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<blockquote data-quote="Doomhawk" data-source="post: 1897477" data-attributes="member: 26187"><p>Zweischneid, sorry if you felt I was stealing your spotlight... I don't want to mess up established characters, so if you feel infringed upon, just say the word.</p><p></p><p>Here's the first complete draft of Margan:</p><p>[CODE][B]Name:[/B] Margan the Panther</p><p>[B]Class:[/B] Monk</p><p>[B]Race:[/B] Shifter (Beasthide)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Neutral</p><p>[B]Deity:[/B] Balinor</p><p></p><p>[COLOR=Red]Stats when shifting in red[/COLOR]</p><p></p><p>[B]Str:[/B] 14 +2 (05p.) (+1 for levels) [B]Level:[/B] 4 [B]XP:[/B] 6,000</p><p>[B]Dex:[/B] 16 +3 (06p.) (+2 Shifter) [B]BAB:[/B] +3 [B]HP:[/B] 40 (4d8+8) [COLOR=Red]44 (4d8+12)[/COLOR]</p><p>[B]Con:[/B] 14 +2 (06p.) [COLOR=Red]16 +3[/COLOR] [B]Grapple:[/B] +5 [B]Dmg Red:[/B] --</p><p>[B]Int:[/B] 10 +0 (04p.) (-2 Shifter) [B]Speed:[/B] 40' [B]Spell Res:[/B] --</p><p>[B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +2 vs. Enchantment</p><p>[B]Cha:[/B] 7 -2 (01p.) (-2 Shifter) [B]ACP:[/B] -0 [B]Spell Fail:[/B] --</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +1 +0 +3 +0 [COLOR=Red]+4[/COLOR] +0 +2 16 [COLOR=Red]20[/COLOR]</p><p>[B]Touch:[/B] 15 [COLOR=Red]15[/COLOR] [B]Flatfooted:[/B] 11 [COLOR=Red]15[/COLOR]</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +2 [COLOR=Red]+3[/COLOR] +1 +7 [COLOR=Red]+8[/COLOR]</p><p>[B]Ref:[/B] 4 +3 +1 +8</p><p>[B]Will:[/B] 4 +2 +1 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Unarmed +5 1d8+2 20/x2</p><p>Flurry of Blows +3/+3 1d8+2 20/x2</p><p>MW Javelin +6 1d6+2 20/x3</p><p></p><p>[B]Languages:[/B] Common</p><p></p><p>[B]Abilities:[/B] Evasion, Flurry of Blows, [I]Ki[/I] Strike (magic), low-light vision, </p><p> Shifting 2/day (8 rounds), slow fall 20 ft., Still Mind, Unarmed Strike</p><p></p><p>[B]Feats:[/B] Beasthide Elite, Deflect Arrows, Healing Factor, Stunning Fist (4/day, DC 14)</p><p></p><p>[B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 5 +3 +2 +10</p><p>Climb 5 +2 +2 +9</p><p>Jump 5 +2 +2 +9</p><p>Listen 4 +2 +6</p><p>Move Silently 5 +3 +8</p><p>Spot 4 +2 +6</p><p>Tumble 0 +3 +2 +5</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>MW Javelin 301gp 2 lb</p><p>Bracers of Armor +1 1000gp 1 lb</p><p>Cloak of Resistance +1 1000gp 1 lb</p><p>2 Potions of Cure Moderate Wounds 600gp 0 lb</p><p>6 Potions of Cure Light Wounds 300gp 0 lb</p><p>Potion of Invisibility 300gp 0 lb</p><p>Potion of Fly 750gp 0 lb</p><p>Caltrops x3 3gp 6 lb</p><p>50 ft. Silk Rope 10gp 5 lb</p><p>Belt Pouch 1gp .5 lb</p><p>Traveler's Outfit 1gp 5 lb</p><p></p><p>[B]Equipment Carried by Horse:[/B]</p><p>Bedroll 1sp 5 lb</p><p>Winter Blanket 5sp 3 lb</p><p>Cold Weather Outfit 8gp 7 lb</p><p>Everburning Torch 110gp 1 lb</p><p>Map or Scroll Case 1gp .5 lb</p><p>Firewood (2 days' worth) 2cp 40lb</p><p>Flint and Steel 1gp 0 lb</p><p>Riding Saddle 10gp 25lb</p><p>Sadddlebags 4gp 8 lb</p><p>100 ft. Hemp Rope 2gp 20lb</p><p>Trail Rations (2 days' worth) 1gp 2 lb</p><p></p><p>[B]Total Weight:[/B]20.5lb [B]Money:[/B] 913gp 64sp 198cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 350 875</p><p></p><p>[B]Age:[/B] 29</p><p>[B]Height:[/B] 5'3"</p><p>[B]Weight:[/B] 148 lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] White</p><p></p><p>Light Horse, "Footfall": See MM[/CODE]</p><p></p><p><strong>Background:</strong> Margan's mother died soon after childbirth, leaving him with only his father, a scoundrel and drunkard, living in a small farming town in the Eldeen Reaches. Unfortunately for Margan, his father was chased out of town soon thereafter, the farmers having finally become tired of having their chickens stolen and their meals "shared." His father fled across the Aundair border to Wyr, and tried to settle down with his infant child, but the man's unruly ways soon caught up with him. He was again run out of town, but this time, the man didn't even have a chance to grab his son before leaving. Searching through what possessions (mostly stolen) the man had left behind, the Wyr constable found a very small, and very hairy, bundle of crying child. The village council decided that it would be best cared for at the nearby monastery to Dol Dorn, where the strict and martial life would make sure that the orphan child would become an upstanding citizen.</p><p>Unfortunately, the child proved quite savage and untamable, and in desperation, the priests of Dol Dorn finally sent the child to another monastery in southern Aundair, dedicated to Balinor, the god of beasts. There, the wild yet benevolent clerics of Balinor were able to both befriend and tame Margan. The life of a cleric was obviously not for him, but he felt at ease with the monks of the monastery, who spent long hours searching for inner perfection. Under them, he learned the way of the Hunter, the subtle and necessary relationship between Predator and Prey, and all manner of other knowledge about the order inherent in nature. Margan grew to be a man, strong both in body and will, and most of his body covered in unusually thick, jet-black hair.</p><p>Eventually, Margan left the monastery, feeling pressured by its restraints despite the free-spirited nature of the followers of Balinor. He has been traveling from place to place for roughly five years, never quite fitting in due to his wild nature. Many of his travels have been in Aundair; however, he has seen most major locations on the continent at least once.</p><p></p><p><strong>Personality:</strong> Margan is firmly bound by his personal honor and what he calls "the Order of Nature," and although he does not fully grasp the complexities of civilized law, he respects it nonetheless, seeing it as another manifestation of the Order he knows so well. Margan can be very coarse and is usually unafraid to speak his mind even when doing so is a bad idea, but he is completely loyal to his allies, and tends to form very close, almost sibling-like bonds. When dealing with strangers, Margan unconsciously becomes very competitive in a struggle for the position of "Alpha Male", which is often misinterpreted for hostility. Past this, however, Margan is very accepting and protective of his friends.</p><p></p><p><strong>Appearance:</strong>Margan is about average height, and moves with the grace and power of a hunting cat. This, combined with his black hair, has given him his nickname of "the Panther." When Margan shifts, his hair grows longer and takes on a slight sheen, and his eyes appear slightly feline (he sheds the extra hair when he stops shifting). He has a rather thick and unruly head of hair, and a face of hard yet graceful lines. Margan has no beard, but never appears completely clean-shaven (despite his occasional efforts).</p></blockquote><p></p>
[QUOTE="Doomhawk, post: 1897477, member: 26187"] Zweischneid, sorry if you felt I was stealing your spotlight... I don't want to mess up established characters, so if you feel infringed upon, just say the word. Here's the first complete draft of Margan: [CODE][B]Name:[/B] Margan the Panther [B]Class:[/B] Monk [B]Race:[/B] Shifter (Beasthide) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Neutral [B]Deity:[/B] Balinor [COLOR=Red]Stats when shifting in red[/COLOR] [B]Str:[/B] 14 +2 (05p.) (+1 for levels) [B]Level:[/B] 4 [B]XP:[/B] 6,000 [B]Dex:[/B] 16 +3 (06p.) (+2 Shifter) [B]BAB:[/B] +3 [B]HP:[/B] 40 (4d8+8) [COLOR=Red]44 (4d8+12)[/COLOR] [B]Con:[/B] 14 +2 (06p.) [COLOR=Red]16 +3[/COLOR] [B]Grapple:[/B] +5 [B]Dmg Red:[/B] -- [B]Int:[/B] 10 +0 (04p.) (-2 Shifter) [B]Speed:[/B] 40' [B]Spell Res:[/B] -- [B]Wis:[/B] 14 +2 (06p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +2 vs. Enchantment [B]Cha:[/B] 7 -2 (01p.) (-2 Shifter) [B]ACP:[/B] -0 [B]Spell Fail:[/B] -- [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +1 +0 +3 +0 [COLOR=Red]+4[/COLOR] +0 +2 16 [COLOR=Red]20[/COLOR] [B]Touch:[/B] 15 [COLOR=Red]15[/COLOR] [B]Flatfooted:[/B] 11 [COLOR=Red]15[/COLOR] [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +2 [COLOR=Red]+3[/COLOR] +1 +7 [COLOR=Red]+8[/COLOR] [B]Ref:[/B] 4 +3 +1 +8 [B]Will:[/B] 4 +2 +1 +7 [B]Weapon Attack Damage Critical[/B] Unarmed +5 1d8+2 20/x2 Flurry of Blows +3/+3 1d8+2 20/x2 MW Javelin +6 1d6+2 20/x3 [B]Languages:[/B] Common [B]Abilities:[/B] Evasion, Flurry of Blows, [I]Ki[/I] Strike (magic), low-light vision, Shifting 2/day (8 rounds), slow fall 20 ft., Still Mind, Unarmed Strike [B]Feats:[/B] Beasthide Elite, Deflect Arrows, Healing Factor, Stunning Fist (4/day, DC 14) [B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Balance 5 +3 +2 +10 Climb 5 +2 +2 +9 Jump 5 +2 +2 +9 Listen 4 +2 +6 Move Silently 5 +3 +8 Spot 4 +2 +6 Tumble 0 +3 +2 +5 [B]Equipment: Cost Weight[/B] MW Javelin 301gp 2 lb Bracers of Armor +1 1000gp 1 lb Cloak of Resistance +1 1000gp 1 lb 2 Potions of Cure Moderate Wounds 600gp 0 lb 6 Potions of Cure Light Wounds 300gp 0 lb Potion of Invisibility 300gp 0 lb Potion of Fly 750gp 0 lb Caltrops x3 3gp 6 lb 50 ft. Silk Rope 10gp 5 lb Belt Pouch 1gp .5 lb Traveler's Outfit 1gp 5 lb [B]Equipment Carried by Horse:[/B] Bedroll 1sp 5 lb Winter Blanket 5sp 3 lb Cold Weather Outfit 8gp 7 lb Everburning Torch 110gp 1 lb Map or Scroll Case 1gp .5 lb Firewood (2 days' worth) 2cp 40lb Flint and Steel 1gp 0 lb Riding Saddle 10gp 25lb Sadddlebags 4gp 8 lb 100 ft. Hemp Rope 2gp 20lb Trail Rations (2 days' worth) 1gp 2 lb [B]Total Weight:[/B]20.5lb [B]Money:[/B] 913gp 64sp 198cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 350 875 [B]Age:[/B] 29 [B]Height:[/B] 5'3" [B]Weight:[/B] 148 lb [B]Eyes:[/B] Green [B]Hair:[/B] Black [B]Skin:[/B] White Light Horse, "Footfall": See MM[/CODE] [b]Background:[/b] Margan's mother died soon after childbirth, leaving him with only his father, a scoundrel and drunkard, living in a small farming town in the Eldeen Reaches. Unfortunately for Margan, his father was chased out of town soon thereafter, the farmers having finally become tired of having their chickens stolen and their meals "shared." His father fled across the Aundair border to Wyr, and tried to settle down with his infant child, but the man's unruly ways soon caught up with him. He was again run out of town, but this time, the man didn't even have a chance to grab his son before leaving. Searching through what possessions (mostly stolen) the man had left behind, the Wyr constable found a very small, and very hairy, bundle of crying child. The village council decided that it would be best cared for at the nearby monastery to Dol Dorn, where the strict and martial life would make sure that the orphan child would become an upstanding citizen. Unfortunately, the child proved quite savage and untamable, and in desperation, the priests of Dol Dorn finally sent the child to another monastery in southern Aundair, dedicated to Balinor, the god of beasts. There, the wild yet benevolent clerics of Balinor were able to both befriend and tame Margan. The life of a cleric was obviously not for him, but he felt at ease with the monks of the monastery, who spent long hours searching for inner perfection. Under them, he learned the way of the Hunter, the subtle and necessary relationship between Predator and Prey, and all manner of other knowledge about the order inherent in nature. Margan grew to be a man, strong both in body and will, and most of his body covered in unusually thick, jet-black hair. Eventually, Margan left the monastery, feeling pressured by its restraints despite the free-spirited nature of the followers of Balinor. He has been traveling from place to place for roughly five years, never quite fitting in due to his wild nature. Many of his travels have been in Aundair; however, he has seen most major locations on the continent at least once. [b]Personality:[/b] Margan is firmly bound by his personal honor and what he calls "the Order of Nature," and although he does not fully grasp the complexities of civilized law, he respects it nonetheless, seeing it as another manifestation of the Order he knows so well. Margan can be very coarse and is usually unafraid to speak his mind even when doing so is a bad idea, but he is completely loyal to his allies, and tends to form very close, almost sibling-like bonds. When dealing with strangers, Margan unconsciously becomes very competitive in a struggle for the position of "Alpha Male", which is often misinterpreted for hostility. Past this, however, Margan is very accepting and protective of his friends. [b]Appearance:[/b]Margan is about average height, and moves with the grace and power of a hunting cat. This, combined with his black hair, has given him his nickname of "the Panther." When Margan shifts, his hair grows longer and takes on a slight sheen, and his eyes appear slightly feline (he sheds the extra hair when he stops shifting). He has a rather thick and unruly head of hair, and a face of hard yet graceful lines. Margan has no beard, but never appears completely clean-shaven (despite his occasional efforts). [/QUOTE]
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