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Knightfall's World of Kulan Campaign Maps (Updated: July 2022)
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<blockquote data-quote="Knightfall" data-source="post: 4430184" data-attributes="member: 2012"><p style="text-align: center"><strong><span style="color: rgb(251, 160, 38)"><span style="font-size: 18px">Island of Arek: Redux!</span></span></strong></p><p></p><p>All right, I can't seem to stop changing things in this region. One major change is that I've removed Calrendria from the equation and have replaced it with the Ivory Ports detailed in <em>The Pirate's Guide to Freeport</em>.</p><p></p><p>I've also fleshed other parts of the island; although, it's not done yet.</p><p></p><p><strong><span style="font-size: 18px"><span style="color: darkorange">THE ISLAND OF AREK</span></span></strong></p><p><strong><span style="color: DarkOrange">Ashen</span></strong></p><p>The <strong>City of Ashen</strong> is one of the few free cities on the <strong>Island of Arek</strong>. It is not as big as Gateway, but it is an important port city in the north for those that prefer not to deal with the vile citizens of Agul. Ashen can be a wild place at night, however, so it is important to tread carefully, especially near the docks.</p><p></p><p><strong><span style="color: darkorange">Gateway</span></strong></p><p>Gateway is the location for most of <em>Enigma of the Arcanexus</em>. The <strong>City of Gateway</strong> is one of the key cities on the Island of Arek and is a metropolis. Dark Portal Games posted a free PDF file detailing Gateway, which I still have. However, since my version of Gateway is very close to the equator, a lot of how the land is portrayed will be different. No knights in heavy platemail here.</p><p></p><p><strong><span style="color: DarkOrange">Hiulre</span></strong></p><p><em>Work in Progress</em></p><p></p><p><strong><span style="color: DarkOrange">Ivory Ports</span></strong></p><p>The <strong>Ivory Ports</strong> are a loose alliance of city-states on the southeast coast of Arek. These city-states are named Blackburn, Grenato, Pikebridge, Silverus, and Thalburg. The Ivory Ports are detailed in <em>The Pirate's Guide to Freeport</em>, a new sourcebook detailing Freeport. The Ivory Ports have been placed where I originally had Calrendia, a kingdom from <em>Enigma of the Arcanexus</em> adventure. Calrendria no long exists on World of Kulan. There just isn't enough information about that kingdom in <em>Enigma of the Arcanexus</em>.</p><p></p><p><strong>Mhul</strong></p><p>Another region from the Arekoz campaign setting, this one is vitally important for <em>Enigma of the Arcanexus</em>. Not that I mind, the <strong>Empire of Mhul</strong>, as it's called in the book, is a great land of bad guys for the heroes to face. I've even thought of a way to tie <em>Enigma of the Arcanexus</em> to Freeport and the idea of the lost Empire of the Serpents. As with Gateway, the land lies in a warm tropical part of the world and will have to be modifed somewhat. All the better to make Mhul more to my liking.</p><p></p><p><strong><span style="color: DarkOrange">Saul</span></strong></p><p><em>Work in Progress</em></p><p></p><p><strong><span style="color: DarkOrange">Tarrend</span></strong></p><p><strong>Tarrend</strong> is both the name of this mountain kingdom and its capital. Tarrend is dominated by dwarves and elves but all the demihuman races are found in this land. Tarrend is often an ally of Gateway but this alliance is not formalized. In truth, Tarrend would like to annex Gateway in order to gain a measure of strength over Mhul.</p><p></p><p><strong><span style="color: darkorange">Vehrmon</span></strong></p><p><strong>Vehrmon</strong> is another land from the <em>Enigma of the Arcanexus</em>adventure. Like Calrendria, very little is detailed about this kingdom in that adventure; however, until I come up with something to replace it the kingdom will remain a part of the Island of Arek.</p><p></p><p style="text-align: center">[ATTACH=full]36268[/ATTACH]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4430184, member: 2012"] [CENTER][B][COLOR=rgb(251, 160, 38)][SIZE=5]Island of Arek: Redux![/SIZE][/COLOR][/B][/CENTER] All right, I can't seem to stop changing things in this region. One major change is that I've removed Calrendria from the equation and have replaced it with the Ivory Ports detailed in [I]The Pirate's Guide to Freeport[/I]. I've also fleshed other parts of the island; although, it's not done yet. [B][SIZE=5][COLOR=darkorange]THE ISLAND OF AREK[/COLOR][/SIZE] [COLOR=DarkOrange]Ashen[/COLOR][/B] The [B]City of Ashen[/B] is one of the few free cities on the [B]Island of Arek[/B]. It is not as big as Gateway, but it is an important port city in the north for those that prefer not to deal with the vile citizens of Agul. Ashen can be a wild place at night, however, so it is important to tread carefully, especially near the docks. [B][COLOR=darkorange]Gateway[/COLOR][/B] Gateway is the location for most of [I]Enigma of the Arcanexus[/I]. The [B]City of Gateway[/B] is one of the key cities on the Island of Arek and is a metropolis. Dark Portal Games posted a free PDF file detailing Gateway, which I still have. However, since my version of Gateway is very close to the equator, a lot of how the land is portrayed will be different. No knights in heavy platemail here. [B][COLOR=DarkOrange]Hiulre[/COLOR][/B] [I]Work in Progress[/I] [B][COLOR=DarkOrange]Ivory Ports[/COLOR][/B] The [B]Ivory Ports[/B] are a loose alliance of city-states on the southeast coast of Arek. These city-states are named Blackburn, Grenato, Pikebridge, Silverus, and Thalburg. The Ivory Ports are detailed in [I]The Pirate's Guide to Freeport[/I], a new sourcebook detailing Freeport. The Ivory Ports have been placed where I originally had Calrendia, a kingdom from [I]Enigma of the Arcanexus[/I] adventure. Calrendria no long exists on World of Kulan. There just isn't enough information about that kingdom in [I]Enigma of the Arcanexus[/I]. [B]Mhul[/B] Another region from the Arekoz campaign setting, this one is vitally important for [I]Enigma of the Arcanexus[/I]. Not that I mind, the [B]Empire of Mhul[/B], as it's called in the book, is a great land of bad guys for the heroes to face. I've even thought of a way to tie [I]Enigma of the Arcanexus[/I] to Freeport and the idea of the lost Empire of the Serpents. As with Gateway, the land lies in a warm tropical part of the world and will have to be modifed somewhat. All the better to make Mhul more to my liking. [B][COLOR=DarkOrange]Saul[/COLOR][/B] [I]Work in Progress[/I] [B][COLOR=DarkOrange]Tarrend[/COLOR] Tarrend[/B] is both the name of this mountain kingdom and its capital. Tarrend is dominated by dwarves and elves but all the demihuman races are found in this land. Tarrend is often an ally of Gateway but this alliance is not formalized. In truth, Tarrend would like to annex Gateway in order to gain a measure of strength over Mhul. [B][COLOR=darkorange]Vehrmon[/COLOR] Vehrmon[/B] is another land from the [I]Enigma of the Arcanexus[/I]adventure. Like Calrendria, very little is detailed about this kingdom in that adventure; however, until I come up with something to replace it the kingdom will remain a part of the Island of Arek. [CENTER][ATTACH type="full"]36268[/ATTACH][/CENTER] [/QUOTE]
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