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Knightfall's "Creature Anthology" Thread: v.3.5 Monsters (Updated: Sept 09/08)
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<blockquote data-quote="Knightfall" data-source="post: 2994816" data-attributes="member: 2012"><p><strong>Lacertatoise</strong></p><p><strong>Large Monstrous Humanoid (Aquatic)</strong></p><p><strong>Hit Dice:</strong> 6d12+18 (57 hp)</p><p><strong>Initiative:</strong> +1 (Dex)</p><p><strong>Speed:</strong> 10 ft. (2 squares), swim 20 ft.</p><p><strong>AC:</strong> 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17</p><p><strong>Base Attack/Grapple:</strong> +6/+14</p><p><strong>Attack:</strong> Bite +9 melee (1d8+4) or Large trident +10 melee (2d6+4)</p><p><strong>Full Attack:</strong> Bite +9 melee (1d8+4) and 2 claws +4 melee (1d6+2) or Large trident +10/+5 melee (2d6+4)</p><p><strong>Space/Reach:</strong> 10 ft. / 10 ft.</p><p><strong>Special Attacks:</strong> Breath weapon, snatch, capsize</p><p><strong>Special Qualities:</strong> Darkvision, immunity to fire, sleep, and paralysis, low-light vision, scent</p><p><strong>Saves:</strong> Fort +5, Ref +6, Will +6</p><p><strong>Abilities:</strong> Str 19 (+4), Dex 12 (+1), Con 17 (+3), Int 12 (+1), Wis 13 (+1), Cha 12 (+1)</p><p><strong>Skills:</strong> Hide +6*, Intimidate +6, Jump -8, Listen +5, Search +5, Spot +5, Survival +6, Swim +12</p><p><strong>Feats:</strong> Blind-Fight, Power Attack, Weapon Focus (trident)</p><p></p><p><strong>Environment:</strong> Temperate aquatic</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 7</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Often chaotic neutral</p><p><strong>Advancement:</strong> By character class</p><p></p><p>Lacertatoise are a strange magical crossbreed of humans and dragon turtles. They are never born naturally and are thought to be the result of twisted experiments by evil druids or sorcerers.</p><p></p><p>These half-dragons are very rare and are known for their strange temperament, which is a direct result of their creation. Prone to fits of violence and whimsy, lacertatoise are nothing like their dragon turtle kin in mindset.</p><p></p><p>Lacertatoise stand 14 to 15 feet in height and weigh nearly 3,000 to 4,000 pounds. Like dragon turtles they have turtle-like shells that are 10 feet diameter. Their skin and shells are a deep, marine green in color and their skin is both tough and scaly. Unlike dragon turtles, their skin is uniform in color without any highlights. Their hands and feet are webbed and have tough claws and they are often bald with a spiny ridge running down the center of their head.</p><p></p><p>Lacertatoise speak Aquan, Draconic, and Common.</p><p></p><p><strong>Combat</strong></p><p>Lacertatoise are most at home in deep water and can handle almost any opponent, even other dragons, as they often have character class levels. Needless, to say they are powerful opponents whether they attack with claws, breath weapon, or any class abilities a particular lacertatoise might have.</p><p></p><p>When angered by seafarers they will capsize boats and small ships just as a dragon turtle would, snatching up a ship’s crewmembers and destroying anything left over. An evil lacertatoise would have no compunctions about eating other sentient creatures.</p><p></p><p><em>Blood Type</em> (Ex): For all special abilities and effects, lacertatoise are considered both human and dragon.</p><p></p><p><em>Breath Weapon</em> (Su): Cloud of superheated steam 10 feet high, 10 feet wide, and 25 feet long, every 1d4 rounds; 6d6 points of fire damage, Reflex half DC 16; effective both on the surface and underwater.</p><p></p><p><em>Capsize</em> (Ex): A submerged lacertatoise that surfaces under a boat or ship less than 10 feet long capsizes the vessel 45% of the time. It has a 25% chance to capsize a vessel from 10 to 30 feet long and a 10% chance to capsize one over 30 feet long.</p><p></p><p><em>Skills</em>: A lacertatoise has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *Lacertatoise receive a +4 racial bonus to Hide checks when submerged.</p><p></p><p><strong>Lacertatoise as Characters</strong></p><p>Lacertatoise favor the sorcerer class. A lacertatoise that takes levels in cleric can choose any two of the following domains: Animal, Evil (or Good) *, Magic, and Water. *Depending on alignment.</p><p></p><p><strong>Base Creatures:</strong> Dragon Turtle</p><p><strong>Template(s):</strong> Half-Humanoid (Book of Templates: Deluxe Edition; updated to v.3.5; attacks, damage, saves, skills, and feats readjusted)</p></blockquote><p></p>
[QUOTE="Knightfall, post: 2994816, member: 2012"] [B]Lacertatoise[/B] [B]Large Monstrous Humanoid (Aquatic)[/B] [B]Hit Dice:[/B] 6d12+18 (57 hp) [B]Initiative:[/B] +1 (Dex) [B]Speed:[/B] 10 ft. (2 squares), swim 20 ft. [B]AC:[/B] 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 [B]Base Attack/Grapple:[/B] +6/+14 [B]Attack:[/B] Bite +9 melee (1d8+4) or Large trident +10 melee (2d6+4) [B]Full Attack:[/B] Bite +9 melee (1d8+4) and 2 claws +4 melee (1d6+2) or Large trident +10/+5 melee (2d6+4) [B]Space/Reach:[/B] 10 ft. / 10 ft. [B]Special Attacks:[/B] Breath weapon, snatch, capsize [B]Special Qualities:[/B] Darkvision, immunity to fire, sleep, and paralysis, low-light vision, scent [B]Saves:[/B] Fort +5, Ref +6, Will +6 [B]Abilities:[/B] Str 19 (+4), Dex 12 (+1), Con 17 (+3), Int 12 (+1), Wis 13 (+1), Cha 12 (+1) [B]Skills:[/B] Hide +6*, Intimidate +6, Jump -8, Listen +5, Search +5, Spot +5, Survival +6, Swim +12 [B]Feats:[/B] Blind-Fight, Power Attack, Weapon Focus (trident) [B]Environment:[/B] Temperate aquatic [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 7 [B]Treasure:[/B] Standard [B]Alignment:[/B] Often chaotic neutral [B]Advancement:[/B] By character class Lacertatoise are a strange magical crossbreed of humans and dragon turtles. They are never born naturally and are thought to be the result of twisted experiments by evil druids or sorcerers. These half-dragons are very rare and are known for their strange temperament, which is a direct result of their creation. Prone to fits of violence and whimsy, lacertatoise are nothing like their dragon turtle kin in mindset. Lacertatoise stand 14 to 15 feet in height and weigh nearly 3,000 to 4,000 pounds. Like dragon turtles they have turtle-like shells that are 10 feet diameter. Their skin and shells are a deep, marine green in color and their skin is both tough and scaly. Unlike dragon turtles, their skin is uniform in color without any highlights. Their hands and feet are webbed and have tough claws and they are often bald with a spiny ridge running down the center of their head. Lacertatoise speak Aquan, Draconic, and Common. [B]Combat[/B] Lacertatoise are most at home in deep water and can handle almost any opponent, even other dragons, as they often have character class levels. Needless, to say they are powerful opponents whether they attack with claws, breath weapon, or any class abilities a particular lacertatoise might have. When angered by seafarers they will capsize boats and small ships just as a dragon turtle would, snatching up a ship’s crewmembers and destroying anything left over. An evil lacertatoise would have no compunctions about eating other sentient creatures. [I]Blood Type[/I] (Ex): For all special abilities and effects, lacertatoise are considered both human and dragon. [I]Breath Weapon[/I] (Su): Cloud of superheated steam 10 feet high, 10 feet wide, and 25 feet long, every 1d4 rounds; 6d6 points of fire damage, Reflex half DC 16; effective both on the surface and underwater. [I]Capsize[/I] (Ex): A submerged lacertatoise that surfaces under a boat or ship less than 10 feet long capsizes the vessel 45% of the time. It has a 25% chance to capsize a vessel from 10 to 30 feet long and a 10% chance to capsize one over 30 feet long. [I]Skills[/I]: A lacertatoise has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *Lacertatoise receive a +4 racial bonus to Hide checks when submerged. [B]Lacertatoise as Characters[/B] Lacertatoise favor the sorcerer class. A lacertatoise that takes levels in cleric can choose any two of the following domains: Animal, Evil (or Good) *, Magic, and Water. *Depending on alignment. [B]Base Creatures:[/B] Dragon Turtle [B]Template(s):[/B] Half-Humanoid (Book of Templates: Deluxe Edition; updated to v.3.5; attacks, damage, saves, skills, and feats readjusted) [/QUOTE]
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