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Knightfall's "Humanoids + Templates = Fun" Thread (Retired)
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<blockquote data-quote="Kitsunekaboom" data-source="post: 955685" data-attributes="member: 8301"><p>Yes another one.</p><p></p><p>Bakil (Badger + Half-Human + Half-Earth Elemental)</p><p>Small Outsider</p><p>Hit Dice: 1d8+3 (7)</p><p>Initiative: +0 (Dex)</p><p>Speed: 30 Ft, Burrow 5 Ft.</p><p>AC: 14 (+1 Size, +3 Natural)</p><p>Attacks: 2 claws +2 melee, Bite -3 melee; or by weapon</p><p>Damage: Bite 1d4+1, Claw 1d4; or by weapon</p><p>Face/Reach: 5 Ft. By 5ft/5ft</p><p>Special Attacks: Rage, Spell-like abilities</p><p>Special Qualities: Immunities, Scent</p><p>Saves: Fort: +2, Ref: +1, Will: +0</p><p>Abilities: Str:13, Dex:11, Con:16, Int:10, Wis:11, Cha:10</p><p>Skills: Escape Artist +5, Knowledge (Planes) +6, Knowledge (Space) +6, Listen +3, </p><p>Spot +3</p><p>Feats: Skill Focus (Knowledge (Planes)),Skill Focus (Knowledge (Space))</p><p>Climate/Terrain: Any Land</p><p>Organization: Solitary or Colony (2-12)</p><p>Challenge Rating: 2</p><p>Treasure: None</p><p>Alignment: Always Neutral</p><p>Advancement: By Class (Sorcerer)</p><p></p><p>The Bakil are a race of interplanar travelers originating from the Elemental Plane of Earth. They travel in spherical ships and act as explorers. They have allegiances with dao, gnomes, and the Scarchok, though they do not ally themselves with the Scarchok’s mission of vengeance. </p><p></p><p>Their ships act as neutral ground for interplanar confrontations, the Bakil are peacemakers. </p><p></p><p>Combat</p><p></p><p>Bakil avoid combat, prefering pacifism. If combat is forced upon them, it doesn’t take long to tap the inner rage of the pacifist. </p><p></p><p>Immunities: Bakills are immune to disease and gains a +4 racial bonus on Fortitude saves vs. Poison. They are also immune to any spells that effect earth.</p><p></p><p>Rage (Ex): A Bakil that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and –2 AC. The creature cannot end its rage voluntarily.</p><p></p><p>Spell-like Abilities: 1/day - magic stone; as a 1st level sorcerer.</p></blockquote><p></p>
[QUOTE="Kitsunekaboom, post: 955685, member: 8301"] Yes another one. Bakil (Badger + Half-Human + Half-Earth Elemental) Small Outsider Hit Dice: 1d8+3 (7) Initiative: +0 (Dex) Speed: 30 Ft, Burrow 5 Ft. AC: 14 (+1 Size, +3 Natural) Attacks: 2 claws +2 melee, Bite -3 melee; or by weapon Damage: Bite 1d4+1, Claw 1d4; or by weapon Face/Reach: 5 Ft. By 5ft/5ft Special Attacks: Rage, Spell-like abilities Special Qualities: Immunities, Scent Saves: Fort: +2, Ref: +1, Will: +0 Abilities: Str:13, Dex:11, Con:16, Int:10, Wis:11, Cha:10 Skills: Escape Artist +5, Knowledge (Planes) +6, Knowledge (Space) +6, Listen +3, Spot +3 Feats: Skill Focus (Knowledge (Planes)),Skill Focus (Knowledge (Space)) Climate/Terrain: Any Land Organization: Solitary or Colony (2-12) Challenge Rating: 2 Treasure: None Alignment: Always Neutral Advancement: By Class (Sorcerer) The Bakil are a race of interplanar travelers originating from the Elemental Plane of Earth. They travel in spherical ships and act as explorers. They have allegiances with dao, gnomes, and the Scarchok, though they do not ally themselves with the Scarchok’s mission of vengeance. Their ships act as neutral ground for interplanar confrontations, the Bakil are peacemakers. Combat Bakil avoid combat, prefering pacifism. If combat is forced upon them, it doesn’t take long to tap the inner rage of the pacifist. Immunities: Bakills are immune to disease and gains a +4 racial bonus on Fortitude saves vs. Poison. They are also immune to any spells that effect earth. Rage (Ex): A Bakil that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and –2 AC. The creature cannot end its rage voluntarily. Spell-like Abilities: 1/day - magic stone; as a 1st level sorcerer. [/QUOTE]
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Knightfall's "Humanoids + Templates = Fun" Thread (Retired)
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