my campaign setting. Pretensa and Wellin fall into this region.</p><p></p><p><strong><s>The Fortress</s></strong><s> is also part of the same region as Izmer is in and is home to a colony of mountain dwarves that call themselves the Du'gar.</s></p><p></p><p>The <strong>Verdalf Forest</strong> is home to tribes of hunter elves but tend to be isolationists for the most part.</p><p></p><p>Cheers!</p><p></p><p>Knightfall</p></blockquote><p></p>
[QUOTE="Knightfall, post: 795407, member: 2012"] [B]My Version of Mor's End[/B] Ok, I had to rework an entire region of my continent of Harqual so that I could make my own version of the EN World City Project fit into my world. This includes [B]Mor's End[/B], [B]Kul Moren[/B] and [B]Lalaton[/B], as well as my own little additions to the region - the ruined castle known as [B]Helguar[/B], an evil magic tower called [B]Nonar Kyll[/B], and the small ruins of [B]Farfox[/B]. [B]Note:[/B] This isn't anything official about Mor's End but it does show that with a little work the city can fit into any campaign setting. The other major addition to this map is [B]Cauldron, The Shackled City[/B]. Anyone who has been following the latest developments in Dungeon Magazine should know what this is. (For those that don't, Cauldron first appears in [I]Dungeon Magazine # 97[/I].) In my world, Cauldron holds sway over the town I call [B]Ialin[/B]. Also on this map is an eastern porton of the [B]Kingdom of Izmer[/B], which I've also 'homebrewed' into my campaign setting. Pretensa and Wellin fall into this region. [B][S]The Fortress[/S][/B][S] is also part of the same region as Izmer is in and is home to a colony of mountain dwarves that call themselves the Du'gar.[/S] The [B]Verdalf Forest[/B] is home to tribes of hunter elves but tend to be isolationists for the most part. Cheers! Knightfall [/QUOTE]
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