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<blockquote data-quote="Jedi_Solo" data-source="post: 2899531" data-attributes="member: 40245"><p>I have no problem with them pulling stuff from video games *if* it fills a gap in the system (even a gap I didn't know was there ahead of time).</p><p></p><p>The Knight's Challange does this in my opinion. Sure, when I read it the first thing I thought of was Aggro from Final Fantasy 11 and Everquest. But the ability to force a monster or NPC to concentrate on the tank as opposed to the beanpole-like wizard wasn't really there before. Sure, there were "battlefield tactics" and the like but nothing really to stop the greatsword wielding fighter from hacking the magic-user after the fighter made his way to the wizard.</p><p></p><p></p><p></p><p>Then there goes the entire Enchantment school of magic.</p><p></p><p></p><p></p><p>As others have pointed out this isn't actually very far from Diplomacy or Intimidate. Or even Bluff. It is making the enemy do what you want mearly by talking* to them.</p><p></p><p>The 'challenge' could easily be "calling out" the enemy for a one-on-one while their respective armies watch (inciting the attack for reasons of honor and/or glory). Or maybe the 'challenge' could be insulting the opponent's honor or manhood (thus inciting the attack from rage or ego) or maybe it could be as easy as the Big Dumb Thug saying "Me big and strong. You big and strong. Let's fight!!" (thus inciting the attack from the desire to have fun or maybe even from boredom from the cr 1/4 adversaries).</p><p></p><p>*'talking' as in "communicating in some way, shape or form". You can easily Bluff by shrugging your sholders or Intimidate by unleashing a primal yell.</p></blockquote><p></p>
[QUOTE="Jedi_Solo, post: 2899531, member: 40245"] I have no problem with them pulling stuff from video games *if* it fills a gap in the system (even a gap I didn't know was there ahead of time). The Knight's Challange does this in my opinion. Sure, when I read it the first thing I thought of was Aggro from Final Fantasy 11 and Everquest. But the ability to force a monster or NPC to concentrate on the tank as opposed to the beanpole-like wizard wasn't really there before. Sure, there were "battlefield tactics" and the like but nothing really to stop the greatsword wielding fighter from hacking the magic-user after the fighter made his way to the wizard. Then there goes the entire Enchantment school of magic. As others have pointed out this isn't actually very far from Diplomacy or Intimidate. Or even Bluff. It is making the enemy do what you want mearly by talking* to them. The 'challenge' could easily be "calling out" the enemy for a one-on-one while their respective armies watch (inciting the attack for reasons of honor and/or glory). Or maybe the 'challenge' could be insulting the opponent's honor or manhood (thus inciting the attack from rage or ego) or maybe it could be as easy as the Big Dumb Thug saying "Me big and strong. You big and strong. Let's fight!!" (thus inciting the attack from the desire to have fun or maybe even from boredom from the cr 1/4 adversaries). *'talking' as in "communicating in some way, shape or form". You can easily Bluff by shrugging your sholders or Intimidate by unleashing a primal yell. [/QUOTE]
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