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<blockquote data-quote="Jedi_Solo" data-source="post: 2891686" data-attributes="member: 40245"><p>That's ability makes perfect sense to me. Maybe not for 'real life' but for what it is trying to replicate movie wise:</p><p></p><p>The two big brawlers in a fight looking for the other so they can have an actual challenge. I'm sure you've seen this in movies and TV many, many times. The big brute of a villain (usually carries a big mace or axe) calls out to Fighter Hero in the middle of a mass melee. The visuals then center on the two muscle bound fighters while all of the nameless extras slaughter each other in the background.</p><p></p><p>The big-bad of the example may not be a knight - but that is what I am thinking of effect-wise. The hero and the villain looking for each other in the middle of combat.</p><p></p><p>Some people have referred to this ability as a MMORPG 'aggro' effect. I agree and don't have a problem with it. From a more knightly standpoint it is the Knight making sure that the big-bads are going to fight him and not the wizard or the rogue. It's the tank making sure they get to do their job of being the tank and protecting those that don't walk around covered in metal from head to toe.</p><p></p><p>Buy why would the big bad answer the call? Maybe its ego, maybe they want to 'teach this puny humanoid a lesson', maybe it is simply showing off who is the boss or maybe it's just because the big bad was spoiling for a fight and this tin can is stupid enough to offer.</p></blockquote><p></p>
[QUOTE="Jedi_Solo, post: 2891686, member: 40245"] That's ability makes perfect sense to me. Maybe not for 'real life' but for what it is trying to replicate movie wise: The two big brawlers in a fight looking for the other so they can have an actual challenge. I'm sure you've seen this in movies and TV many, many times. The big brute of a villain (usually carries a big mace or axe) calls out to Fighter Hero in the middle of a mass melee. The visuals then center on the two muscle bound fighters while all of the nameless extras slaughter each other in the background. The big-bad of the example may not be a knight - but that is what I am thinking of effect-wise. The hero and the villain looking for each other in the middle of combat. Some people have referred to this ability as a MMORPG 'aggro' effect. I agree and don't have a problem with it. From a more knightly standpoint it is the Knight making sure that the big-bads are going to fight him and not the wizard or the rogue. It's the tank making sure they get to do their job of being the tank and protecting those that don't walk around covered in metal from head to toe. Buy why would the big bad answer the call? Maybe its ego, maybe they want to 'teach this puny humanoid a lesson', maybe it is simply showing off who is the boss or maybe it's just because the big bad was spoiling for a fight and this tin can is stupid enough to offer. [/QUOTE]
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