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Knightfall's World of Kulan Campaign Maps (Updated: July 2022)
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<blockquote data-quote="Knightfall" data-source="post: 4678694" data-attributes="member: 2012"><p style="text-align: center"><strong><span style="font-size: 18px"><span style="color: rgb(251, 160, 38)">THE DUNGEON:</span></span></strong></p> <p style="text-align: center"><strong><span style="font-size: 18px"><span style="color: rgb(251, 160, 38)">Levels 1 and 2</span></span></strong></p><p></p><p>Here are two old maps that I did in Campaign Mapper (*) a long time ago. *I'm pretty sure that's the porgram's name. It's been a while. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>I never got a chance to use The Dungeon but I figured I'd share anyway. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p><strong>1)</strong> I forgot to put the compass on the levels (wouldn't have fit on level one anyway). North can thus be any way you want but the offical north is at the top.</p><p></p><p><strong>2)</strong> On level one, stairs drop (or rise) 3 feet for every single square.</p><p style="margin-left: 20px"><span style="color: White"><strong>NOTE:</strong> The spiral stairs on level one go up and out of the dungeon (one-way stone door at the top, can't be opened from the outside.</span></p><p>On level two, stairs drop (or rise) 5 feet for every single square. The only time this isn't applicable is the stairs coming down from level 1. That is roughly a 100ft drop in height. These stairs are enclosed all the way to the bottom and the door at the bottom is a one-way door (the PCs will have to find the dungeon exit west of the start area).</p><p></p><p><strong>3)</strong> Any raised area without walls around it is basically open to the rest of the cavern. Yes, I know that's probably obvious but you never know.</p><p></p><p><strong>4)</strong> On level one, Each square is equal to 6ft x 6ft. On level two, Each square is equal to 10ft x 10ft.</p><p></p><p><strong>5)</strong> Most ceilings (on level one and building on level two) are 8ft high. On level one, this is variable!</p><p></p><p>On level two, the cavern is roughly 150ft from the ceiling to the floor.</p><p></p><p><strong>6)</strong> On level two, the two underground rivers spill over waterfalls into the cavern. Both are roughly 30ft off the cavern floor. There isn't anyway to reach them unless the PCs can fly. Where the rivers go is up to you. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><strong>7)</strong> Any PC that falls over the edge of any of the gorges on level two, will drop 300ft to the floor of level three. An anti-magic barrier exists between the levels so PCs CAN'T fly down to level three. The raised stone pillars (page 2) are magically suspended over their gorge. They end a few feet from the cavern floor!</p><p></p><p><strong>8)</strong> Fixed one building so that it actually has a floor instead of a open gorge. Changed staircase going from level one to two, to spiral staircase.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4678694, member: 2012"] [CENTER][B][SIZE=5][COLOR=rgb(251, 160, 38)]THE DUNGEON: Levels 1 and 2[/COLOR][/SIZE][/B][/CENTER] Here are two old maps that I did in Campaign Mapper (*) a long time ago. *I'm pretty sure that's the porgram's name. It's been a while. :p I never got a chance to use The Dungeon but I figured I'd share anyway. ;) [B]1)[/B] I forgot to put the compass on the levels (wouldn't have fit on level one anyway). North can thus be any way you want but the offical north is at the top. [B]2)[/B] On level one, stairs drop (or rise) 3 feet for every single square. [INDENT][COLOR=White][B]NOTE:[/B] The spiral stairs on level one go up and out of the dungeon (one-way stone door at the top, can't be opened from the outside.[/COLOR][/INDENT] On level two, stairs drop (or rise) 5 feet for every single square. The only time this isn't applicable is the stairs coming down from level 1. That is roughly a 100ft drop in height. These stairs are enclosed all the way to the bottom and the door at the bottom is a one-way door (the PCs will have to find the dungeon exit west of the start area). [B]3)[/B] Any raised area without walls around it is basically open to the rest of the cavern. Yes, I know that's probably obvious but you never know. [B]4)[/B] On level one, Each square is equal to 6ft x 6ft. On level two, Each square is equal to 10ft x 10ft. [B]5)[/B] Most ceilings (on level one and building on level two) are 8ft high. On level one, this is variable! On level two, the cavern is roughly 150ft from the ceiling to the floor. [B]6)[/B] On level two, the two underground rivers spill over waterfalls into the cavern. Both are roughly 30ft off the cavern floor. There isn't anyway to reach them unless the PCs can fly. Where the rivers go is up to you. :) [B]7)[/B] Any PC that falls over the edge of any of the gorges on level two, will drop 300ft to the floor of level three. An anti-magic barrier exists between the levels so PCs CAN'T fly down to level three. The raised stone pillars (page 2) are magically suspended over their gorge. They end a few feet from the cavern floor! [B]8)[/B] Fixed one building so that it actually has a floor instead of a open gorge. Changed staircase going from level one to two, to spiral staircase. [/QUOTE]
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